Player Matchup

Neith
Neith
Alunarax
Neith
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,394 Elo+
Solo
Hades
Hades
CHANMAN15
Hades
Level 28
God Stats
15W - 17L
1,442 SR
Queue Stats
33W - 37L
1,380 Elo+
Solo
Arachne
Arachne
IhxrmIess
Arachne
Level 22
God Stats
12W - 10L
1,514 SR
Queue Stats
263W - 244L
1,590 Elo+
Solo
Guan Yu
Guan Yu
JJC11
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,572 Elo+
Solo
Sobek
Sobek
oily-cachet3
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,234 Elo+
Solo
Team Averages
Level 13
1,491 SR
1,434 Elo+

VS

Team Averages
Level 32
1,382 SR
1,409 Elo+
Anhur
Anhur
DaJamey
Anhur
Level 30
God Stats
11W - 6L
1,500 SR
Queue Stats
339W - 267L
1,666 Elo+
Solo
Fenrir
Fenrir
george_adidas69
Fenrir
Level 79
God Stats
8W - 13L
1,412 SR
Queue Stats
116W - 137L
1,363 Elo+
Party 1
Chang'e
Chang'e
kevsup223
Chang'e
Level 22
God Stats
1W - 6L
1,113 SR
Queue Stats
29W - 38L
1,381 Elo+
Party 1
Poseidon
Poseidon
tacticalllama20
Poseidon
Level 24
God Stats
20W - 16L
1,504 SR
Queue Stats
43W - 69L
1,325 Elo+
Party 1
King Arthur
King Arthur
ucla-gil
King Arthur
Level 6
God Stats
1W - 4L
1,379 SR
Queue Stats
1W - 6L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alunarax
Neith
9
0 / 5 / 0
7,236
315
3,249
9,913
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
CHANMAN15
Hades
20
5 / 5 / 6
12,232
532
16,684
18,623
9,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
IhxrmIess
Arachne
20
13 / 7 / 2
12,888
560
17,183
26,490
11,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
JJC11
Guan Yu
12
0 / 15 / 1
7,812
340
2,628
20,386
17,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 12 / 3
7,975
347
1,876
18,916
14,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DaJamey
Anhur
20
27 / 0 / 4
15,918
692
35,229
20,355
9,091
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 2 / 6
13,272
577
12,007
19,140
8,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
kevsup223
Chang'e
15
4 / 6 / 15
11,155
485
8,325
15,346
6,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
16
4 / 5 / 5
11,513
501
8,552
10,330
3,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ucla-gil
King Arthur
16
3 / 5 / 4
11,898
517
7,164
11,649
10,198
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
18
Kills
44
44
Deaths
18
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
Alunarax
Neith
0
5
0
0
W
Hades
CHANMAN15
Hades
5
5
6
1.6
L
Anhur
DaJamey
Anhur
27
0
4
29
W
Arachne
IhxrmIess
Arachne
13
7
2
2
W
Guan Yu
JJC11
Guan Yu
0
15
1
0.03
L
6
2
6
4.5
L
Chang'e
kevsup223
Chang'e
4
6
15
1.92
W
0
12
3
0.13
L
Poseidon
4
5
5
1.3
L
King Arthur
ucla-gil
King Arthur
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,620
Damage
71,277
94,328
Taken
76,820
54,245
Mitigated
37,382
23,855
Healing
26,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alunarax
Neith
3,249
921
0
2,683
9,913
1,741
672
165
9,748
0
33,808
W
Hades
CHANMAN15
Hades
16,684
1,897
181
7,162
18,623
9,734
534
3,958
14,665
88,728
0
L
Anhur
DaJamey
Anhur
35,229
22,861
0
10,649
20,355
9,091
11,621
3,516
16,764
0
122,800
W
Arachne
IhxrmIess
Arachne
17,183
11,004
0
10,616
26,490
11,302
0
1,356
25,094
0
83,924
W
Guan Yu
JJC11
Guan Yu
2,628
958
250
1,213
20,386
17,051
0
4,919
15,417
0
18,282
L
12,007
3,816
0
11,523
19,140
8,723
0
996
18,069
0
90,874
L
Chang'e
kevsup223
Chang'e
8,325
1,230
1,054
3,090
15,346
6,171
1,005
6,730
8,466
27,913
0
W
1,876
215
0
1,750
18,916
14,417
90
6,389
12,527
13,153
0
L
Poseidon
8,552
972
0
0
10,330
3,199
1,301
5,328
5,002
55,739
0
L
King Arthur
ucla-gil
King Arthur
7,164
1,428
0
0
11,649
10,198
1,770
1,990
9,659
0
46,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,143
Gold Earned
63,756
421
Minions Killed
547
0
Camps Cleared
0
1,705,667
Distance Traveled
2,057,942
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,236
315
53
2
0
216,052
4
W
Hades
12,232
532
182
8
0
359,584
2
L
Anhur
15,918
692
171
7
0
402,979
0
W
Arachne
12,888
560
138
6
0
452,060
1
W
Guan Yu
7,812
340
38
2
0
333,108
0
L
Fenrir
13,272
577
122
5
0
476,872
0
L
Chang'e
11,155
485
46
2
0
370,549
1
W
Sobek
7,975
347
10
0
0
344,863
1
L
Poseidon
11,513
501
115
5
0
427,374
0
L
King Arthur
11,898
517
93
4
0
380,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role