Player Matchup

Ao Kuang
Ao Kuang
Kv Eray
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,315 Elo+
Solo
Anhur
Anhur
Leaf1337
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 86L
1,471 Elo+
Solo
Hun Batz
Hun Batz
THAT SHUGOKI
Hun Batz
Level 27
God Stats
8W - 12L
1,335 SR
Queue Stats
131W - 119L
1,466 Elo+
Solo
Cthulhu
Cthulhu
lmg197
Cthulhu
Level 14
God Stats
6W - 10L
1,728 SR
Queue Stats
332W - 298L
1,507 Elo+
Solo
Sobek
Sobek
proto5
Sobek
Level 15
God Stats
8W - 12L
1,482 SR
Queue Stats
18W - 29L
1,423 Elo+
Solo
Team Averages
Level 19
1,509 SR
1,437 Elo+

VS

Team Averages
Level 12
1,481 SR
1,451 Elo+
Neith
Neith
Charlieditch
Neith
Level 6
God Stats
1W - 1L
1,387 SR
Queue Stats
1W - 2L
1,632 Elo+
Solo
Kukulkan
Kukulkan
EA SOCIO
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
KOG TEMED
Nu Wa
Level 15
God Stats
1W - 3L
1,517 SR
Queue Stats
32W - 33L
1,474 Elo+
Party 1
Skadi
Skadi
PeelyBM
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Solo
Loki
Loki
SKL Azteca
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kv Eray
Ao Kuang
8
3 / 3 / 3
5,700
475
3,267
7,016
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Leaf1337
Anhur
10
11 / 0 / 3
7,201
600
6,326
6,038
1,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
THAT SHUGOKI
Hun Batz
14
4 / 0 / 2
7,897
658
3,916
6,106
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
lmg197
Cthulhu
11
3 / 0 / 4
6,890
574
3,448
5,763
2,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
proto5
Sobek
9
2 / 1 / 13
6,829
569
3,274
8,104
5,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,777
398
2,277
7,250
2,710
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
EA SOCIO
Kukulkan
6
0 / 6 / 2
4,614
385
3,657
4,427
1,084
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
KOG TEMED
Nu Wa
10
3 / 1 / 0
6,106
509
7,526
6,661
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
PeelyBM
Skadi
7
0 / 7 / 0
4,642
387
1,774
5,745
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 5 / 1
5,033
419
2,213
5,522
1,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
23
Kills
4
4
Deaths
26
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Kukulkan
EA SOCIO
Kukulkan
0
6
2
0.17
L
Nu Wa
KOG TEMED
Nu Wa
3
1
0
3
W
Ao Kuang
Kv Eray
Ao Kuang
3
3
3
1.5
W
Anhur
Leaf1337
Anhur
11
0
3
12.5
L
Skadi
PeelyBM
Skadi
0
7
0
0
L
1
5
1
0.3
W
Hun Batz
THAT SHUGOKI
Hun Batz
4
0
2
5
W
Cthulhu
lmg197
Cthulhu
3
0
4
5
W
Sobek
proto5
Sobek
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,231
Damage
17,447
33,027
Taken
29,605
13,643
Mitigated
8,183
10,786
Healing
1,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,277
1,511
0
253
7,250
2,710
179
2,775
4,475
0
16,732
L
Kukulkan
EA SOCIO
Kukulkan
3,657
999
0
40
4,427
1,084
0
2,243
2,184
7,745
0
L
Nu Wa
KOG TEMED
Nu Wa
7,526
2,671
0
960
6,661
1,808
233
2,433
4,228
33,180
0
W
Ao Kuang
Kv Eray
Ao Kuang
3,267
992
147
2,172
7,016
1,966
623
2,620
4,160
12,896
0
W
Anhur
Leaf1337
Anhur
6,326
4,353
0
1,487
6,038
1,639
204
2,229
3,659
0
23,020
L
Skadi
PeelyBM
Skadi
1,774
1,756
0
0
5,745
1,183
113
779
4,966
0
9,427
L
2,213
557
0
0
5,522
1,398
381
1,759
3,763
0
15,319
W
Hun Batz
THAT SHUGOKI
Hun Batz
3,916
963
0
3,567
6,106
2,192
0
732
5,288
0
57,951
W
Cthulhu
lmg197
Cthulhu
3,448
576
0
726
5,763
2,155
1,661
2,214
3,395
25,669
0
W
Sobek
proto5
Sobek
3,274
639
0
2,687
8,104
5,691
802
2,556
5,342
14,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
25,172
247
Minions Killed
136
0
Camps Cleared
0
1,136,715
Distance Traveled
1,112,009
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,777
398
23
2
0
201,506
1
L
Kukulkan
4,614
385
6
1
0
210,982
5
L
Nu Wa
6,106
509
60
5
0
235,873
1
W
Ao Kuang
5,700
475
22
2
0
221,413
0
W
Anhur
7,201
600
30
3
0
225,073
2
L
Skadi
4,642
387
14
1
0
213,997
0
L
Loki
5,033
419
33
3
0
249,651
0
W
Hun Batz
7,897
658
126
11
0
224,120
8
W
Cthulhu
6,890
574
53
4
0
225,776
0
W
Sobek
6,829
569
16
1
0
240,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role