Player Matchup

Osiris
Osiris
Avalanche2979
Osiris
Level 6
God Stats
2W - 0L
1,693 SR
Queue Stats
12W - 8L
1,635 Elo+
Party 1
Artemis
Artemis
Froggylocdawg
Artemis
Level 133
God Stats
2W - 1L
1,686 SR
Queue Stats
429W - 414L
1,604 Elo+
Party 1
Nemesis
Nemesis
F丶lamingo
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 50L
1,132 Elo+
Solo
Ra
Ra
TipicalNERD
Ra
Level 27
God Stats
18W - 22L
1,508 SR
Queue Stats
167W - 183L
1,361 Elo+
Solo
Thor
Thor
matfighter2012
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,089 Elo+
Solo
Team Averages
Level 35
1,577 SR
1,364 Elo+

VS

Team Averages
Level 19
1,526 SR
1,449 Elo+
Awilix
Awilix
LDubE7Th
Awilix
Level 15
God Stats
4W - 11L
1,589 SR
Queue Stats
267W - 312L
1,419 Elo+
Solo
Izanami
Izanami
Nadass24
Izanami
Level 22
God Stats
50W - 67L
1,452 SR
Queue Stats
353W - 444L
1,361 Elo+
Solo
Sol
Sol
SleezyDerek
Sol
Level 25
God Stats
2W - 5L
1,339 SR
Queue Stats
2W - 5L
1,318 Elo+
Solo
Tiamat
Tiamat
Snoot1532
Tiamat
Level 25
God Stats
31W - 18L
1,749 SR
Queue Stats
213W - 170L
1,648 Elo+
Solo
Cthulhu
Cthulhu
tjhix1983
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
4,834
691
1,892
3,378
1,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
9
6 / 0 / 1
5,130
733
5,560
4,922
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
F丶lamingo
Nemesis
5
2 / 0 / 1
3,877
554
781
3,214
589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 1
4,182
597
1,186
2,791
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

3
0 / 3 / 0
3,113
445
0
2,760
510

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LDubE7Th
Awilix
5
0 / 1 / 0
3,502
500
192
2,875
587
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Nadass24
Izanami
6
1 / 4 / 0
4,205
601
2,840
6,037
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

4
0 / 3 / 0
3,162
452
954
3,184
330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Snoot1532
Tiamat
8
0 / 1 / 0
4,311
616
2,312
2,546
1,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
tjhix1983
Cthulhu
3
0 / 3 / 0
3,005
429
1,540
2,713
1,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
11
Kills
1
3
Deaths
12
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Artemis
6
0
1
6.5
W
Nemesis
F丶lamingo
Nemesis
2
0
1
2.5
L
Awilix
LDubE7Th
Awilix
0
1
0
0
L
Izanami
Nadass24
Izanami
1
4
0
0.25
L
0
3
0
0
L
Tiamat
Snoot1532
Tiamat
0
1
0
0
W
0
0
1
0.5
W
0
3
0
0
L
Cthulhu
tjhix1983
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,419
Damage
7,838
17,065
Taken
17,355
4,524
Mitigated
4,581
6,441
Healing
4,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,892
557
0
1,676
3,378
1,395
0
1,348
1,838
0
21,192
W
Artemis
5,560
3,005
0
2,613
4,922
1,126
0
948
3,974
0
24,545
W
Nemesis
F丶lamingo
Nemesis
781
173
0
1,054
3,214
589
0
22
3,192
0
9,910
L
Awilix
LDubE7Th
Awilix
192
0
0
0
2,875
587
0
0
2,875
0
12,293
L
Izanami
Nadass24
Izanami
2,840
2,224
0
2,049
6,037
1,172
164
0
6,037
0
20,154
L
954
279
99
1,035
3,184
330
40
0
3,184
6,272
0
L
Tiamat
Snoot1532
Tiamat
2,312
350
0
619
2,546
1,283
66
1,019
1,360
24,385
0
W
1,186
49
30
1,068
2,791
904
0
2,296
495
21,185
0
W
0
0
0
0
2,760
510
68
0
2,760
0
2,847
L
Cthulhu
tjhix1983
Cthulhu
1,540
639
0
201
2,713
1,209
0
0
2,713
4,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,136
Gold Earned
18,185
162
Minions Killed
138
0
Camps Cleared
0
602,463
Distance Traveled
556,812
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,834
691
38
5
0
111,866
0
W
Artemis
5,130
733
39
6
0
113,396
1
W
Nemesis
3,877
554
22
3
0
124,098
0
L
Awilix
3,502
500
31
4
0
147,235
2
L
Izanami
4,205
601
41
6
0
101,303
2
L
Sol
3,162
452
11
2
0
93,910
1
L
Tiamat
4,311
616
50
7
0
119,690
3
W
Ra
4,182
597
56
8
0
123,293
0
W
Thor
3,113
445
7
1
0
129,810
0
L
Cthulhu
3,005
429
5
1
0
94,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role