Player Matchup

King Arthur
King Arthur
Aytas04
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,525 Elo+
Solo
Izanami
Izanami
Mallou_TheKid_19
Izanami
Level 28
God Stats
15W - 15L
1,561 SR
Queue Stats
186W - 185L
1,434 Elo+
Solo
Anubis
Anubis
ezbk_V1ol3nt
Anubis
Level 28
God Stats
0W - 4L
1,346 SR
Queue Stats
208W - 223L
1,443 Elo+
Solo
Pele
Pele
mathiasbahn
Pele
Level 18
God Stats
5W - 10L
1,495 SR
Queue Stats
31W - 40L
1,467 Elo+
Solo
Yemoja
Yemoja
o Z3RO o
Yemoja
Level 15
God Stats
34W - 26L
1,700 SR
Queue Stats
176W - 182L
1,470 Elo+
Solo
Team Averages
Level 20
1,520 SR
1,468 Elo+

VS

Team Averages
Level 20
1,513 SR
1,491 Elo+
Khepri
Khepri
Account51314
Khepri
Level 24
God Stats
10W - 9L
1,500 SR
Queue Stats
144W - 152L
1,474 Elo+
Solo
Ra
Ra
Burning_steel27
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,509 Elo+
Solo
Xbalanque
Xbalanque
Gavdanans
Xbalanque
Level 29
God Stats
4W - 5L
1,433 SR
Queue Stats
35W - 66L
1,332 Elo+
Solo
Loki
Loki
Lladd-Eich-Hun
Loki
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
74W - 41L
1,634 Elo+
Solo
Da Ji
Da Ji
iveune
Da Ji
Level 27
God Stats
29W - 15L
1,630 SR
Queue Stats
113W - 106L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aytas04
King Arthur
5
0 / 1 / 0
5,770
275
681
2,839
1,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 5 / 2
9,864
470
10,053
14,614
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
16
4 / 6 / 3
9,822
468
11,507
13,062
7,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 5 / 1
10,135
483
7,241
15,680
6,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
o Z3RO o
Yemoja
15
2 / 3 / 4
9,281
442
4,613
14,477
16,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
2 / 1 / 9
10,681
509
7,899
12,035
11,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 6 / 4
8,943
426
5,753
10,943
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Gavdanans
Xbalanque
16
1 / 5 / 2
9,431
449
5,307
10,596
3,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
10 / 0 / 2
11,790
561
15,283
8,982
6,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
iveune
Da Ji
19
7 / 2 / 5
11,201
533
11,054
20,368
7,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
14
Kills
20
20
Deaths
14
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
1
9
6.5
L
King Arthur
Aytas04
King Arthur
0
1
0
0
W
0
6
4
0.33
W
Xbalanque
Gavdanans
Xbalanque
1
5
2
0.4
W
10
0
2
11
L
6
5
2
1.4
L
Anubis
4
6
3
0.92
W
Da Ji
iveune
Da Ji
7
2
5
4.75
L
2
5
1
0.5
L
Yemoja
o Z3RO o
Yemoja
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,095
Damage
45,296
60,672
Taken
62,924
37,278
Mitigated
32,208
18,155
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,899
843
486
1,335
12,035
11,546
190
2,742
9,293
43,367
0
L
King Arthur
Aytas04
King Arthur
681
212
0
960
2,839
1,220
0
915
1,737
0
3,613
W
5,753
488
556
1,562
10,943
3,477
1,278
4,077
6,791
44,041
0
W
Xbalanque
Gavdanans
Xbalanque
5,307
2,788
0
0
10,596
3,190
131
4,515
6,081
0
55,507
W
15,283
4,325
0
984
8,982
6,139
223
2,023
6,959
0
73,662
L
10,053
5,563
428
3,966
14,614
5,571
1,199
4,386
10,126
0
59,520
L
Anubis
11,507
528
0
3,386
13,062
7,977
610
2,044
10,996
53,613
0
W
Da Ji
iveune
Da Ji
11,054
4,519
463
9,529
20,368
7,856
0
2,763
17,605
0
95,859
L
7,241
1,533
0
4,977
15,680
6,439
822
2,149
13,469
0
77,132
L
Yemoja
o Z3RO o
Yemoja
4,613
1,245
2,494
1,944
14,477
16,071
135
3,603
10,692
21,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,872
Gold Earned
52,046
396
Minions Killed
469
0
Camps Cleared
0
1,448,016
Distance Traveled
1,698,695
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,681
509
40
2
0
334,624
4
L
King Arthur
5,770
275
2
0
0
91,252
0
W
Ra
8,943
426
80
4
0
304,303
0
W
Xbalanque
9,431
449
112
5
0
290,590
3
W
Loki
11,790
561
115
5
0
425,205
3
L
Izanami
9,864
470
124
6
0
314,566
2
L
Anubis
9,822
468
96
5
0
322,897
2
W
Da Ji
11,201
533
122
6
0
343,973
0
L
Pele
10,135
483
146
7
0
395,580
3
L
Yemoja
9,281
442
28
1
0
323,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role