Player Matchup

Erlang Shen
Erlang Shen
LordEggy
Erlang Shen
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,034 Elo+
Party 2
Chaac
Chaac
atarka_fira
Chaac
Level 27
God Stats
3W - 9L
1,252 SR
Queue Stats
30W - 54L
1,239 Elo+
Party 2
Izanami
Izanami
dosefordays
Izanami
Level 18
God Stats
22W - 25L
1,472 SR
Queue Stats
54W - 52L
1,462 Elo+
Solo
Rama
Rama
fantablue900
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 212L
1,497 Elo+
Solo
Olorun
Olorun
gRIL126712
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,663 Elo+
Solo
Team Averages
Level 19
1,445 SR
1,379 Elo+

VS

Team Averages
Level 19
1,554 SR
1,396 Elo+
Ares
Ares
AnoosSniffer69
Ares
Level 6
God Stats
5W - 2L
1,628 SR
Queue Stats
6W - 5L
1,401 Elo+
Party 1
Nemesis
Nemesis
DailySouleater
Nemesis
Level 6
God Stats
3W - 2L
1,517 SR
Queue Stats
7W - 7L
1,401 Elo+
Party 1
Eset
Eset
JerkTilUrBlind
Eset
Level 29
God Stats
10W - 5L
1,623 SR
Queue Stats
65W - 80L
1,428 Elo+
Solo
Loki
Loki
LxveHurtz
Loki
Level 27
God Stats
2W - 1L
1,476 SR
Queue Stats
2W - 1L
1,433 Elo+
Solo
Bellona
Bellona
reekgo_nasty
Bellona
Level 27
God Stats
2W - 0L
1,527 SR
Queue Stats
81W - 115L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LordEggy
Erlang Shen
16
0 / 11 / 0
10,619
817
6,623
23,636
8,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
0 / 6 / 4
11,613
893
12,487
24,487
25,257
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
dosefordays
Izanami
19
0 / 10 / 4
13,025
1,002
10,162
32,120
10,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 11 / 0
12,912
993
18,498
24,028
7,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
gRIL126712
Olorun
13
0 / 0 / 0
8,270
636
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 28
14,266
1,097
18,274
16,276
22,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 4 / 17
12,855
989
15,303
14,737
9,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 0 / 19
14,262
1,097
29,739
9,147
5,696
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
20
19 / 1 / 14
15,139
1,165
36,037
15,541
8,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
reekgo_nasty
Bellona
14
0 / 1 / 0
9,770
752
0
1,119
420
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
116
6
Kills
38
38
Deaths
6
8
Assists
78
Player
Kills
Deaths
Assists
KDA
W
5
0
28
19
W
5
4
17
3.38
W
9
0
19
18.5
L
Erlang Shen
LordEggy
Erlang Shen
0
11
0
0
W
Loki
19
1
14
26
L
0
6
4
0.33
L
Izanami
dosefordays
Izanami
0
10
4
0.2
L
6
11
0
0.55
L
Olorun
gRIL126712
Olorun
0
0
0
0
W
Bellona
reekgo_nasty
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,770
Damage
99,353
104,271
Taken
56,820
51,988
Mitigated
47,058
5,811
Healing
11,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,274
1,364
0
0
16,276
22,767
0
0
16,276
31,067
0
W
15,303
5,974
0
1,122
14,737
9,288
0
0
14,737
0
24,521
W
29,739
3,287
5,400
4,217
9,147
5,696
0
0
9,147
68,165
0
L
Erlang Shen
LordEggy
Erlang Shen
6,623
2,507
0
1,522
23,636
8,285
0
12,538
11,098
0
17,063
W
Loki
36,037
10,395
0
1,027
15,541
8,887
0
0
15,541
0
61,523
L
12,487
1,507
0
2,931
24,487
25,257
0
11,683
12,804
0
31,113
L
Izanami
dosefordays
Izanami
10,162
6,899
0
1,358
32,120
10,971
0
13,634
18,486
0
41,604
L
18,498
16,178
0
0
24,028
7,475
0
10,158
13,870
0
49,208
L
Olorun
gRIL126712
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
reekgo_nasty
Bellona
0
0
0
0
1,119
420
0
0
623
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,439
Gold Earned
66,292
196
Minions Killed
216
5
Camps Cleared
6
808,356
Distance Traveled
1,082,004
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,266
1,097
16
1
2
276,477
0
W
Nemesis
12,855
989
28
2
3
270,199
0
W
Eset
14,262
1,097
120
9
0
252,324
0
L
Erlang Shen
10,619
817
17
1
2
176,128
0
W
Loki
15,139
1,165
52
4
1
270,501
0
L
Chaac
11,613
893
41
3
0
244,829
0
L
Izanami
13,025
1,002
69
5
1
174,272
2
L
Rama
12,912
993
69
5
2
213,127
0
L
Olorun
8,270
636
0
0
0
0
0
W
Bellona
9,770
752
0
0
0
12,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role