Player Matchup

Cthulhu
Cthulhu
MrLlama93
Cthulhu
Level 14
God Stats
10W - 14L
1,419 SR
Queue Stats
15W - 20L
1,420 Elo+
Solo
Neith
Neith
RaViussifa
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
ShijoSatsujin
Tiamat
Level 6
God Stats
2W - 1L
1,345 SR
Queue Stats
3W - 2L
1,503 Elo+
Solo
Kukulkan
Kukulkan
weqqKox669
Kukulkan
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 13L
1,329 Elo+
Solo
Loki
Loki
琴弦ii
Loki
Level 17
God Stats
20W - 9L
1,890 SR
Queue Stats
85W - 77L
1,471 Elo+
Solo
Team Averages
Level 9
1,531 SR
1,445 Elo+

VS

Team Averages
Level 14
1,488 SR
1,390 Elo+
Olorun
Olorun
Ejo86
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,451 Elo+
Solo
Neith
Neith
sofieplayz
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,665 Elo+
Solo
Ymir
Ymir
xxkylexx54
Ymir
Level 22
God Stats
2W - 5L
1,438 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Artemis
Artemis
ПавелФлориан
Artemis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 62L
1,126 Elo+
Party 1
Osiris
Osiris
Форгон
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 77L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrLlama93
Cthulhu
9
2 / 0 / 2
5,756
523
2,500
4,536
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
9
1 / 5 / 1
5,879
534
4,131
6,332
2,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 1 / 3
5,373
488
1,732
2,524
1,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
weqqKox669
Kukulkan
11
2 / 1 / 4
6,435
585
6,471
4,447
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
12
6 / 1 / 3
7,402
673
3,960
5,807
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ejo86
Olorun
7
1 / 5 / 0
4,888
444
1,819
6,558
1,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
7
0 / 2 / 0
4,516
411
586
1,977
483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 2 / 0
6,398
582
5,154
8,455
5,358
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 2 / 1
5,660
515
1,219
5,891
1,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
8
2 / 2 / 0
5,050
459
4,229
5,373
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
8
8
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ejo86
Olorun
1
5
0
0.2
W
Cthulhu
MrLlama93
Cthulhu
2
0
2
3
W
Neith
1
5
1
0.3
W
1
1
3
2.5
L
Neith
0
2
0
0
W
Kukulkan
weqqKox669
Kukulkan
2
1
4
4
L
5
2
0
2.5
L
0
2
1
0.25
L
Osiris
2
2
0
1
W
Loki
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,794
Damage
13,007
23,646
Taken
28,254
10,022
Mitigated
11,990
5,251
Healing
3,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ejo86
Olorun
1,819
1,004
0
861
6,558
1,851
0
2,666
3,636
18,078
0
W
Cthulhu
MrLlama93
Cthulhu
2,500
379
38
919
4,536
3,182
208
438
4,098
19,404
0
W
Neith
4,131
3,412
0
810
6,332
2,178
525
5,107
1,225
0
23,720
W
1,732
418
0
750
2,524
1,184
511
109
2,415
14,625
0
L
Neith
586
190
0
264
1,977
483
0
1,344
633
0
8,386
W
Kukulkan
weqqKox669
Kukulkan
6,471
830
0
0
4,447
1,593
732
774
3,673
30,898
0
L
5,154
1,794
18
2,022
8,455
5,358
644
0
8,455
24,786
0
L
1,219
248
0
0
5,891
1,692
0
3,291
2,156
0
17,716
L
Osiris
4,229
1,893
0
105
5,373
2,606
0
2,656
2,671
0
18,837
W
Loki
3,960
1,409
0
2,734
5,807
1,885
0
545
5,262
0
43,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
26,512
282
Minions Killed
171
0
Camps Cleared
0
1,066,647
Distance Traveled
1,022,458
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,888
444
25
2
0
200,977
3
W
Cthulhu
5,756
523
29
3
0
201,087
3
W
Neith
5,879
534
53
5
0
183,229
1
W
Tiamat
5,373
488
34
3
0
228,395
0
L
Neith
4,516
411
22
2
0
161,386
1
W
Kukulkan
6,435
585
56
5
0
203,639
0
L
Ymir
6,398
582
50
5
0
201,039
0
L
Artemis
5,660
515
48
4
0
222,144
0
L
Osiris
5,050
459
26
2
0
236,912
0
W
Loki
7,402
673
110
10
0
250,297
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role