Player Matchup

Achilles
Achilles
 
Achilles
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Auspexel
Horus
Level 38
God Stats
9W - 8L
1,308 SR
Queue Stats
266W - 239L
1,571 Elo+
Solo
Cernunnos
Cernunnos
EruVzl
Cernunnos
Level 15
God Stats
2W - 1L
1,578 SR
Queue Stats
4W - 2L
1,784 Elo+
Solo
Ymir
Ymir
FatmanvNagasaki
Ymir
Level 27
God Stats
1W - 0L
1,729 SR
Queue Stats
13W - 4L
1,612 Elo+
Solo
Merlin
Merlin
zombieboss1037
Merlin
Level 85
God Stats
5W - 3L
1,514 SR
Queue Stats
123W - 139L
1,256 Elo+
Solo
Team Averages
Level 54
1,526 SR
1,544 Elo+

VS

Team Averages
Level 73
1,549 SR
1,546 Elo+
Nox
Nox
CinnamonJaz
Nox
Level 136
God Stats
9W - 7L
1,621 SR
Queue Stats
154W - 110L
1,601 Elo+
Party 1
Tiamat
Tiamat
GhostFlare
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,721 Elo+
Solo
Fenrir
Fenrir
Vanillite
Fenrir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 119L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
gabrielfragale20
Cthulhu
Level 64
God Stats
1W - 1L
1,717 SR
Queue Stats
14W - 10L
1,531 Elo+
Solo
Mulan
Mulan
olKinglKoopa
Mulan
Level 33
God Stats
0W - 3L
1,406 SR
Queue Stats
129W - 138L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 2 / 9
8,786
879
7,260
10,045
6,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
Auspexel
Horus
13
1 / 2 / 8
8,306
831
5,572
8,470
4,799
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
EruVzl
Cernunnos
15
6 / 1 / 5
9,091
909
7,295
4,853
1,800
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 5
8,337
834
9,171
10,029
9,609
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 9
8,981
898
9,153
5,048
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
7,845
785
6,857
4,605
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
GhostFlare
Tiamat
12
1 / 7 / 0
6,511
651
1,971
10,562
3,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Vanillite
Fenrir
12
2 / 3 / 1
6,964
696
5,969
10,521
4,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 6 / 2
6,707
671
4,545
13,174
10,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 2 / 4
8,010
801
4,582
8,420
6,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
19
Kills
7
7
Deaths
19
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
9
4.25
W
Horus
Auspexel
Horus
1
2
8
2.5
L
2
1
1
2.5
W
Cernunnos
EruVzl
Cernunnos
6
1
5
8.5
W
4
1
5
6.5
L
Tiamat
GhostFlare
Tiamat
1
7
0
0.14
L
Fenrir
Vanillite
Fenrir
2
3
1
0.83
L
0
6
2
0.17
L
2
2
4
2
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,451
Damage
23,924
38,445
Taken
47,282
24,605
Mitigated
25,905
6,429
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,260
2,029
0
1,428
10,045
6,363
108
3,297
6,748
0
15,821
W
Horus
Auspexel
Horus
5,572
2,889
1,230
1,228
8,470
4,799
182
2,125
6,345
0
16,194
L
6,857
436
0
500
4,605
1,950
0
3,010
1,595
35,002
0
W
Cernunnos
EruVzl
Cernunnos
7,295
3,904
0
916
4,853
1,800
1,520
2,761
2,092
0
28,505
W
9,171
2,106
302
408
10,029
9,609
0
3,681
6,348
30,509
0
L
Tiamat
GhostFlare
Tiamat
1,971
658
0
2,030
10,562
3,638
66
4,854
5,708
13,013
0
L
Fenrir
Vanillite
Fenrir
5,969
922
0
474
10,521
4,039
0
4,004
6,517
0
12,811
L
4,545
229
389
520
13,174
10,222
0
4,385
8,789
21,582
0
L
4,582
1,166
0
889
8,420
6,056
1
2,580
5,840
0
17,625
W
9,153
1,216
0
917
5,048
2,034
923
1,836
3,212
34,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,501
Gold Earned
36,037
220
Minions Killed
204
10
Camps Cleared
7
894,472
Distance Traveled
868,712
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,786
879
26
3
4
167,145
3
W
Horus
8,306
831
13
1
1
190,149
3
L
Nox
7,845
785
72
7
5
184,098
1
W
Cernunnos
9,091
909
55
6
1
178,698
0
W
Ymir
8,337
834
45
5
3
185,596
3
L
Tiamat
6,511
651
34
3
1
132,295
0
L
Fenrir
6,964
696
18
2
0
204,972
6
L
Cthulhu
6,707
671
38
4
0
164,467
3
L
Mulan
8,010
801
42
4
1
182,880
2
W
Merlin
8,981
898
81
8
1
172,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role