Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
FelDen06
Kukulkan
Level 13
God Stats
15W - 13L
1,503 SR
Queue Stats
16W - 16L
1,419 Elo+
Party 3
Athena
Athena
Papel-5
Athena
Level 29
God Stats
27W - 38L
1,166 SR
Queue Stats
176W - 217L
1,353 Elo+
Party 2
Mercury
Mercury
Xx-Leon-S-K-xX
Mercury
Level 49
God Stats
20W - 14L
1,764 SR
Queue Stats
293W - 256L
1,548 Elo+
Solo
Hera
Hera
zuzzurellino200
Hera
Level 44
God Stats
16W - 13L
1,432 SR
Queue Stats
190W - 242L
1,343 Elo+
Party 2
Team Averages
Level 46
1,473 SR
1,433 Elo+

VS

Team Averages
Level 75
1,598 SR
1,535 Elo+
Bellona
Bellona
DonVergonx69
Bellona
Level 26
God Stats
7W - 1L
1,695 SR
Queue Stats
148W - 90L
1,651 Elo+
Party 1
Danzaburou
Danzaburou
Girafeee
Danzaburou
Level 127
God Stats
9W - 4L
1,724 SR
Queue Stats
294W - 274L
1,532 Elo+
Party 1
Merlin
Merlin
Reloadbuffer
Merlin
Level 126
God Stats
4W - 0L
1,833 SR
Queue Stats
126W - 92L
1,620 Elo+
Party 1
Awilix
Awilix
Tijnspapens
Awilix
Level 49
God Stats
1W - 2L
1,253 SR
Queue Stats
97W - 90L
1,501 Elo+
Solo
Cerberus
Cerberus
XGRCPugz
Cerberus
Level 49
God Stats
5W - 5L
1,483 SR
Queue Stats
149W - 168L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 3 / 0
6,442
460
3,072
5,535
1,599
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
FelDen06
Kukulkan
10
0 / 4 / 0
5,926
423
1,688
5,394
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Papel-5
Athena
9
0 / 3 / 1
6,444
460
3,124
9,421
5,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 3 / 0
6,735
481
4,358
8,616
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 0
7,250
518
4,196
8,966
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DonVergonx69
Bellona
15
4 / 1 / 1
8,554
611
5,803
9,736
7,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Girafeee
Danzaburou
12
2 / 1 / 2
7,845
560
6,857
6,079
1,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
16
6 / 0 / 3
9,122
652
9,473
7,245
3,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
14
3 / 0 / 2
8,004
572
2,552
7,836
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
XGRCPugz
Cerberus
10
2 / 2 / 3
6,369
455
2,619
10,679
6,109
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
17
17
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
W
Bellona
DonVergonx69
Bellona
4
1
1
4.5
L
Kukulkan
FelDen06
Kukulkan
0
4
0
0
W
Danzaburou
Girafeee
Danzaburou
2
1
2
3
L
Athena
Papel-5
Athena
0
3
1
0.17
W
Merlin
6
0
3
7.5
W
Awilix
3
0
2
4
W
Cerberus
XGRCPugz
Cerberus
2
2
3
1.75
L
1
3
0
0.33
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,438
Damage
27,304
37,932
Taken
41,575
14,703
Mitigated
21,420
5,031
Healing
15,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,072
1,357
0
1,180
5,535
1,599
0
201
5,334
0
36,418
W
Bellona
DonVergonx69
Bellona
5,803
1,484
0
5,373
9,736
7,597
0
1,274
8,264
0
47,923
L
Kukulkan
FelDen06
Kukulkan
1,688
198
0
0
5,394
1,797
0
1,126
4,268
21,991
0
W
Danzaburou
Girafeee
Danzaburou
6,857
2,416
0
2,684
6,079
1,899
1,065
1,024
5,055
0
52,027
L
Athena
Papel-5
Athena
3,124
967
121
1,403
9,421
5,207
174
2,990
6,431
17,789
0
W
Merlin
9,473
369
0
2,298
7,245
3,101
406
2,598
4,525
69,481
0
W
Awilix
2,552
776
0
3,086
7,836
2,714
280
1,058
6,700
0
54,709
W
Cerberus
XGRCPugz
Cerberus
2,619
198
351
2,207
10,679
6,109
198
2,558
8,023
12,155
0
L
4,358
1,843
0
208
8,616
3,179
0
1,861
6,755
0
46,301
L
4,196
963
58
2,061
8,966
2,921
318
5,914
3,052
36,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
39,894
327
Minions Killed
437
0
Camps Cleared
0
1,278,573
Distance Traveled
1,369,389
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,442
460
73
5
0
236,341
3
W
Bellona
8,554
611
106
8
0
265,018
2
L
Kukulkan
5,926
423
57
4
0
248,739
0
W
Danzaburou
7,845
560
83
6
0
248,626
2
L
Athena
6,444
460
30
2
0
264,781
4
W
Merlin
9,122
652
128
9
0
271,037
3
W
Awilix
8,004
572
100
7
0
308,080
3
W
Cerberus
6,369
455
20
1
0
276,628
3
L
Mercury
6,735
481
84
6
0
309,732
3
L
Hera
7,250
518
83
6
0
218,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role