Player Matchup

Bakasura
Bakasura
DerNemäischeLöwe
Bakasura
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,323 Elo+
Solo
Jing Wei
Jing Wei
MrIruam
Jing Wei
Level 132
God Stats
3W - 6L
1,403 SR
Queue Stats
341W - 323L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
Shenchenrenchen
Cthulhu
Level 88
God Stats
22W - 10L
1,703 SR
Queue Stats
179W - 185L
1,513 Elo+
Solo
Anubis
Anubis
YannLuc
Anubis
Level 48
God Stats
118W - 64L
1,680 SR
Queue Stats
229W - 195L
1,562 Elo+
Party 1
Chaac
Chaac
moeda-sem-cara
Chaac
Level 43
God Stats
36W - 28L
1,561 SR
Queue Stats
70W - 69L
1,495 Elo+
Party 1
Team Averages
Level 84
1,569 SR
1,490 Elo+

VS

Team Averages
Level 102
1,534 SR
1,499 Elo+
Hercules
Hercules
DarksWingsM
Hercules
Level 107
God Stats
19W - 31L
1,710 SR
Queue Stats
246W - 244L
1,591 Elo+
Solo
Aphrodite
Aphrodite
DyBowdy
Aphrodite
Level 74
God Stats
10W - 10L
1,554 SR
Queue Stats
329W - 381L
1,496 Elo+
Solo
Ymir
Ymir
Maxdragox
Ymir
Level 32
God Stats
3W - 9L
1,311 SR
Queue Stats
27W - 43L
1,404 Elo+
Solo
Neith
Neith
Mystyafro309
Neith
Level 156
God Stats
23W - 21L
1,596 SR
Queue Stats
619W - 570L
1,503 Elo+
Solo
He Bo
He Bo
NeoColo
He Bo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 4
12,711
669
16,818
16,275
10,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
MrIruam
Jing Wei
17
1 / 0 / 2
10,514
553
8,051
12,127
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 0 / 12
9,873
520
10,458
13,206
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
YannLuc
Anubis
17
9 / 4 / 4
11,447
602
15,597
12,949
7,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 3 / 6
9,396
495
6,151
11,773
9,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarksWingsM
Hercules
13
0 / 5 / 2
8,030
423
7,882
16,741
12,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
DyBowdy
Aphrodite
12
0 / 9 / 1
7,569
398
2,057
13,487
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
2 / 4 / 2
8,096
426
3,757
14,626
7,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 3 / 2
9,115
480
10,522
14,476
4,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
NeoColo
He Bo
15
6 / 6 / 1
10,179
536
13,638
11,523
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
27
Kills
9
9
Deaths
27
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
DarksWingsM
Hercules
0
5
2
0.2
W
12
2
4
7
L
Aphrodite
DyBowdy
Aphrodite
0
9
1
0.06
L
Ymir
2
4
2
0.75
W
Jing Wei
MrIruam
Jing Wei
1
0
2
2
L
1
3
2
0.67
L
He Bo
NeoColo
He Bo
6
6
1
1.08
W
2
0
12
8
W
Anubis
YannLuc
Anubis
9
4
4
2.75
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,075
Damage
37,856
66,330
Taken
70,853
44,146
Mitigated
32,664
24,996
Healing
21,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DarksWingsM
Hercules
7,882
1,801
0
4,033
16,741
12,595
0
4,450
10,651
134
42,366
W
16,818
11,859
0
6,257
16,275
10,456
3,744
4,016
12,079
0
98,815
L
Aphrodite
DyBowdy
Aphrodite
2,057
100
1,911
4,557
13,487
3,799
29
3,889
8,391
31,441
0
L
Ymir
3,757
673
0
2,298
14,626
7,703
0
7,450
6,456
21,100
0
W
Jing Wei
MrIruam
Jing Wei
8,051
5,976
0
6,170
12,127
4,788
2,632
1,276
10,821
0
82,021
L
10,522
4,773
0
6,185
14,476
4,958
2,411
3,725
10,597
0
66,480
L
He Bo
NeoColo
He Bo
13,638
638
0
2,753
11,523
3,609
0
6,541
4,932
58,873
0
W
10,458
1,027
450
1,710
13,206
12,331
145
2,568
10,578
33,438
0
W
Anubis
YannLuc
Anubis
15,597
750
0
6,483
12,949
7,158
1,538
6,243
6,706
66,536
0
W
6,151
435
0
3,926
11,773
9,413
634
5,213
6,560
0
34,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,941
Gold Earned
42,989
533
Minions Killed
412
0
Camps Cleared
0
1,789,499
Distance Traveled
1,630,982
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,030
423
79
4
0
361,965
5
W
Bakasura
12,711
669
188
10
0
391,335
5
L
Aphrodite
7,569
398
75
4
0
287,180
0
L
Ymir
8,096
426
36
2
0
321,018
0
W
Jing Wei
10,514
553
144
8
0
367,317
3
L
Neith
9,115
480
114
6
0
327,841
0
L
He Bo
10,179
536
108
6
0
332,978
1
W
Cthulhu
9,873
520
42
2
0
368,909
4
W
Anubis
11,447
602
94
5
0
289,259
3
W
Chaac
9,396
495
65
3
0
372,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role