Player Matchup

Cthulhu
Cthulhu
FG_SimoBtw_
Cthulhu
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 18L
1,648 Elo+
Solo
Arachne
Arachne
PILOURS
Arachne
Level 16
God Stats
3W - 0L
1,833 SR
Queue Stats
27W - 31L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
ThomasWright955
Baron Samedi
Level 9
God Stats
29W - 16L
1,585 SR
Queue Stats
34W - 33L
1,415 Elo+
Solo
Izanami
Izanami
bjoernjacob89
Izanami
Level 17
God Stats
45W - 73L
1,313 SR
Queue Stats
69W - 126L
1,291 Elo+
Solo
Ra
Ra
rexter_storm
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,546 SR
1,474 Elo+

VS

Team Averages
Level 13
1,356 SR
1,366 Elo+
Pele
Pele
Insanis
Pele
Level 4
God Stats
0W - 2L
1,164 SR
Queue Stats
2W - 6L
1,648 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Juan07ma
Ah Muzen Cab
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 20L
1,360 Elo+
Solo
Set
Set
Z3RO_elefantino
Set
Level 29
God Stats
0W - 2L
1,578 SR
Queue Stats
27W - 40L
1,540 Elo+
Solo
Olorun
Olorun
endi75
Olorun
Level 14
God Stats
0W - 1L
1,339 SR
Queue Stats
24W - 29L
1,283 Elo+
Party 1
Thor
Thor
runny-palace1
Thor
Level 3
God Stats
4W - 5L
1,202 SR
Queue Stats
9W - 15L
1,000 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FG_SimoBtw_
Cthulhu
19
1 / 9 / 15
12,269
944
10,741
25,081
19,298
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
PILOURS
Arachne
20
24 / 9 / 14
17,780
1,368
38,420
27,902
17,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
ThomasWright955
Baron Samedi
20
3 / 3 / 22
13,867
1,067
23,860
11,658
5,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
20
16 / 2 / 15
16,265
1,251
31,501
12,119
5,690
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 12 / 21
12,486
960
7,532
16,854
6,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Insanis
Pele
20
15 / 8 / 15
15,501
1,192
22,999
21,472
8,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Juan07ma
Ah Muzen Cab
20
3 / 7 / 21
12,714
978
20,995
16,177
6,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 13 / 17
14,417
1,109
22,344
28,377
14,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
endi75
Olorun
19
3 / 8 / 20
12,162
936
13,780
32,714
17,420
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 9 / 23
12,494
961
6,681
21,589
9,939
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
130
45
Kills
34
35
Deaths
45
87
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FG_SimoBtw_
Cthulhu
1
9
15
0.94
L
Pele
Insanis
Pele
15
8
15
2.81
L
Ah Muzen Cab
Juan07ma
Ah Muzen Cab
3
7
21
1.93
W
Arachne
PILOURS
Arachne
24
9
14
3.44
W
Baron Samedi
ThomasWright955
Baron Samedi
3
3
22
4.67
L
11
13
17
1.5
W
Izanami
16
2
15
11.75
L
Olorun
endi75
Olorun
3
8
20
1.63
W
1
12
21
0.96
L
2
9
23
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,054
Damage
86,799
93,614
Taken
120,329
54,134
Mitigated
56,765
15,281
Healing
16,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FG_SimoBtw_
Cthulhu
10,741
1,910
0
1,391
25,081
19,298
0
6,475
18,606
26,605
0
L
Pele
Insanis
Pele
22,999
7,682
0
1,426
21,472
8,306
0
4,884
16,588
0
48,627
L
Ah Muzen Cab
Juan07ma
Ah Muzen Cab
20,995
10,807
0
2,151
16,177
6,798
0
4,381
11,796
0
60,700
W
Arachne
PILOURS
Arachne
38,420
27,390
184
7,830
27,902
17,064
0
2,798
25,104
0
57,348
W
Baron Samedi
ThomasWright955
Baron Samedi
23,860
987
2,299
2,406
11,658
5,539
0
1,420
10,238
49,967
0
L
22,344
15,679
0
3,794
28,377
14,302
0
9,876
18,501
229
42,920
W
Izanami
31,501
24,994
0
0
12,119
5,690
0
526
11,593
0
56,614
L
Olorun
endi75
Olorun
13,780
5,561
2,420
7,133
32,714
17,420
0
14,049
18,665
32,597
0
W
7,532
2,054
1,128
43
16,854
6,543
0
2,750
13,899
28,492
0
L
6,681
3,116
0
0
21,589
9,939
0
8,943
12,646
0
15,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,667
Gold Earned
67,288
248
Minions Killed
245
7
Camps Cleared
4
1,050,730
Distance Traveled
1,074,031
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,269
944
34
3
4
195,914
0
L
Pele
15,501
1,192
60
5
0
244,472
0
L
Ah Muzen Cab
12,714
978
94
7
1
213,534
0
W
Arachne
17,780
1,368
41
3
2
248,747
0
W
Baron Samedi
13,867
1,067
55
4
0
183,151
0
L
Set
14,417
1,109
38
3
2
218,882
0
W
Izanami
16,265
1,251
58
4
1
227,328
0
L
Olorun
12,162
936
37
3
1
211,319
1
W
Ra
12,486
960
60
5
0
195,590
0
L
Thor
12,494
961
16
1
0
185,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role