Player Matchup

Guan Yu
Guan Yu
Czsecondo
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,109 Elo+
Solo
Ra
Ra
HumidGuide9
Ra
Level 17
God Stats
1W - 3L
1,442 SR
Queue Stats
2W - 6L
1,222 Elo+
Party 1
Medusa
Medusa
K0STIN
Medusa
Level 10
God Stats
1W - 2L
1,444 SR
Queue Stats
1W - 4L
1,113 Elo+
Party 1
Kukulkan
Kukulkan
Kenma1
Kukulkan
Level 23
God Stats
2W - 1L
1,456 SR
Queue Stats
5W - 9L
1,296 Elo+
Party 1
Arachne
Arachne
Trumano
Arachne
Level 17
God Stats
10W - 10L
1,382 SR
Queue Stats
39W - 39L
1,368 Elo+
Solo
Team Averages
Level 17
1,445 SR
1,222 Elo+

VS

Team Averages
Level 18
1,470 SR
1,375 Elo+
Chang'e
Chang'e
Malandrosh
Chang'e
Level 21
God Stats
5W - 4L
1,566 SR
Queue Stats
83W - 69L
1,456 Elo+
Solo
Ymir
Ymir
MrSHELBY27cm
Ymir
Level 29
God Stats
2W - 3L
1,482 SR
Queue Stats
57W - 59L
1,412 Elo+
Solo
Fenrir
Fenrir
N00B6666
Fenrir
Level 7
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
ZaneMan
Hachiman
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,076 Elo+
Solo
Tiamat
Tiamat
franmore2002
Tiamat
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 123L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Czsecondo
Guan Yu
15
2 / 1 / 0
8,588
505
6,281
11,281
7,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 6
7,464
439
3,708
2,928
902
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
K0STIN
Medusa
14
6 / 2 / 3
8,844
520
6,452
6,844
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Kenma1
Kukulkan
15
7 / 3 / 3
9,166
539
9,722
8,760
3,428
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
Trumano
Arachne
15
5 / 2 / 5
8,926
525
6,556
10,916
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Malandrosh
Chang'e
15
1 / 3 / 0
8,923
525
8,964
12,305
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 2
7,134
420
3,108
8,206
7,580
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
N00B6666
Fenrir
12
3 / 4 / 0
7,705
453
1,631
10,745
3,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
ZaneMan
Hachiman
11
2 / 5 / 1
6,922
407
3,782
7,746
2,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
14
0 / 7 / 2
8,218
483
6,485
11,076
6,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
23
Kills
7
9
Deaths
23
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Czsecondo
Guan Yu
2
1
0
2
W
3
1
6
6
W
Medusa
K0STIN
Medusa
6
2
3
3.75
W
Kukulkan
Kenma1
Kukulkan
7
3
3
2.83
L
Chang'e
Malandrosh
Chang'e
1
3
0
0.33
L
1
4
2
0.5
L
Fenrir
N00B6666
Fenrir
3
4
0
0.75
W
Arachne
Trumano
Arachne
5
2
5
3.75
L
Hachiman
ZaneMan
Hachiman
2
5
1
0.5
L
Tiamat
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,719
Damage
23,970
40,729
Taken
50,078
18,743
Mitigated
24,411
12,456
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Czsecondo
Guan Yu
6,281
1,682
105
5,354
11,281
7,550
0
6,494
4,377
0
44,776
W
3,708
245
1,021
548
2,928
902
55
555
2,373
24,665
0
W
Medusa
K0STIN
Medusa
6,452
3,664
0
152
6,844
2,185
730
1,686
5,158
0
45,573
W
Kukulkan
Kenma1
Kukulkan
9,722
777
0
366
8,760
3,428
55
5,188
3,524
56,413
0
L
Chang'e
Malandrosh
Chang'e
8,964
1,309
0
6,357
12,305
3,893
244
1,814
10,066
56,642
0
L
3,108
296
0
0
8,206
7,580
0
2,098
6,108
22,362
0
L
Fenrir
N00B6666
Fenrir
1,631
603
87
3,435
10,745
3,952
0
1,530
9,190
0
40,101
W
Arachne
Trumano
Arachne
6,556
4,713
0
4,910
10,916
4,678
0
4,050
6,740
0
58,825
L
Hachiman
ZaneMan
Hachiman
3,782
2,299
0
0
7,746
2,477
0
1,478
6,268
0
27,141
L
Tiamat
6,485
1,055
0
2,113
11,076
6,509
1,500
6,510
4,566
50,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,988
Gold Earned
38,902
447
Minions Killed
392
0
Camps Cleared
0
1,602,439
Distance Traveled
1,365,961
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,588
505
103
6
0
313,430
4
W
Ra
7,464
439
56
3
0
302,895
1
W
Medusa
8,844
520
75
4
0
291,512
2
W
Kukulkan
9,166
539
106
6
0
338,612
0
L
Chang'e
8,923
525
128
8
0
273,491
1
L
Ymir
7,134
420
46
3
0
257,212
6
L
Fenrir
7,705
453
61
4
0
279,755
1
W
Arachne
8,926
525
107
6
0
355,990
1
L
Hachiman
6,922
407
50
3
0
271,986
1
L
Tiamat
8,218
483
107
6
0
283,517
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role