Player Matchup

Cthulhu
Cthulhu
AsylumNXT
Cthulhu
Level 23
God Stats
8W - 6L
1,489 SR
Queue Stats
64W - 78L
1,328 Elo+
Solo
Izanami
Izanami
G_R_A_N_D_I_A
Izanami
Level 8
God Stats
3W - 3L
1,488 SR
Queue Stats
8W - 14L
1,327 Elo+
Solo
Skadi
Skadi
Queen Kalifa549
Skadi
Level 17
God Stats
158W - 129L
1,720 SR
Queue Stats
162W - 136L
1,724 Elo+
Solo
Hun Batz
Hun Batz
XMrThumperX
Hun Batz
Level 25
God Stats
0W - 3L
1,561 SR
Queue Stats
33W - 49L
1,390 Elo+
Solo
Neith
Neith
popka32
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,063 Elo+
Solo
Team Averages
Level 16
1,551 SR
1,366 Elo+

VS

Team Averages
Level 17
1,497 SR
1,575 Elo+
Guan Yu
Guan Yu
AOXK
Guan Yu
Level 23
God Stats
4W - 0L
1,265 SR
Queue Stats
91W - 81L
1,741 Elo+
Solo
Hera
Hera
Hx7maN
Hera
Level 15
God Stats
21W - 13L
1,479 SR
Queue Stats
99W - 97L
1,509 Elo+
Solo
Pele
Pele
SiyanneT
Pele
Level 29
God Stats
8W - 4L
1,548 SR
Queue Stats
21W - 18L
1,420 Elo+
Solo
Yemoja
Yemoja
Swapdamage
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
owisx25
Neith
Level 18
God Stats
2W - 1L
1,691 SR
Queue Stats
2W - 1L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AsylumNXT
Cthulhu
17
3 / 5 / 8
11,342
436
15,204
23,808
17,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
19
3 / 10 / 2
11,899
458
8,935
18,484
7,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
18 / 4 / 5
15,415
593
26,833
17,208
6,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
XMrThumperX
Hun Batz
19
3 / 10 / 3
11,881
457
10,393
20,562
8,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
popka32
Neith
6
0 / 7 / 0
7,064
272
62
7,241
1,537

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AOXK
Guan Yu
20
12 / 2 / 6
15,199
585
19,378
23,017
35,880
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hera
Hx7maN
Hera
20
17 / 5 / 4
14,949
575
30,850
16,613
7,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
19
1 / 8 / 8
12,883
496
7,384
24,047
10,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Swapdamage
Yemoja
8
2 / 3 / 3
8,838
340
1,218
5,879
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
owisx25
Neith
19
3 / 9 / 10
12,616
485
10,297
19,456
8,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
66
27
Kills
35
36
Deaths
27
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AOXK
Guan Yu
12
2
6
7.5
L
Cthulhu
AsylumNXT
Cthulhu
3
5
8
1.4
L
Izanami
3
10
2
0.4
W
Hera
Hx7maN
Hera
17
5
4
3.8
L
18
4
5
5.13
W
Pele
1
8
8
0.63
W
Yemoja
Swapdamage
Yemoja
2
3
3
1.17
L
Hun Batz
XMrThumperX
Hun Batz
3
10
3
0.45
W
Neith
owisx25
Neith
3
9
10
0.89
L
Neith
popka32
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,427
Damage
69,127
87,303
Taken
89,012
41,587
Mitigated
65,840
16,478
Healing
26,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AOXK
Guan Yu
19,378
4,678
804
7,143
23,017
35,880
2,157
4,084
18,633
0
103,941
L
Cthulhu
AsylumNXT
Cthulhu
15,204
1,735
0
7,584
23,808
17,584
78
10,248
12,487
54,825
0
L
Izanami
8,935
5,130
0
859
18,484
7,166
1,413
7,664
10,294
0
69,395
W
Hera
Hx7maN
Hera
30,850
9,612
0
3,822
16,613
7,840
1,474
3,183
13,255
122,698
0
L
26,833
12,743
828
3,024
17,208
6,544
1,274
7,988
9,220
0
94,573
W
Pele
7,384
2,719
0
8,548
24,047
10,979
1,220
1,860
22,062
0
92,430
W
Yemoja
Swapdamage
Yemoja
1,218
399
793
563
5,879
2,845
968
1,356
4,473
7,918
0
L
Hun Batz
XMrThumperX
Hun Batz
10,393
3,458
0
4,169
20,562
8,756
0
4,739
15,439
0
76,251
W
Neith
owisx25
Neith
10,297
5,090
0
5,107
19,456
8,296
3,915
3,671
15,385
0
53,207
L
Neith
popka32
Neith
62
62
0
14
7,241
1,537
0
1,429
5,762
0
2,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,601
Gold Earned
64,485
443
Minions Killed
598
0
Camps Cleared
0
2,099,293
Distance Traveled
1,989,325
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,199
585
199
8
0
489,018
2
L
Cthulhu
11,342
436
64
2
0
512,470
5
L
Izanami
11,899
458
134
5
0
434,350
0
W
Hera
14,949
575
170
7
0
442,974
5
L
Skadi
15,415
593
128
5
0
486,750
1
W
Pele
12,883
496
150
6
0
499,673
0
W
Yemoja
8,838
340
7
0
0
161,739
3
L
Hun Batz
11,881
457
111
4
0
437,824
5
W
Neith
12,616
485
72
3
0
395,921
0
L
Neith
7,064
272
6
0
0
227,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role