Player Matchup

Hercules
Hercules
Aquamaru
Hercules
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 46L
1,526 Elo+
Solo
Sobek
Sobek
Kitsune_Yokai_
Sobek
Level 102
God Stats
3W - 2L
1,844 SR
Queue Stats
149W - 149L
1,556 Elo+
Solo
Ah Puch
Ah Puch
OHNO ITs ROBBIE
Ah Puch
Level 147
God Stats
9W - 5L
1,448 SR
Queue Stats
584W - 505L
1,515 Elo+
Solo
Tiamat
Tiamat
janraptor47
Tiamat
Level 130
God Stats
15W - 4L
1,566 SR
Queue Stats
493W - 486L
1,483 Elo+
Solo
Rama
Rama
jaygreenspot
Rama
Level 160
God Stats
4W - 6L
1,488 SR
Queue Stats
375W - 372L
1,565 Elo+
Solo
Team Averages
Level 132
1,569 SR
1,529 Elo+

VS

Team Averages
Level 124
1,462 SR
1,524 Elo+
Anubis
Anubis
Salt_Is_The_Name
Anubis
Level 108
God Stats
1W - 2L
1,454 SR
Queue Stats
5W - 4L
1,581 Elo+
Party 1
Odin
Odin
ShadowyWalker
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,520 Elo+
Solo
Skadi
Skadi
Swanrovski
Skadi
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
255W - 250L
1,528 Elo+
Solo
Ratatoskr
Ratatoskr
dexace
Ratatoskr
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 94L
1,453 Elo+
Party 1
Sobek
Sobek
halo055
Sobek
Level 159
God Stats
0W - 3L
1,358 SR
Queue Stats
143W - 149L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aquamaru
Hercules
15
2 / 1 / 19
8,879
888
12,995
14,488
7,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 5 / 13
9,035
904
5,692
13,175
14,390
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
10 / 2 / 14
10,213
1,021
17,976
7,769
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
16
6 / 1 / 15
9,368
937
13,761
6,905
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 2 / 15
9,252
925
6,268
7,206
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 4
8,750
875
8,247
12,348
6,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 4
7,153
715
5,291
13,039
7,833
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
15
3 / 4 / 4
8,238
824
9,903
8,635
3,264
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
dexace
Ratatoskr
11
0 / 4 / 5
6,694
669
5,146
16,030
9,937
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
halo055
Sobek
14
1 / 4 / 7
7,987
799
4,758
11,478
11,470
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
34
27
Kills
10
11
Deaths
27
76
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aquamaru
Hercules
2
1
19
11.5
W
4
5
13
2.1
W
10
2
14
8.5
L
5
8
4
0.88
L
1
7
4
0.43
L
Skadi
3
4
4
1.25
L
Ratatoskr
dexace
Ratatoskr
0
4
5
0.63
L
Sobek
halo055
Sobek
1
4
7
1.13
W
Tiamat
6
1
15
13.5
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,692
Damage
33,345
49,543
Taken
61,530
33,073
Mitigated
38,733
24,578
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aquamaru
Hercules
12,995
1,657
1,718
6,964
14,488
7,863
651
1,886
12,602
0
17,413
W
5,692
208
1,074
3,452
13,175
14,390
104
3,580
9,595
8,972
0
W
17,976
1,009
1,563
3,365
7,769
2,583
726
3,221
4,548
31,959
0
L
8,247
299
122
2,663
12,348
6,229
506
7,911
4,287
19,559
0
L
5,291
1,289
0
20
13,039
7,833
32
8,948
3,966
320
6,603
L
Skadi
9,903
3,836
1,009
1,185
8,635
3,264
898
5,478
3,082
0
22,494
L
Ratatoskr
dexace
Ratatoskr
5,146
171
708
5,801
16,030
9,937
0
8,637
7,278
0
9,331
L
Sobek
halo055
Sobek
4,758
393
941
3,681
11,478
11,470
124
6,455
4,798
10,011
0
W
Tiamat
13,761
1,041
753
3,845
6,905
5,733
267
2,586
4,319
24,934
0
W
6,268
4,749
0
1,844
7,206
2,504
3,087
2,019
5,187
0
23,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,747
Gold Earned
38,822
110
Minions Killed
119
0
Camps Cleared
0
939,830
Distance Traveled
819,450
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,879
888
8
1
0
195,962
0
W
Sobek
9,035
904
8
1
0
174,691
1
W
Ah Puch
10,213
1,021
28
3
0
195,756
0
L
Anubis
8,750
875
36
4
0
155,509
1
L
Odin
7,153
715
17
2
0
177,776
0
L
Skadi
8,238
824
38
4
0
126,687
0
L
Ratatoskr
6,694
669
10
1
0
194,484
0
L
Sobek
7,987
799
18
2
0
164,994
2
W
Tiamat
9,368
937
27
3
0
218,284
3
W
Rama
9,252
925
39
4
0
155,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role