Player Matchup

Danzaburou
Danzaburou
Bayal
Danzaburou
Level 106
God Stats
32W - 29L
1,665 SR
Queue Stats
195W - 203L
1,604 Elo+
Solo
Mercury
Mercury
CousinBooda
Mercury
Level 142
God Stats
34W - 27L
1,476 SR
Queue Stats
365W - 342L
1,550 Elo+
Solo
Nox
Nox
JBird12
Nox
Level 110
God Stats
0W - 1L
1,276 SR
Queue Stats
306W - 329L
1,545 Elo+
Solo
King Arthur
King Arthur
Justin3K
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Melzeth
Cerberus
Level 131
God Stats
2W - 3L
1,589 SR
Queue Stats
27W - 32L
1,551 Elo+
Solo
Team Averages
Level 121
1,501 SR
1,550 Elo+

VS

Team Averages
Level 153
1,517 SR
1,682 Elo+
Kuzenbo
Kuzenbo
GayGiraffe
Kuzenbo
Level 160
God Stats
3W - 4L
1,320 SR
Queue Stats
1,029W - 954L
1,698 Elo+
Party 1
Mulan
Mulan
SlowMunroe
Mulan
Level 125
God Stats
4W - 6L
1,500 SR
Queue Stats
254W - 254L
1,545 Elo+
Solo
Pele
Pele
TheMiIkManD
Pele
Level 160
God Stats
40W - 8L
1,964 SR
Queue Stats
576W - 297L
1,879 Elo+
Party 1
Susano
Susano
Ushaahh
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Xst1nct
Achilles
Level 160
God Stats
1W - 2L
1,299 SR
Queue Stats
117W - 84L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bayal
Danzaburou
11
3 / 5 / 0
6,915
494
5,002
9,775
2,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
CousinBooda
Mercury
12
0 / 4 / 1
6,780
484
3,468
10,437
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
14
1 / 4 / 3
8,339
596
3,747
6,042
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Justin3K
King Arthur
12
0 / 3 / 1
7,063
505
9,793
15,049
8,698
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Melzeth
Cerberus
11
2 / 3 / 4
7,528
538
5,875
12,020
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GayGiraffe
Kuzenbo
13
0 / 0 / 4
7,466
533
3,741
13,531
9,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
11
1 / 1 / 4
7,105
508
5,043
10,571
5,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
10 / 2 / 3
9,302
664
13,754
9,506
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Ushaahh
Susano
15
5 / 1 / 5
9,497
678
7,927
8,752
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Xst1nct
Achilles
12
3 / 2 / 1
7,444
532
5,763
6,949
2,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
19
19
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bayal
Danzaburou
3
5
0
0.6
L
Mercury
CousinBooda
Mercury
0
4
1
0.13
W
Kuzenbo
GayGiraffe
Kuzenbo
0
0
4
2
L
Nox
1
4
3
0.63
L
King Arthur
Justin3K
King Arthur
0
3
1
0.17
L
Cerberus
Melzeth
Cerberus
2
3
4
1.33
W
Mulan
1
1
4
3
W
10
2
3
5.75
W
Susano
Ushaahh
Susano
5
1
5
7.5
W
Achilles
Xst1nct
Achilles
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,885
Damage
36,228
53,323
Taken
49,309
22,680
Mitigated
24,250
10,490
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bayal
Danzaburou
5,002
2,286
0
2,939
9,775
2,774
0
0
9,775
0
41,739
L
Mercury
CousinBooda
Mercury
3,468
2,151
0
585
10,437
3,053
0
0
10,437
0
47,946
W
Kuzenbo
GayGiraffe
Kuzenbo
3,741
1,657
0
7,780
13,531
9,785
187
562
12,967
32,467
0
L
Nox
3,747
484
0
70
6,042
2,571
0
0
6,042
42,409
0
L
King Arthur
Justin3K
King Arthur
9,793
1,095
0
4,083
15,049
8,698
0
3,359
11,690
0
45,380
L
Cerberus
Melzeth
Cerberus
5,875
820
0
2,813
12,020
5,584
0
382
11,638
26,847
0
W
Mulan
5,043
1,098
0
2,673
10,571
5,471
0
3,012
7,533
0
24,616
W
13,754
5,413
0
945
9,506
3,764
987
2,134
7,266
0
64,777
W
Susano
Ushaahh
Susano
7,927
2,962
0
2,613
8,752
3,056
0
2,146
6,444
0
64,134
W
Achilles
Xst1nct
Achilles
5,763
1,983
0
2,615
6,949
2,174
0
1,434
5,477
0
48,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,625
Gold Earned
40,814
379
Minions Killed
407
0
Camps Cleared
0
1,311,942
Distance Traveled
1,463,454
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,915
494
84
6
0
228,218
2
L
Mercury
6,780
484
87
6
0
297,693
3
W
Kuzenbo
7,466
533
62
4
0
255,375
1
L
Nox
8,339
596
85
6
0
280,083
3
L
King Arthur
7,063
505
85
6
0
245,346
2
L
Cerberus
7,528
538
38
3
0
260,602
2
W
Mulan
7,105
508
27
2
0
297,711
7
W
Pele
9,302
664
110
8
0
293,742
2
W
Susano
9,497
678
125
9
0
328,379
8
W
Achilles
7,444
532
83
6
0
288,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role