Player Matchup

Yemoja
Yemoja
Claudetheguy
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LastKingOnHeaven
Merlin
Level 15
God Stats
10W - 3L
1,768 SR
Queue Stats
50W - 51L
1,452 Elo+
Solo
Loki
Loki
Rento4042
Loki
Level 7
God Stats
4W - 1L
1,668 SR
Queue Stats
9W - 11L
1,276 Elo+
Solo
Ao Kuang
Ao Kuang
Zhangshenyuan
Ao Kuang
Level 15
God Stats
6W - 9L
1,103 SR
Queue Stats
18W - 26L
1,235 Elo+
Solo
King Arthur
King Arthur
schoppenjoker
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,508 SR
1,392 Elo+

VS

Team Averages
Level 12
1,598 SR
1,484 Elo+
Nu Wa
Nu Wa
BackstabInFace
Nu Wa
Level 25
God Stats
4W - 2L
1,851 SR
Queue Stats
70W - 83L
1,328 Elo+
Solo
Merlin
Merlin
Genius12121
Merlin
Level 22
God Stats
4W - 6L
1,500 SR
Queue Stats
56W - 57L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Ksardas775545
Cthulhu
Level 5
God Stats
4W - 4L
1,637 SR
Queue Stats
47W - 69L
1,610 Elo+
Solo
Kukulkan
Kukulkan
reletivekoala
Kukulkan
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Vamana
Vamana
suberg
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
4 / 0 / 22
10,633
1,063
12,125
9,976
12,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 0 / 27
11,800
1,180
19,406
6,377
3,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
18
15 / 4 / 17
12,058
1,206
13,203
11,526
4,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Zhangshenyuan
Ao Kuang
17
13 / 2 / 12
11,932
1,193
14,166
15,474
6,790
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
schoppenjoker
King Arthur
18
13 / 4 / 20
12,733
1,273
16,843
13,737
12,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 6
9,353
935
7,517
12,921
4,589
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
15
5 / 7 / 5
10,868
1,087
15,750
12,913
5,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
15
2 / 10 / 5
9,740
974
8,201
17,041
17,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
reletivekoala
Kukulkan
15
2 / 14 / 5
9,760
976
10,895
17,132
6,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
suberg
Vamana
14
1 / 12 / 6
8,973
897
6,582
23,153
17,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
37
51
Kills
10
10
Deaths
51
98
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
Yemoja
4
0
22
15
L
Merlin
5
7
5
1.07
L
Cthulhu
2
10
5
0.45
W
6
0
27
19.5
W
Loki
15
4
17
5.88
W
Ao Kuang
Zhangshenyuan
Ao Kuang
13
2
12
9.5
L
Kukulkan
reletivekoala
Kukulkan
2
14
5
0.32
W
King Arthur
schoppenjoker
King Arthur
13
4
20
5.75
L
Vamana
suberg
Vamana
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,743
Damage
48,945
57,090
Taken
83,160
39,508
Mitigated
51,890
8,150
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,517
3,146
0
1,276
12,921
4,589
0
4,343
8,578
20,216
0
W
Yemoja
12,125
2,318
1,773
469
9,976
12,095
0
6,777
3,049
27,000
0
L
Merlin
15,750
1,588
0
0
12,913
5,526
0
7,066
5,847
28,556
0
L
Cthulhu
8,201
656
76
0
17,041
17,300
0
9,054
7,987
26,163
0
W
19,406
2,513
0
461
6,377
3,054
0
5,040
1,287
50,022
0
W
Loki
13,203
6,794
0
0
11,526
4,798
0
8,728
1,932
0
23,449
W
Ao Kuang
Zhangshenyuan
Ao Kuang
14,166
5,710
0
3,413
15,474
6,790
0
11,058
4,271
24,626
0
L
Kukulkan
reletivekoala
Kukulkan
10,895
3,902
0
291
17,132
6,568
0
10,865
6,267
35,342
0
W
King Arthur
schoppenjoker
King Arthur
16,843
2,526
637
1,397
13,737
12,771
0
10,870
2,747
0
27,504
L
Vamana
suberg
Vamana
6,582
4,931
0
3,467
23,153
17,907
0
14,369
8,784
131
9,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,156
Gold Earned
48,694
158
Minions Killed
172
2
Camps Cleared
2
905,288
Distance Traveled
838,813
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,353
935
34
3
1
140,306
0
W
Yemoja
10,633
1,063
22
2
0
183,433
0
L
Merlin
10,868
1,087
28
3
0
186,115
3
L
Cthulhu
9,740
974
49
5
1
184,056
3
W
Merlin
11,800
1,180
65
7
0
191,489
0
W
Loki
12,058
1,206
21
2
0
210,413
0
W
Ao Kuang
11,932
1,193
24
2
2
151,922
0
L
Kukulkan
9,760
976
55
6
0
141,503
2
W
King Arthur
12,733
1,273
26
3
0
168,031
0
L
Vamana
8,973
897
6
1
0
186,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role