Player Matchup

Ymir
Ymir
Silver III
Lord_Ding_Dong_
Ymir
Silver III
Level 112
God Stats
14W - 12L
1,636 SR
Queue Stats
44W - 60L
1,392 MMR
Party 1
Chang'e
Chang'e
Gold V
Paul_MUC
Chang'e
Gold V
Level 160
God Stats
4W - 4L
1,636 SR
Queue Stats
795W - 808L
1,374 MMR
Solo
Arachne
Arachne
Silver II
Royal_Thighness_
Arachne
Silver II
Level 127
God Stats
6W - 6L
1,523 SR
Queue Stats
45W - 60L
1,347 MMR
Party 1
Scylla
Scylla
Gold IV
ooShyy
Scylla
Gold IV
Level 101
God Stats
18W - 22L
1,554 SR
Queue Stats
279W - 280L
1,585 MMR
Solo
Izanami
Izanami
Gold V
residen15
Izanami
Gold V
Level 155
God Stats
5W - 3L
1,575 SR
Queue Stats
183W - 182L
1,383 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,585 SR
1,416 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,693 SR
1,430 MMR
Medusa
Medusa
Silver V
Akselmayn
Medusa
Silver V
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,204 MMR
Party 3
Athena
Athena
Gold IV
Capt4in R
Athena
Gold IV
Level 125
God Stats
11W - 6L
1,698 SR
Queue Stats
19W - 15L
1,555 MMR
Party 2
Chronos
Chronos
Gold IV
DiskeDrengen
Chronos
Gold IV
Level 106
God Stats
17W - 13L
1,640 SR
Queue Stats
46W - 50L
1,444 MMR
Party 3
Ravana
Ravana
Gold V
HaremMasHtaH
Ravana
Gold V
Level 124
God Stats
3W - 0L
1,921 SR
Queue Stats
76W - 74L
1,358 MMR
Solo
Persephone
Persephone
Gold IV
Patafiix
Persephone
Gold IV
Level 155
God Stats
4W - 3L
1,706 SR
Queue Stats
20W - 15L
1,590 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,669
467
2,137
5,369
2,780
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Paul_MUC
Chang'e
11
1 / 2 / 0
5,859
586
4,215
6,419
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

7
0 / 2 / 0
4,619
462
2,063
4,970
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
ooShyy
Scylla
9
0 / 2 / 0
4,897
490
1,713
4,781
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
residen15
Izanami
9
2 / 3 / 0
5,403
540
2,748
4,742
1,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetTiamatCu ChulainnJanusApollo

VS

Bans
DanzaburouKing ArthurAwilixSusanoAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akselmayn
Medusa
10
0 / 1 / 2
5,222
522
2,438
5,628
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Capt4in R
Athena
11
5 / 1 / 3
6,131
613
3,371
6,997
2,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
DiskeDrengen
Chronos
10
2 / 1 / 3
5,484
548
2,393
4,384
1,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
9
3 / 0 / 6
5,778
578
3,313
2,900
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
Patafiix
Persephone
11
2 / 0 / 3
6,209
621
4,560
4,470
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
12
12
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
Akselmayn
Medusa
0
1
2
1
W
Athena
Capt4in R
Athena
5
1
3
6.5
W
Chronos
DiskeDrengen
Chronos
2
1
3
3.5
W
Ravana
3
0
6
6
L
0
3
2
0.33
W
Persephone
Patafiix
Persephone
2
0
3
3.5
L
Chang'e
Paul_MUC
Chang'e
1
2
0
0.5
L
0
2
0
0
L
Scylla
ooShyy
Scylla
0
2
0
0
L
Izanami
residen15
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,876
Damage
16,075
26,281
Taken
24,379
10,351
Mitigated
8,101
7,417
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Akselmayn
Medusa
2,438
1,432
0
3,458
5,628
1,978
905
3,347
2,281
0
25,268
W
Athena
Capt4in R
Athena
3,371
925
0
942
6,997
2,624
0
2,219
4,487
20,220
0
W
Chronos
DiskeDrengen
Chronos
2,393
1,056
0
900
4,384
1,339
31
691
3,643
24,506
2,282
W
Ravana
3,313
1,097
0
1,808
2,900
930
0
84
2,803
0
26,126
L
2,137
703
0
1,077
5,369
2,780
0
3,449
1,888
9,448
0
W
Persephone
Patafiix
Persephone
4,560
83
0
852
4,470
1,230
0
1,286
3,100
32,344
0
L
Chang'e
Paul_MUC
Chang'e
4,215
130
0
2,810
6,419
3,042
0
1,041
5,338
34,970
0
L
2,063
1,292
0
1,137
4,970
1,653
0
901
3,983
0
20,683
L
Scylla
ooShyy
Scylla
1,713
46
0
1,198
4,781
1,294
0
2,642
1,911
23,770
0
L
Izanami
residen15
Izanami
2,748
1,780
0
1,195
4,742
1,582
0
1,709
3,033
0
34,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,447
Gold Earned
28,824
261
Minions Killed
286
0
Camps Cleared
0
895,342
Distance Traveled
965,430
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,222
522
65
7
0
158,384
0
W
Athena
6,131
613
34
3
0
211,827
3
W
Chronos
5,484
548
58
6
0
177,402
0
W
Ravana
5,778
578
59
6
0
216,165
6
L
Ymir
4,669
467
15
2
0
166,872
3
W
Persephone
6,209
621
70
7
0
201,652
2
L
Chang'e
5,859
586
72
7
0
176,830
1
L
Arachne
4,619
462
43
4
0
206,712
0
L
Scylla
4,897
490
62
6
0
184,573
5
L
Izanami
5,403
540
69
7
0
160,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role