Player Matchup

Tiamat
Tiamat
Comrade_Blin_exe
Tiamat
Level 15
God Stats
1W - 4L
1,703 SR
Queue Stats
343W - 408L
1,316 Elo+
Party 1
Fenrir
Fenrir
DeLeTe_WuLiN_OxO
Fenrir
Level 25
God Stats
5W - 8L
1,317 SR
Queue Stats
326W - 387L
1,222 Elo+
Party 1
Mulan
Mulan
Oscar-Lorenz
Mulan
Level 17
God Stats
0W - 3L
1,172 SR
Queue Stats
74W - 129L
1,190 Elo+
Party 1
Sol
Sol
TOXIC_POPSIC
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,434 Elo+
Solo
Susano
Susano
YuiKen_
Susano
Level 15
God Stats
3W - 3L
1,423 SR
Queue Stats
34W - 59L
1,358 Elo+
Solo
Team Averages
Level 17
1,423 SR
1,304 Elo+

VS

Team Averages
Level 24
1,434 SR
1,363 Elo+
Neith
Neith
Amischlemi
Neith
Level 18
God Stats
4W - 5L
1,376 SR
Queue Stats
8W - 8L
1,491 Elo+
Party 2
Set
Set
Furrygalaxy94
Set
Level 26
God Stats
60W - 72L
1,403 SR
Queue Stats
458W - 475L
1,314 Elo+
Solo
Cerberus
Cerberus
Vapaard
Cerberus
Level 35
God Stats
1W - 0L
1,661 SR
Queue Stats
9W - 8L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
zX-tetorras
Kukulkan
Level 17
God Stats
1W - 1L
1,229 SR
Queue Stats
20W - 19L
1,382 Elo+
Solo
Thanatos
Thanatos
zZSwordTexZz
Thanatos
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 6L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,926
466
5,166
8,427
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 8 / 1
8,414
495
7,638
15,036
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 5 / 0
6,975
410
2,827
11,148
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 9 / 1
7,130
419
2,214
12,929
3,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
YuiKen_
Susano
11
2 / 3 / 0
7,098
418
4,996
9,340
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 2 / 5
8,466
498
7,739
6,764
2,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 0 / 1
9,694
570
7,205
6,156
4,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Vapaard
Cerberus
14
7 / 3 / 5
8,723
513
9,191
14,781
10,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
zX-tetorras
Kukulkan
17
3 / 2 / 2
10,109
595
4,067
4,684
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
zZSwordTexZz
Thanatos
16
9 / 2 / 2
9,910
583
7,583
12,493
4,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
26
28
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
4
2
5
3.25
L
1
3
4
1
L
6
8
1
0.81
W
3
0
1
3.5
L
0
5
0
0
L
0
9
1
0.06
W
Cerberus
Vapaard
Cerberus
7
3
5
3.17
L
Susano
YuiKen_
Susano
2
3
0
0.67
W
Kukulkan
zX-tetorras
Kukulkan
3
2
2
2
W
Thanatos
zZSwordTexZz
Thanatos
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,841
Damage
35,785
56,880
Taken
44,878
19,358
Mitigated
23,572
9,983
Healing
17,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,739
3,701
345
1,246
6,764
2,203
1,240
1,034
5,638
0
38,209
L
5,166
701
59
2,954
8,427
3,315
170
2,701
5,553
39,710
0
L
7,638
1,538
270
2,642
15,036
4,632
0
5,602
9,364
0
39,766
W
7,205
2,802
0
1,915
6,156
4,244
434
1,001
4,956
173
64,839
L
2,827
1,117
0
789
11,148
5,821
0
0
10,823
0
33,514
L
2,214
915
0
2,355
12,929
3,026
968
2,003
10,730
48,626
0
W
Cerberus
Vapaard
Cerberus
9,191
1,014
0
3,387
14,781
10,389
194
2,068
12,517
36,515
0
L
Susano
YuiKen_
Susano
4,996
949
0
914
9,340
2,564
0
2,761
6,579
0
24,787
W
Kukulkan
zX-tetorras
Kukulkan
4,067
488
0
147
4,684
1,826
360
1,910
2,558
61,518
0
W
Thanatos
zZSwordTexZz
Thanatos
7,583
2,134
0
10,457
12,493
4,910
260
775
11,679
0
63,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,543
Gold Earned
46,902
332
Minions Killed
534
0
Camps Cleared
0
1,530,576
Distance Traveled
1,629,910
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,466
498
75
4
0
319,232
2
L
Tiamat
7,926
466
75
4
0
318,790
0
L
Fenrir
8,414
495
61
4
0
306,813
1
W
Set
9,694
570
133
8
0
339,672
0
L
Mulan
6,975
410
86
5
0
302,385
0
L
Sol
7,130
419
70
4
0
265,421
0
W
Cerberus
8,723
513
64
4
0
318,579
4
L
Susano
7,098
418
40
2
0
337,167
0
W
Kukulkan
10,109
595
148
9
0
307,042
5
W
Thanatos
9,910
583
114
7
0
345,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role