Player Matchup

Sun Wukong
Sun Wukong
Darkluffy2013
Sun Wukong
Level 104
God Stats
10W - 13L
1,582 SR
Queue Stats
94W - 92L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
Hype200
Kukulkan
Level 67
God Stats
6W - 7L
1,761 SR
Queue Stats
62W - 78L
1,416 Elo+
Party 1
Sylvanus
Sylvanus
Krupperz
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,414 Elo+
Solo
Ravana
Ravana
Schrudel
Ravana
Level 56
God Stats
11W - 8L
1,545 SR
Queue Stats
280W - 275L
1,493 Elo+
Solo
Apollo
Apollo
SonDaniel17
Apollo
Level 84
God Stats
3W - 7L
1,642 SR
Queue Stats
88W - 91L
1,520 Elo+
Party 1
Team Averages
Level 84
1,606 SR
1,472 Elo+

VS

Team Averages
Level 90
1,555 SR
1,467 Elo+
Apollo
Apollo
BiGHiTz x
Apollo
Level 109
God Stats
55W - 55L
1,512 SR
Queue Stats
141W - 143L
1,458 Elo+
Solo
Fenrir
Fenrir
JackDillz
Fenrir
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 24L
1,525 Elo+
Solo
Anubis
Anubis
Jakeybbe123
Anubis
Level 65
God Stats
8W - 14L
1,500 SR
Queue Stats
500W - 530L
1,476 Elo+
Solo
Agni
Agni
Papigutti
Agni
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,425 Elo+
Solo
Guan Yu
Guan Yu
djaggernaut
Guan Yu
Level 120
God Stats
4W - 4L
1,761 SR
Queue Stats
120W - 114L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkluffy2013
Sun Wukong
11
1 / 2 / 1
6,090
554
1,608
5,887
2,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Hype200
Kukulkan
9
0 / 4 / 1
5,476
498
3,662
5,777
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Krupperz
Sylvanus
8
1 / 4 / 0
5,381
489
3,952
8,425
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ravana
Schrudel
Ravana
8
2 / 3 / 1
5,717
520
4,306
6,760
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
9
1 / 7 / 0
5,224
475
3,696
8,341
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BiGHiTz x
Apollo
13
6 / 1 / 3
7,202
655
6,988
8,590
2,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
JackDillz
Fenrir
12
6 / 2 / 3
6,818
620
4,049
6,846
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
12
4 / 2 / 4
7,376
671
4,796
5,124
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
10
1 / 1 / 1
5,840
531
4,909
4,496
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
djaggernaut
Guan Yu
10
2 / 0 / 9
6,498
591
5,096
7,920
3,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
19
20
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
BiGHiTz x
Apollo
6
1
3
7.5
L
Sun Wukong
Darkluffy2013
Sun Wukong
1
2
1
0.75
L
Kukulkan
Hype200
Kukulkan
0
4
1
0.13
W
Fenrir
JackDillz
Fenrir
6
2
3
3.75
W
Anubis
4
2
4
3
L
Sylvanus
Krupperz
Sylvanus
1
4
0
0.25
W
Agni
1
1
1
1.5
L
Ravana
Schrudel
Ravana
2
3
1
0.83
L
Apollo
1
7
0
0.14
W
Guan Yu
djaggernaut
Guan Yu
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,224
Damage
25,838
35,190
Taken
32,976
9,621
Mitigated
12,034
7,578
Healing
15,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BiGHiTz x
Apollo
6,988
4,748
549
3,645
8,590
2,907
0
774
7,816
0
45,423
L
Sun Wukong
Darkluffy2013
Sun Wukong
1,608
211
0
760
5,887
2,160
840
2,149
3,532
0
27,941
L
Kukulkan
Hype200
Kukulkan
3,662
158
147
643
5,777
1,259
0
1,743
3,812
23,680
0
W
Fenrir
JackDillz
Fenrir
4,049
976
0
3,144
6,846
2,254
0
968
5,784
0
36,137
W
Anubis
4,796
430
0
2,485
5,124
2,251
0
977
4,097
35,621
0
L
Sylvanus
Krupperz
Sylvanus
3,952
1,117
855
2,632
8,425
2,678
0
2,851
5,318
19,091
0
W
Agni
4,909
423
0
750
4,496
1,196
56
1,733
2,669
30,010
0
L
Ravana
Schrudel
Ravana
4,306
1,601
0
1,907
6,760
1,972
0
1,896
4,753
0
24,448
L
Apollo
3,696
2,473
0
634
8,341
1,552
494
247
8,070
0
20,499
W
Guan Yu
djaggernaut
Guan Yu
5,096
1,233
1,003
3,782
7,920
3,426
0
2,780
4,996
0
16,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,888
Gold Earned
33,734
228
Minions Killed
315
0
Camps Cleared
0
1,038,789
Distance Traveled
1,050,020
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,202
655
86
8
0
196,553
1
L
Sun Wukong
6,090
554
63
6
0
210,835
1
L
Kukulkan
5,476
498
62
6
0
192,683
1
W
Fenrir
6,818
620
69
6
0
234,046
3
W
Anubis
7,376
671
85
8
0
164,869
3
L
Sylvanus
5,381
489
25
2
0
202,241
3
W
Agni
5,840
531
63
6
0
211,866
0
L
Ravana
5,717
520
41
4
0
233,473
3
L
Apollo
5,224
475
37
3
0
199,557
0
W
Guan Yu
6,498
591
12
1
0
242,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role