Player Matchup

Serqet
Serqet
Serpentkid47
Serqet
Level 29
God Stats
11W - 9L
1,547 SR
Queue Stats
35W - 52L
1,370 Elo+
Solo
Odin
Odin
TendingSpark13
Odin
Level 29
God Stats
2W - 2L
1,429 SR
Queue Stats
35W - 27L
1,572 Elo+
Solo
Ares
Ares
johnpromega
Ares
Level 29
God Stats
11W - 15L
1,462 SR
Queue Stats
308W - 329L
1,356 Elo+
Solo
Set
Set
lennyt37
Set
Level 16
God Stats
6W - 5L
1,426 SR
Queue Stats
10W - 7L
1,525 Elo+
Solo
Cupid
Cupid
アルファルファ
Cupid
Level 15
God Stats
1W - 4L
1,274 SR
Queue Stats
22W - 36L
1,329 Elo+
Solo
Team Averages
Level 24
1,428 SR
1,430 Elo+

VS

Team Averages
Level 9
1,571 SR
1,523 Elo+
Discordia
Discordia
HungerDios
Discordia
Level 17
God Stats
6W - 4L
1,854 SR
Queue Stats
145W - 84L
1,799 Elo+
Solo
Tyr
Tyr
WhyamIdoingthiss
Tyr
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Merlin
Merlin
elamentalgods
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,314 Elo+
Solo
Ares
Ares
hooded_lolly2
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
korotkov_66
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
3 / 8 / 2
9,198
383
6,045
17,901
7,030
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 1 / 3
12,361
515
6,081
15,456
16,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

15
3 / 2 / 1
10,049
419
6,014
19,114
13,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
6 / 6 / 3
10,642
443
9,573
19,310
12,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
0 / 2 / 2
10,653
444
2,193
16,556
6,961
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HungerDios
Discordia
20
12 / 0 / 1
14,647
610
39,349
16,923
8,387
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 1 / 3
12,206
509
13,561
19,637
19,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 1 / 0
7,200
300
104
1,280
246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 5 / 1
7,259
302
23
4,015
1,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
korotkov_66
Artemis
10
0 / 12 / 4
8,634
360
1,877
12,419
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
17
Kills
18
19
Deaths
19
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
HungerDios
Discordia
12
0
1
12.5
W
Serqet
3
8
2
0.5
W
5
1
3
6.5
L
6
1
3
7.5
L
0
1
0
0
L
0
5
1
0.1
W
3
2
1
1.75
L
Artemis
korotkov_66
Artemis
0
12
4
0.17
W
6
6
3
1.25
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,906
Damage
54,914
88,337
Taken
54,274
56,648
Mitigated
34,455
19,810
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
HungerDios
Discordia
39,349
2,250
168
9,451
16,923
8,387
4,557
1,447
13,924
153,557
0
W
Serqet
6,045
790
0
2,787
17,901
7,030
0
5,063
12,838
0
39,538
W
6,081
1,304
0
1,754
15,456
16,544
4,148
4,616
10,840
0
64,024
L
13,561
1,794
0
7,150
19,637
19,746
2,102
2,656
16,277
0
65,379
L
104
0
0
0
1,280
246
0
0
1,255
4,706
0
L
23
23
0
120
4,015
1,393
21
0
3,990
3,869
0
W
6,014
9
0
4,403
19,114
13,364
1,183
11,334
7,780
46,950
0
L
Artemis
korotkov_66
Artemis
1,877
975
0
149
12,419
4,683
1,647
1,989
10,168
0
26,046
W
9,573
3,194
0
2,659
19,310
12,749
1,776
12,598
6,712
106
65,577
W
2,193
866
40
8,167
16,556
6,961
1,235
5,865
10,691
0
83,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,903
Gold Earned
49,946
491
Minions Killed
412
0
Camps Cleared
0
2,136,056
Distance Traveled
1,465,129
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,647
610
245
10
0
447,229
1
W
Serqet
9,198
383
67
3
0
475,724
3
W
Odin
12,361
515
136
6
0
378,743
4
L
Tyr
12,206
509
120
5
0
506,081
1
L
Merlin
7,200
300
12
1
0
59,076
0
L
Ares
7,259
302
5
0
0
129,860
1
W
Ares
10,049
419
74
3
0
389,049
0
L
Artemis
8,634
360
30
1
0
322,883
0
W
Set
10,642
443
95
4
0
463,777
3
W
Cupid
10,653
444
119
5
0
428,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role