Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FriskyFruit6383
Arachne
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
269W - 294L
1,447 Elo+
Solo
Skadi
Skadi
NSP_BudHarvest
Skadi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 109L
1,419 Elo+
Solo
Aphrodite
Aphrodite
cat_boii
Aphrodite
Level 89
God Stats
152W - 129L
1,636 SR
Queue Stats
564W - 581L
1,465 Elo+
Solo
Sylvanus
Sylvanus
g-green-forest
Sylvanus
Level 108
God Stats
21W - 26L
1,529 SR
Queue Stats
468W - 482L
1,492 Elo+
Solo
Team Averages
Level 87
1,533 SR
1,465 Elo+

VS

Team Averages
Level 97
1,591 SR
1,476 Elo+
Athena
Athena
Hawazian
Athena
Level 79
God Stats
11W - 11L
1,485 SR
Queue Stats
299W - 359L
1,440 Elo+
Solo
Ymir
Ymir
Jqva
Ymir
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
LBRIDEZ
Anubis
Level 149
God Stats
40W - 31L
1,618 SR
Queue Stats
295W - 299L
1,489 Elo+
Solo
Awilix
Awilix
WolfYago
Awilix
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 127L
1,450 Elo+
Solo
Medusa
Medusa
albone123
Medusa
Level 62
God Stats
2W - 0L
1,853 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 2 / 0
6,243
624
2,184
4,982
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 2
4,889
489
1,740
4,839
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 5 / 0
4,697
470
1,403
5,370
1,026
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
cat_boii
Aphrodite
9
2 / 2 / 1
5,737
574
2,228
6,029
1,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
8
1 / 0 / 1
5,117
512
2,717
5,484
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hawazian
Athena
13
2 / 0 / 0
6,863
686
2,938
5,000
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Jqva
Ymir
8
0 / 0 / 6
5,563
556
2,749
5,275
2,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
LBRIDEZ
Anubis
10
1 / 1 / 1
5,693
569
5,169
1,753
517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
WolfYago
Awilix
9
1 / 2 / 1
5,394
539
2,152
6,638
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
albone123
Medusa
10
7 / 0 / 0
6,177
618
5,578
2,765
845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
11
11
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
L
0
2
2
0.5
W
Athena
Hawazian
Athena
2
0
0
2
W
Ymir
Jqva
Ymir
0
0
6
3
W
Anubis
LBRIDEZ
Anubis
1
1
1
1.5
L
0
5
0
0
W
Awilix
WolfYago
Awilix
1
2
1
0.75
W
Medusa
albone123
Medusa
7
0
0
7
L
Aphrodite
cat_boii
Aphrodite
2
2
1
1.25
L
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,272
Damage
18,586
26,704
Taken
21,431
9,267
Mitigated
8,236
10,793
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,184
860
0
802
4,982
1,630
0
2,818
2,044
0
32,689
L
1,740
1,301
0
1,978
4,839
1,688
0
1,637
3,202
0
19,346
W
Athena
Hawazian
Athena
2,938
950
0
1,885
5,000
2,735
558
0
5,000
35,835
0
W
Ymir
Jqva
Ymir
2,749
829
0
2,473
5,275
2,146
0
1,061
4,214
17,773
0
W
Anubis
LBRIDEZ
Anubis
5,169
180
415
752
1,753
517
0
413
1,340
28,600
0
L
1,403
731
0
373
5,370
1,026
0
1,268
4,102
0
16,078
W
Awilix
WolfYago
Awilix
2,152
822
0
2,335
6,638
1,993
0
2,146
4,492
0
21,531
W
Medusa
albone123
Medusa
5,578
2,528
0
250
2,765
845
489
1,325
1,440
0
28,381
L
Aphrodite
cat_boii
Aphrodite
2,228
867
2,108
2,995
6,029
1,804
0
2,335
3,694
30,559
0
L
Sylvanus
2,717
384
628
1,909
5,484
3,119
0
2,678
2,806
14,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,683
Gold Earned
29,690
245
Minions Killed
261
0
Camps Cleared
0
861,804
Distance Traveled
971,033
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,243
624
81
8
0
170,004
0
L
Arachne
4,889
489
39
4
0
187,626
3
W
Athena
6,863
686
91
9
0
200,522
0
W
Ymir
5,563
556
28
3
0
202,248
2
W
Anubis
5,693
569
59
6
0
159,531
1
L
Skadi
4,697
470
39
4
0
177,883
2
W
Awilix
5,394
539
45
5
0
221,449
2
W
Medusa
6,177
618
38
4
0
187,283
2
L
Aphrodite
5,737
574
64
6
0
167,487
5
L
Sylvanus
5,117
512
22
2
0
158,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role