Player Matchup

Thoth
Thoth
BioToxin159
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,455 Elo+
Party 1
Medusa
Medusa
Slappy As Hell
Medusa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,442 Elo+
Party 1
Scylla
Scylla
THEJOKERJ
Scylla
Level 104
God Stats
364W - 235L
1,671 SR
Queue Stats
397W - 269L
1,665 Elo+
Party 2
Anubis
Anubis
TheGlassGiant
Anubis
Level 45
God Stats
2W - 3L
1,240 SR
Queue Stats
467W - 332L
1,568 Elo+
Party 2
Heimdallr
Heimdallr
captainmaul1
Heimdallr
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,567 Elo+
Party 1
Team Averages
Level 69
1,482 SR
1,539 Elo+

VS

Team Averages
Level 111
1,597 SR
1,578 Elo+
Arachne
Arachne
Alexandria Chi
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 73L
1,378 Elo+
Solo
Zeus
Zeus
Luuu35
Zeus
Level 120
God Stats
9W - 8L
1,565 SR
Queue Stats
179W - 123L
1,597 Elo+
Party 3
Heimdallr
Heimdallr
RBG FallenAngel
Heimdallr
Level 87
God Stats
12W - 5L
1,572 SR
Queue Stats
132W - 103L
1,648 Elo+
Party 3
Chang'e
Chang'e
kid aliye
Chang'e
Level 115
God Stats
4W - 5L
1,694 SR
Queue Stats
116W - 103L
1,617 Elo+
Party 3
Ares
Ares
rexcooler
Ares
Level 105
God Stats
45W - 24L
1,656 SR
Queue Stats
271W - 196L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 3
11,238
864
12,091
14,731
5,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 8 / 0
10,045
773
3,517
13,372
4,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
THEJOKERJ
Scylla
18
3 / 3 / 4
12,111
932
11,335
14,402
7,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 8 / 4
11,936
918
11,907
17,915
10,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
captainmaul1
Heimdallr
17
0 / 10 / 6
10,789
830
6,223
18,706
7,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 13
11,364
874
8,691
12,270
3,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Luuu35
Zeus
20
16 / 2 / 16
14,530
1,118
34,065
8,439
2,592
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
RBG FallenAngel
Heimdallr
20
8 / 0 / 21
13,788
1,061
13,438
7,788
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
kid aliye
Chang'e
19
5 / 0 / 18
12,463
959
7,495
9,980
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
20
5 / 0 / 29
14,471
1,113
9,414
10,984
13,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
134
7
Kills
37
37
Deaths
7
17
Assists
97
Player
Kills
Deaths
Assists
KDA
W
3
5
13
1.9
L
1
8
3
0.31
W
Zeus
Luuu35
Zeus
16
2
16
12
W
Heimdallr
RBG FallenAngel
Heimdallr
8
0
21
18.5
L
0
8
0
0
L
Scylla
THEJOKERJ
Scylla
3
3
4
1.67
L
3
8
4
0.63
L
Heimdallr
captainmaul1
Heimdallr
0
10
6
0.3
W
Chang'e
kid aliye
Chang'e
5
0
18
14
W
Ares
5
0
29
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,073
Damage
73,103
79,126
Taken
49,461
35,071
Mitigated
27,286
4,206
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,691
6,535
0
951
12,270
3,897
0
9,549
2,721
0
14,117
L
12,091
580
0
709
14,731
5,244
0
10,009
4,544
48,628
0
W
Zeus
Luuu35
Zeus
34,065
2,440
0
0
8,439
2,592
0
6,100
2,339
64,368
0
W
Heimdallr
RBG FallenAngel
Heimdallr
13,438
6,278
0
762
7,788
4,131
0
4,866
2,922
0
50,309
L
3,517
1,301
0
91
13,372
4,507
0
9,462
3,864
0
19,179
L
Scylla
THEJOKERJ
Scylla
11,335
339
0
0
14,402
7,618
0
9,530
4,740
48,050
0
L
11,907
256
0
3,026
17,915
10,415
0
11,056
6,779
32,535
0
L
Heimdallr
captainmaul1
Heimdallr
6,223
455
0
380
18,706
7,287
0
10,393
8,225
0
25,613
W
Chang'e
kid aliye
Chang'e
7,495
436
4,010
4,663
9,980
3,210
0
8,363
1,617
34,522
0
W
Ares
9,414
353
0
2,964
10,984
13,456
0
6,455
4,529
16,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,119
Gold Earned
66,616
284
Minions Killed
266
6
Camps Cleared
11
1,142,235
Distance Traveled
1,263,213
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,364
874
8
1
2
221,161
0
L
Thoth
11,238
864
86
7
0
234,987
0
W
Zeus
14,530
1,118
71
5
4
212,810
0
W
Heimdallr
13,788
1,061
106
8
3
279,515
1
L
Medusa
10,045
773
19
1
2
196,932
0
L
Scylla
12,111
932
92
7
1
254,856
3
L
Anubis
11,936
918
53
4
2
200,805
0
L
Heimdallr
10,789
830
34
3
1
254,655
0
W
Chang'e
12,463
959
66
5
0
260,907
1
W
Ares
14,471
1,113
15
1
2
288,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role