Player Matchup

Mercury
Mercury
PunkerLegend
Mercury
Level 6
God Stats
5W - 0L
1,716 SR
Queue Stats
16W - 11L
1,479 Elo+
Party 1
Izanami
Izanami
PüffinMüffin
Izanami
Level 87
God Stats
14W - 4L
1,674 SR
Queue Stats
17W - 5L
1,455 Elo+
Party 1
Bakasura
Bakasura
SteamFriedAsian
Bakasura
Level 28
God Stats
7W - 1L
1,658 SR
Queue Stats
7W - 2L
1,479 Elo+
Party 1
Team Averages
Level 40
1,683 SR
1,471 Elo+

VS

Team Averages
Level 48
1,347 SR
1,400 Elo+
Zhong Kui
Zhong Kui
BeastBearBuddy
Zhong Kui
Level 35
God Stats
52W - 74L
1,239 SR
Queue Stats
53W - 75L
1,255 Elo+
Solo
Chaac
Chaac
GranGuard
Chaac
Level 66
God Stats
3W - 8L
1,173 SR
Queue Stats
233W - 381L
1,361 Elo+
Solo
Tiamat
Tiamat
sullymi
Tiamat
Level 43
God Stats
45W - 47L
1,630 SR
Queue Stats
73W - 69L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PunkerLegend
Mercury
13
1 / 7 / 10
9,466
676
4,654
9,839
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
8 / 3 / 6
11,952
854
15,286
11,962
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
15
6 / 7 / 7
10,745
768
11,067
13,265
5,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeastBearBuddy
Zhong Kui
14
3 / 5 / 10
10,000
714
5,446
12,498
6,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
GranGuard
Chaac
12
4 / 6 / 6
9,779
699
9,164
14,374
16,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
sullymi
Tiamat
14
9 / 4 / 5
10,760
769
11,620
9,167
7,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
15
Kills
16
17
Deaths
15
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BeastBearBuddy
Zhong Kui
3
5
10
1.6
L
Chaac
GranGuard
Chaac
4
6
6
1.17
W
Mercury
PunkerLegend
Mercury
1
7
10
0.86
W
8
3
6
3.67
W
Bakasura
6
7
7
1.36
L
Tiamat
sullymi
Tiamat
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,007
Damage
26,230
35,066
Taken
36,039
12,264
Mitigated
30,950
6,180
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BeastBearBuddy
Zhong Kui
5,446
323
0
3,354
12,498
6,715
1,036
0
11,563
31,938
0
L
Chaac
GranGuard
Chaac
9,164
2,889
147
3,964
14,374
16,338
0
11
12,863
0
37,552
W
Mercury
PunkerLegend
Mercury
4,654
1,170
0
263
9,839
3,037
0
4,327
4,667
0
14,506
W
15,286
12,952
0
4,765
11,962
4,173
3,167
5,693
5,963
0
71,800
W
Bakasura
11,067
7,956
0
1,152
13,265
5,054
0
6,315
6,636
0
30,566
L
Tiamat
sullymi
Tiamat
11,620
1,654
0
2,616
9,167
7,897
16
50
8,721
36,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,163
Gold Earned
30,539
173
Minions Killed
161
0
Camps Cleared
0
733,602
Distance Traveled
658,547
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,000
714
44
3
0
232,451
0
L
Chaac
9,779
699
62
4
0
216,524
1
W
Mercury
9,466
676
12
1
0
228,146
1
W
Izanami
11,952
854
113
8
0
230,354
1
W
Bakasura
10,745
768
48
3
0
275,102
0
L
Tiamat
10,760
769
55
4
0
209,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role