Player Matchup

Izanami
Izanami
Diamond V
bribeingcarrot
Izanami
Diamond V
Level 107
God Stats
22W - 11L
1,727 SR
Queue Stats
68W - 63L
2,183 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 107
1,727 SR
2,183 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 43
1,875 SR
800 MMR
Set
Set
Silver IV
Thiago_CARP_23
Set
Silver IV
Level 43
God Stats
4W - 3L
1,875 SR
Queue Stats
46W - 66L
800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
8,113
1,014
7,473
6,544
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
SkadiKaliOsirisAh Muzen CabHades

VS

Bans
UllrAnubisBellonaTsukuyomiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,848
856
3,707
10,142
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,473
Damage
3,707
6,544
Taken
10,142
2,501
Mitigated
4,541
3,909
Healing
887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,707
1,312
0
887
10,142
4,541
0
76
10,066
0
37,165
W
7,473
5,293
0
3,909
6,544
2,501
452
36
6,508
0
53,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,113
Gold Earned
6,848
106
Minions Killed
71
0
Camps Cleared
0
128,342
Distance Traveled
155,987
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,848
856
71
9
0
155,987
2
W
Izanami
8,113
1,014
106
13
0
128,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role