Player Matchup

Heimdallr
Heimdallr
Arikuzukaari
Heimdallr
Level 14
God Stats
1W - 1L
1,066 SR
Queue Stats
1W - 9L
1,047 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DanyNz
Tsukuyomi
Level 15
God Stats
0W - 2L
1,095 SR
Queue Stats
0W - 9L
1,024 Elo+
Party 1
Thor
Thor
Outshanks
Thor
Level 13
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 6L
1,096 Elo+
Party 1
Janus
Janus
diesel_pedro
Janus
Level 29
God Stats
2W - 3L
1,316 SR
Queue Stats
14W - 17L
1,356 Elo+
Solo
Cernunnos
Cernunnos
timesiniestro
Cernunnos
Level 13
God Stats
0W - 4L
1,121 SR
Queue Stats
0W - 9L
1,016 Elo+
Party 1
Team Averages
Level 17
1,177 SR
1,108 Elo+

VS

Team Averages
Level 22
1,526 SR
1,326 Elo+
Sol
Sol
FUBAR__1994
Sol
Level 16
God Stats
8W - 10L
1,268 SR
Queue Stats
45W - 76L
1,323 Elo+
Party 2
Mercury
Mercury
ItsVagabond
Mercury
Level 29
God Stats
10W - 2L
1,500 SR
Queue Stats
35W - 39L
1,291 Elo+
Party 3
Achilles
Achilles
Namestoned
Achilles
Level 17
God Stats
3W - 2L
1,653 SR
Queue Stats
32W - 40L
1,201 Elo+
Party 3
Ymir
Ymir
SavageKulo
Ymir
Level 12
God Stats
2W - 0L
1,709 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
TheSchwartz2017
Hou Yi
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 213L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arikuzukaari
Heimdallr
19
6 / 14 / 10
13,561
452
12,832
26,272
18,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tsukuyomi
DanyNz
Tsukuyomi
19
7 / 14 / 5
12,712
424
18,684
26,952
12,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
16
0 / 14 / 5
10,133
338
8,413
24,650
10,024
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 7 / 4
14,792
493
22,173
20,409
12,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
timesiniestro
Cernunnos
19
5 / 10 / 4
13,355
445
19,267
26,437
12,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 7 / 10
17,462
582
29,080
35,251
13,110
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
ItsVagabond
Mercury
20
12 / 10 / 10
15,967
532
15,568
24,446
9,665
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
Namestoned
Achilles
20
14 / 3 / 12
15,788
526
20,239
19,464
29,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 1 / 18
17,673
589
22,697
29,669
46,847
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
5 / 4 / 9
14,510
484
11,222
21,669
9,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
118
22
Kills
59
59
Deaths
25
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arikuzukaari
Heimdallr
6
14
10
0.79
L
Tsukuyomi
DanyNz
Tsukuyomi
7
14
5
0.68
W
17
7
10
3.14
W
Mercury
ItsVagabond
Mercury
12
10
10
1.7
W
Achilles
Namestoned
Achilles
14
3
12
6.67
L
Thor
0
14
5
0.18
W
11
1
18
20
W
5
4
9
2.38
L
4
7
4
0.86
L
Cernunnos
timesiniestro
Cernunnos
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,369
Damage
98,806
124,720
Taken
130,499
66,210
Mitigated
107,986
20,120
Healing
35,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arikuzukaari
Heimdallr
12,832
7,596
1,986
4,352
26,272
18,132
430
13,008
13,139
0
40,803
L
Tsukuyomi
DanyNz
Tsukuyomi
18,684
5,392
1,063
4,031
26,952
12,309
0
13,792
13,060
0
57,279
W
29,080
11,657
0
20,578
35,251
13,110
8,430
5,217
30,034
133,071
0
W
Mercury
ItsVagabond
Mercury
15,568
9,081
243
559
24,446
9,665
4,736
2,892
21,554
0
106,986
W
Achilles
Namestoned
Achilles
20,239
9,185
0
1,047
19,464
29,233
829
3,417
16,047
787
63,948
L
Thor
8,413
617
0
2,492
24,650
10,024
750
10,420
14,180
0
46,044
W
22,697
4,133
0
6,251
29,669
46,847
784
7,640
22,029
83,676
0
W
11,222
3,676
0
6,686
21,669
9,131
5,933
5,535
16,134
0
96,396
L
22,173
1,927
0
490
20,409
12,985
388
8,696
11,638
116,921
0
L
Cernunnos
timesiniestro
Cernunnos
19,267
12,239
0
5,706
26,437
12,760
1,984
6,624
19,388
0
84,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,553
Gold Earned
81,400
470
Minions Killed
612
0
Camps Cleared
0
2,310,614
Distance Traveled
2,472,162
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,561
452
60
2
0
482,136
6
L
Tsukuyomi
12,712
424
57
2
0
487,831
0
W
Sol
17,462
582
184
6
0
516,320
9
W
Mercury
15,967
532
128
4
0
514,601
0
W
Achilles
15,788
526
70
2
0
475,950
0
L
Thor
10,133
338
58
2
0
408,853
0
W
Ymir
17,673
589
104
3
0
528,445
6
W
Hou Yi
14,510
484
126
4
0
436,846
6
L
Janus
14,792
493
164
5
0
523,663
0
L
Cernunnos
13,355
445
131
4
0
408,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role