Player Matchup

Kukulkan
Kukulkan
Acey dM
Kukulkan
Level 28
God Stats
18W - 17L
1,628 SR
Queue Stats
22W - 21L
1,679 Elo+
Solo
Nike
Nike
Okisdokiss
Nike
Level 24
God Stats
18W - 12L
1,578 SR
Queue Stats
103W - 79L
1,526 Elo+
Solo
Ne Zha
Ne Zha
Pieslice96
Ne Zha
Level 27
God Stats
4W - 3L
1,697 SR
Queue Stats
100W - 109L
1,465 Elo+
Solo
He Bo
He Bo
SnowyPhan
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,153 Elo+
Solo
Neith
Neith
Youaremyeyes
Neith
Level 29
God Stats
1W - 1L
1,197 SR
Queue Stats
52W - 47L
1,534 Elo+
Solo
Team Averages
Level 27
1,520 SR
1,471 Elo+

VS

Team Averages
Level 24
1,407 SR
1,484 Elo+
Anhur
Anhur
AOXK
Anhur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 81L
1,774 Elo+
Solo
Sun Wukong
Sun Wukong
AsylumNXT
Sun Wukong
Level 24
God Stats
5W - 6L
1,380 SR
Queue Stats
64W - 78L
1,322 Elo+
Solo
Janus
Janus
IhxrmIess
Janus
Level 22
God Stats
4W - 8L
1,426 SR
Queue Stats
263W - 244L
1,610 Elo+
Solo
Neith
Neith
MartyrAbdullah
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
der_Pate1984
Sol
Level 25
God Stats
49W - 64L
1,228 SR
Queue Stats
50W - 64L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Acey dM
Kukulkan
17
6 / 4 / 2
10,927
546
11,104
9,289
3,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 5
9,163
458
9,694
14,232
10,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ne Zha
Pieslice96
Ne Zha
18
5 / 4 / 3
10,982
549
11,734
13,910
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
SnowyPhan
He Bo
17
8 / 4 / 3
11,345
567
8,048
11,639
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 4 / 4
10,231
512
9,737
11,920
3,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AOXK
Anhur
16
5 / 4 / 0
9,712
486
7,080
11,439
3,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
AsylumNXT
Sun Wukong
15
3 / 3 / 8
9,881
494
7,909
14,246
9,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
IhxrmIess
Janus
16
6 / 4 / 5
10,549
527
11,126
12,838
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 3
10,064
503
9,552
16,618
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 9 / 3
7,181
359
1,478
12,230
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
27
Kills
17
18
Deaths
27
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
AOXK
Anhur
5
4
0
1.25
W
Kukulkan
Acey dM
Kukulkan
6
4
2
1.75
L
Sun Wukong
AsylumNXT
Sun Wukong
3
3
8
2.33
L
Janus
IhxrmIess
Janus
6
4
5
2.13
L
3
7
3
0.64
W
3
2
5
2.75
W
Ne Zha
Pieslice96
Ne Zha
5
4
3
1.63
W
He Bo
SnowyPhan
He Bo
8
4
3
2.38
W
5
4
4
1.75
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,317
Damage
37,145
60,990
Taken
67,371
27,478
Mitigated
26,702
18,270
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AOXK
Anhur
7,080
2,937
0
3,280
11,439
3,247
390
1,154
9,992
0
45,758
W
Kukulkan
Acey dM
Kukulkan
11,104
440
247
1,886
9,289
3,566
1,823
4,114
5,009
66,848
0
L
Sun Wukong
AsylumNXT
Sun Wukong
7,909
1,577
0
2,504
14,246
9,800
934
3,412
10,537
0
45,484
L
Janus
IhxrmIess
Janus
11,126
822
0
2,970
12,838
3,754
0
2,273
10,483
57,829
0
L
9,552
4,819
0
4,988
16,618
6,178
2,420
4,170
12,158
0
73,442
W
9,694
1,145
477
4,964
14,232
10,834
152
1,585
12,549
2,954
37,210
W
Ne Zha
Pieslice96
Ne Zha
11,734
2,655
0
5,280
13,910
5,503
3,295
2,503
11,231
0
76,969
W
He Bo
SnowyPhan
He Bo
8,048
310
0
1,135
11,639
3,920
467
3,112
8,321
44,006
0
W
9,737
3,115
0
4,281
11,920
3,655
754
618
11,276
0
72,512
L
1,478
466
0
1,725
12,230
3,723
146
8,447
3,624
14,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,648
Gold Earned
47,387
517
Minions Killed
407
0
Camps Cleared
0
1,669,573
Distance Traveled
1,624,273
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,712
486
78
4
0
337,534
4
W
Kukulkan
10,927
546
129
6
0
311,217
4
L
Sun Wukong
9,881
494
87
4
0
366,710
2
L
Janus
10,549
527
87
4
0
380,157
1
L
Neith
10,064
503
129
6
0
275,167
0
W
Nike
9,163
458
67
3
0
363,714
4
W
Ne Zha
10,982
549
124
6
0
342,196
0
W
He Bo
11,345
567
95
5
0
336,914
2
W
Neith
10,231
512
102
5
0
315,532
3
L
Sol
7,181
359
26
1
0
264,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role