Player Matchup

Merlin
Merlin
Kalcifer999
Merlin
Level 27
God Stats
10W - 9L
1,564 SR
Queue Stats
64W - 78L
1,338 Elo+
Solo
Baba Yaga
Baba Yaga
P I R A N A8206
Baba Yaga
Level 10
God Stats
4W - 2L
1,724 SR
Queue Stats
16W - 25L
1,585 Elo+
Solo
Chernobog
Chernobog
TearsInHeaven90
Chernobog
Level 29
God Stats
1W - 1L
1,292 SR
Queue Stats
11W - 14L
1,398 Elo+
Solo
Nemesis
Nemesis
hefty-dilation1
Nemesis
Level 16
God Stats
2W - 2L
1,604 SR
Queue Stats
25W - 43L
1,217 Elo+
Party 2
Ganesha
Ganesha
masderstor
Ganesha
Level 18
God Stats
4W - 4L
1,361 SR
Queue Stats
30W - 41L
1,310 Elo+
Party 2
Team Averages
Level 20
1,509 SR
1,370 Elo+

VS

Team Averages
Level 31
1,407 SR
1,397 Elo+
Chaac
Chaac
Alpha_Lucifer21
Chaac
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
183W - 180L
1,823 Elo+
Party 1
Sol
Sol
EliElo2109
Sol
Level 105
God Stats
2W - 1L
1,445 SR
Queue Stats
192W - 186L
1,534 Elo+
Party 1
Neith
Neith
K-gibit
Neith
Level 10
God Stats
3W - 3L
1,400 SR
Queue Stats
11W - 13L
1,343 Elo+
Solo
Odin
Odin
Waschbaer-008
Odin
Level 6
God Stats
5W - 5L
1,191 SR
Queue Stats
35W - 32L
976 Elo+
Solo
Ne Zha
Ne Zha
coo1dude04
Ne Zha
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 230L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 17 / 3
9,725
360
9,699
22,292
9,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
P I R A N A8206
Baba Yaga
16
7 / 10 / 1
11,755
435
15,555
19,736
9,428
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
TearsInHeaven90
Chernobog
17
6 / 13 / 4
11,852
439
14,789
22,428
10,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 7 / 4
10,617
393
8,250
20,695
12,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
masderstor
Ganesha
14
0 / 9 / 4
9,842
365
6,256
27,686
20,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 0 / 5
17,715
656
34,017
29,835
38,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
16 / 2 / 13
15,976
592
22,019
25,501
10,383
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
K-gibit
Neith
18
8 / 5 / 8
13,063
484
19,914
18,215
6,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 6 / 11
12,031
446
8,170
20,411
13,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
coo1dude04
Ne Zha
20
6 / 1 / 8
13,779
510
11,655
20,783
8,695
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
101
14
Kills
56
56
Deaths
14
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
23
0
5
25.5
W
16
2
13
11.25
W
Neith
K-gibit
Neith
8
5
8
2.4
L
Merlin
0
17
3
0.09
L
Baba Yaga
P I R A N A8206
Baba Yaga
7
10
1
0.75
L
Chernobog
TearsInHeaven90
Chernobog
6
13
4
0.62
W
3
6
11
1.42
W
Ne Zha
coo1dude04
Ne Zha
6
1
8
10
L
1
7
4
0.43
L
Ganesha
masderstor
Ganesha
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,549
Damage
95,775
112,837
Taken
114,745
62,217
Mitigated
77,613
10,486
Healing
55,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,017
8,059
0
17,621
29,835
38,113
1,825
5,351
24,370
0
158,970
W
22,019
6,015
0
16,240
25,501
10,383
2,807
5,943
18,605
123,951
0
W
Neith
K-gibit
Neith
19,914
10,300
0
8,462
18,215
6,991
3,783
6,461
11,682
0
73,966
L
Merlin
9,699
569
0
774
22,292
9,479
1,088
9,307
12,985
47,855
0
L
Baba Yaga
P I R A N A8206
Baba Yaga
15,555
906
306
4,346
19,736
9,428
841
2,816
16,840
45,214
0
L
Chernobog
TearsInHeaven90
Chernobog
14,789
10,614
0
1,852
22,428
10,281
1,633
3,384
18,964
0
48,125
W
8,170
929
0
3,870
20,411
13,431
1,129
9,190
11,059
0
33,218
W
Ne Zha
coo1dude04
Ne Zha
11,655
5,957
0
9,712
20,783
8,695
132
3,601
17,078
0
103,467
L
8,250
3,799
0
2,288
20,695
12,988
1,433
2,905
17,790
0
46,916
L
Ganesha
masderstor
Ganesha
6,256
524
0
920
27,686
20,041
320
3,607
24,079
32,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,791
Gold Earned
72,564
332
Minions Killed
715
0
Camps Cleared
0
2,217,655
Distance Traveled
2,541,081
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,715
656
245
9
0
570,642
0
W
Sol
15,976
592
170
6
0
516,213
2
W
Neith
13,063
484
96
4
0
444,432
1
L
Merlin
9,725
360
81
3
0
366,485
3
L
Baba Yaga
11,755
435
56
2
0
426,934
4
L
Chernobog
11,852
439
80
3
0
377,215
0
W
Odin
12,031
446
69
3
0
451,355
3
W
Ne Zha
13,779
510
135
5
0
558,439
5
L
Nemesis
10,617
393
102
4
0
547,481
0
L
Ganesha
9,842
365
13
0
0
499,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role