Player Matchup

Yemoja
Yemoja
Cyfö
Yemoja
Level 76
God Stats
15W - 5L
1,654 SR
Queue Stats
298W - 163L
1,618 Elo+
Party 2
Hel
Hel
Godoftrix
Hel
Level 89
God Stats
5W - 7L
1,810 SR
Queue Stats
460W - 308L
1,694 Elo+
Party 2
Sun Wukong
Sun Wukong
Gooderman
Sun Wukong
Level 126
God Stats
16W - 10L
1,629 SR
Queue Stats
63W - 70L
1,559 Elo+
Solo
Chiron
Chiron
KyuuuthXD
Chiron
Level 12
God Stats
69W - 36L
1,828 SR
Queue Stats
373W - 198L
1,787 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tempo260
Tsukuyomi
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,233 Elo+
Solo
Team Averages
Level 67
1,684 SR
1,578 Elo+

VS

Team Averages
Level 68
1,576 SR
1,568 Elo+
Athena
Athena
Avalanche2979
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,572 Elo+
Party 1
Fenrir
Fenrir
BramerZ II
Fenrir
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 46L
1,510 Elo+
Party 1
Anhur
Anhur
Froggylocdawg
Anhur
Level 133
God Stats
23W - 31L
1,459 SR
Queue Stats
429W - 414L
1,586 Elo+
Party 1
Terra
Terra
MFpeejvy
Terra
Level 29
God Stats
3W - 5L
1,651 SR
Queue Stats
384W - 308L
1,671 Elo+
Party 3
Hades
Hades
supergig101
Hades
Level 83
God Stats
47W - 27L
1,767 SR
Queue Stats
201W - 161L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cyfö
Yemoja
20
8 / 0 / 21
17,953
665
13,755
16,564
20,771
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
15 / 2 / 11
17,342
642
35,644
23,340
12,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Gooderman
Sun Wukong
20
2 / 1 / 7
15,998
593
16,326
21,442
19,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
KyuuuthXD
Chiron
20
8 / 1 / 8
18,109
671
29,157
27,739
16,235
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
tempo260
Tsukuyomi
20
5 / 6 / 13
15,425
571
14,656
25,684
11,283
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 4
11,429
423
7,763
29,429
25,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
BramerZ II
Fenrir
19
3 / 9 / 1
12,160
450
9,937
23,246
13,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 7 / 1
12,937
479
11,649
26,875
9,278
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
MFpeejvy
Terra
20
1 / 8 / 4
12,637
468
19,499
33,720
23,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
5 / 10 / 1
11,767
436
14,077
27,701
11,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
21
38
Kills
10
10
Deaths
38
60
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Fenrir
BramerZ II
Fenrir
3
9
1
0.39
W
Yemoja
Cyfö
Yemoja
8
0
21
18.5
L
1
7
1
0.21
W
15
2
11
10.25
W
Sun Wukong
Gooderman
Sun Wukong
2
1
7
5.5
W
Chiron
KyuuuthXD
Chiron
8
1
8
12
L
Terra
MFpeejvy
Terra
1
8
4
0.38
L
5
10
1
0.55
W
Tsukuyomi
tempo260
Tsukuyomi
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,538
Damage
62,925
114,769
Taken
140,971
79,954
Mitigated
84,171
78,539
Healing
35,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,763
1,269
0
2,608
29,429
25,659
0
10,433
18,996
54,781
0
L
Fenrir
BramerZ II
Fenrir
9,937
1,594
0
6,009
23,246
13,603
0
9,379
13,867
0
90,080
W
Yemoja
Cyfö
Yemoja
13,755
3,481
6,429
7,276
16,564
20,771
1,339
4,693
11,871
70,638
0
L
11,649
5,974
0
9,188
26,875
9,278
296
7,678
19,197
0
98,029
W
35,644
1,462
13,720
16,370
23,340
12,036
1,176
6,967
16,373
150,170
0
W
Sun Wukong
Gooderman
Sun Wukong
16,326
5,037
0
9,573
21,442
19,629
2,289
13,366
8,076
53
112,263
W
Chiron
KyuuuthXD
Chiron
29,157
15,873
424
15,165
27,739
16,235
4,941
6,173
21,542
0
182,664
L
Terra
MFpeejvy
Terra
19,499
3,495
872
10,009
33,720
23,939
561
6,936
26,784
105,420
0
L
14,077
711
1,121
5,568
27,701
11,692
21
15,026
12,675
65,201
0
W
Tsukuyomi
tempo260
Tsukuyomi
14,656
4,056
0
9,582
25,684
11,283
1,665
11,136
14,548
0
114,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,827
Gold Earned
60,930
854
Minions Killed
679
0
Camps Cleared
0
2,678,375
Distance Traveled
2,293,412
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,429
423
77
3
0
493,207
2
L
Fenrir
12,160
450
143
5
0
510,898
10
W
Yemoja
17,953
665
72
3
0
515,858
2
L
Anhur
12,937
479
182
7
0
427,638
2
W
Hel
17,342
642
229
8
0
572,693
0
W
Sun Wukong
15,998
593
191
7
0
536,204
9
W
Chiron
18,109
671
215
8
0
496,988
5
L
Terra
12,637
468
168
6
0
424,316
8
L
Hades
11,767
436
109
4
0
437,353
5
W
Tsukuyomi
15,425
571
147
5
0
556,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role