Player Matchup

Anubis
Anubis
ANSANG
Anubis
Level 25
God Stats
9W - 8L
1,383 SR
Queue Stats
40W - 34L
1,433 Elo+
Solo
Jormungandr
Jormungandr
AXEL451980
Jormungandr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Azbyssial
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,334 Elo+
Solo
Neith
Neith
VondurBjörn
Neith
Level 22
God Stats
32W - 40L
1,162 SR
Queue Stats
59W - 79L
1,284 Elo+
Solo
Tiamat
Tiamat
darkita
Tiamat
Level 28
God Stats
3W - 2L
1,677 SR
Queue Stats
7W - 4L
1,517 Elo+
Solo
Team Averages
Level 17
1,444 SR
1,414 Elo+

VS

Team Averages
Level 23
1,526 SR
1,430 Elo+
Thoth
Thoth
LessSinisterQrow
Thoth
Level 27
God Stats
1W - 0L
1,643 SR
Queue Stats
11W - 0L
1,960 Elo+
Solo
Ullr
Ullr
PycckuuMopoz
Ullr
Level 27
God Stats
20W - 12L
1,589 SR
Queue Stats
29W - 23L
1,296 Elo+
Party 1
Bellona
Bellona
SchnellerTee
Bellona
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,202 Elo+
Solo
Thanatos
Thanatos
SpakeOwl
Thanatos
Level 25
God Stats
11W - 7L
1,397 SR
Queue Stats
27W - 30L
1,380 Elo+
Party 1
Horus
Horus
flohjaeger
Horus
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 10L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ANSANG
Anubis
18
1 / 10 / 11
11,505
885
7,385
18,391
6,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
AXEL451980
Jormungandr
18
0 / 15 / 11
11,402
877
12,704
28,399
30,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Azbyssial
Tsukuyomi
18
5 / 14 / 10
12,145
934
17,632
23,898
7,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 3 / 11
11,926
917
17,359
12,985
3,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
darkita
Tiamat
19
9 / 7 / 8
14,204
1,093
27,104
23,334
11,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 2 / 15
18,401
1,415
55,626
15,584
5,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

20
5 / 0 / 23
13,055
1,004
11,553
9,801
3,893
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
SchnellerTee
Bellona
20
6 / 4 / 24
13,175
1,013
15,780
20,313
13,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SpakeOwl
Thanatos
18
6 / 9 / 16
12,104
931
9,206
24,980
9,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
20
6 / 3 / 23
13,033
1,003
8,816
18,061
15,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
150
18
Kills
49
49
Deaths
18
51
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Anubis
ANSANG
Anubis
1
10
11
0.65
L
Jormungandr
AXEL451980
Jormungandr
0
15
11
0.37
L
Tsukuyomi
Azbyssial
Tsukuyomi
5
14
10
0.71
W
26
2
15
16.75
W
5
0
23
16.5
W
Bellona
SchnellerTee
Bellona
6
4
24
4.5
W
Thanatos
SpakeOwl
Thanatos
6
9
16
1.56
L
3
3
11
2.83
L
Tiamat
darkita
Tiamat
9
7
8
1.86
W
Horus
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,184
Damage
100,981
107,007
Taken
88,739
59,483
Mitigated
47,824
9,920
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ANSANG
Anubis
7,385
376
687
2,013
18,391
6,992
0
9,531
8,828
27,272
0
L
Jormungandr
AXEL451980
Jormungandr
12,704
2,776
0
0
28,399
30,524
0
8,119
20,262
38,440
0
L
Tsukuyomi
Azbyssial
Tsukuyomi
17,632
4,842
0
10
23,898
7,077
0
13,669
10,201
0
31,080
W
55,626
1,824
0
2,387
15,584
5,204
0
8,934
6,650
87,230
0
W
11,553
7,943
0
346
9,801
3,893
0
4,844
4,957
0
32,817
W
Bellona
SchnellerTee
Bellona
15,780
5,262
0
1,354
20,313
13,820
0
12,619
7,694
224
42,439
W
Thanatos
SpakeOwl
Thanatos
9,206
3,915
0
4,608
24,980
9,527
0
9,400
15,580
0
23,876
L
17,359
6,919
1,197
3,713
12,985
3,164
0
8,767
4,172
0
43,776
L
Tiamat
darkita
Tiamat
27,104
1,904
0
2,300
23,334
11,726
0
15,612
7,694
56,494
0
W
Horus
8,816
4,521
4,994
5,426
18,061
15,380
0
11,396
6,665
0
16,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,182
Gold Earned
69,768
249
Minions Killed
248
3
Camps Cleared
10
1,157,055
Distance Traveled
1,219,454
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,505
885
50
4
1
194,988
0
L
Jormungandr
11,402
877
56
4
0
214,337
1
L
Tsukuyomi
12,145
934
25
2
1
263,268
1
W
Thoth
18,401
1,415
78
6
4
263,488
0
W
Ullr
13,055
1,004
51
4
1
246,265
0
W
Bellona
13,175
1,013
71
5
4
242,815
2
W
Thanatos
12,104
931
27
2
1
208,658
0
L
Neith
11,926
917
53
4
1
228,008
1
L
Tiamat
14,204
1,093
65
5
0
256,454
0
W
Horus
13,033
1,003
21
2
0
258,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role