Player Matchup

Ymir
Ymir
YAY WHACKER
Ymir
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 8L
1,489 Elo+
Party 1
Artemis
Artemis
ali_tricker1
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,275 Elo+
Solo
Ra
Ra
gUi HEADBUSTER
Ra
Level 119
God Stats
4W - 4L
1,782 SR
Queue Stats
55W - 45L
1,590 Elo+
Party 1
Team Averages
Level 43
1,594 SR
1,451 Elo+

VS

Team Averages
Level 66
1,457 SR
1,373 Elo+
Hel
Hel
LemmeGetAPog
Hel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,466 Elo+
Solo
Merlin
Merlin
tug-berk
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,174 Elo+
Solo
Fenrir
Fenrir
xTanooky40x
Fenrir
Level 105
God Stats
8W - 9L
1,371 SR
Queue Stats
89W - 77L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 5
9,682
692
5,151
16,585
15,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
ali_tricker1
Artemis
11
1 / 8 / 7
8,755
625
8,281
9,954
3,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 7 / 4
11,013
787
10,736
12,539
5,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 12
11,594
828
12,882
13,384
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
tug-berk
Merlin
12
1 / 10 / 9
9,249
661
3,420
10,669
3,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
16
15 / 2 / 5
12,351
882
16,712
12,183
5,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
13
Kills
21
21
Deaths
13
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
5
6
5
1.25
L
Artemis
ali_tricker1
Artemis
1
8
7
0.56
L
7
7
4
1.29
W
Merlin
tug-berk
Merlin
1
10
9
0.55
W
Fenrir
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,168
Damage
33,014
39,078
Taken
36,236
24,466
Mitigated
15,064
2,633
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,882
1,899
4,572
7,678
13,384
5,208
639
6,945
6,007
74,092
0
L
5,151
1,793
0
220
16,585
15,347
0
8,108
8,477
12,515
0
L
Artemis
ali_tricker1
Artemis
8,281
3,160
0
500
9,954
3,836
0
4,131
5,823
0
18,038
L
10,736
712
1,144
769
12,539
5,283
0
4,083
8,456
54,606
0
W
Merlin
tug-berk
Merlin
3,420
1,899
0
304
10,669
3,969
374
3,589
6,737
11,408
0
W
Fenrir
16,712
3,558
0
2,030
12,183
5,887
1,587
4,659
7,302
0
44,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
33,194
122
Minions Killed
150
0
Camps Cleared
0
618,994
Distance Traveled
731,925
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,594
828
102
7
0
272,273
1
L
Ymir
9,682
692
22
2
0
223,450
1
L
Artemis
8,755
625
25
2
0
180,341
1
L
Ra
11,013
787
75
5
0
215,203
0
W
Merlin
9,249
661
7
1
0
205,481
0
W
Fenrir
12,351
882
41
3
0
254,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role