Player Matchup

Merlin
Merlin
AZURE7STAR
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DonRamónModoSexo
Ra
Level 14
God Stats
3W - 7L
1,081 SR
Queue Stats
18W - 23L
1,135 Elo+
Party 2
Cerberus
Cerberus
Jhon_Master15
Cerberus
Level 30
God Stats
5W - 4L
1,461 SR
Queue Stats
129W - 175L
1,269 Elo+
Party 2
Izanami
Izanami
RafaRamos9
Izanami
Level 19
God Stats
17W - 23L
1,267 SR
Queue Stats
70W - 98L
1,255 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Reviahel
Tsukuyomi
Level 29
God Stats
3W - 3L
1,331 SR
Queue Stats
69W - 72L
1,400 Elo+
Party 1
Team Averages
Level 24
1,328 SR
1,312 Elo+

VS

Team Averages
Level 16
1,509 SR
1,415 Elo+
Cernunnos
Cernunnos
Smogogole
Cernunnos
Level 13
God Stats
4W - 10L
1,419 SR
Queue Stats
7W - 14L
1,330 Elo+
Party 3
Nox
Nox
VKazV
Nox
Level 28
God Stats
21W - 27L
1,627 SR
Queue Stats
601W - 732L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
WEI1426
Sun Wukong
Level 8
God Stats
3W - 3L
1,499 SR
Queue Stats
6W - 14L
1,225 Elo+
Solo
Bakasura
Bakasura
cowgom00
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
人口贩I
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AZURE7STAR
Merlin
12
0 / 2 / 0
7,049
441
4,875
5,299
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 3 / 0
8,255
516
4,106
6,794
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Jhon_Master15
Cerberus
13
4 / 2 / 4
8,723
545
9,253
14,260
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
RafaRamos9
Izanami
14
5 / 3 / 2
8,239
515
7,628
9,062
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Reviahel
Tsukuyomi
10
1 / 5 / 1
6,637
415
5,547
8,201
2,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Smogogole
Cernunnos
10
2 / 4 / 1
7,076
442
8,716
11,248
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
VKazV
Nox
15
1 / 2 / 2
8,547
534
2,949
8,159
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
WEI1426
Sun Wukong
15
2 / 0 / 2
8,628
539
4,050
9,902
5,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
cowgom00
Bakasura
14
10 / 2 / 2
8,882
555
8,541
9,525
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
人口贩I
Yemoja
11
0 / 4 / 6
7,225
452
4,045
9,540
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
11
Kills
15
15
Deaths
12
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
AZURE7STAR
Merlin
0
2
0
0
W
1
3
0
0.33
W
Cerberus
Jhon_Master15
Cerberus
4
2
4
3
W
Izanami
RafaRamos9
Izanami
5
3
2
2
W
Tsukuyomi
Reviahel
Tsukuyomi
1
5
1
0.3
L
Cernunnos
Smogogole
Cernunnos
2
4
1
0.63
L
Nox
VKazV
Nox
1
2
2
1
L
Sun Wukong
WEI1426
Sun Wukong
2
0
2
3
L
Bakasura
cowgom00
Bakasura
10
2
2
5.5
L
Yemoja
人口贩I
Yemoja
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,409
Damage
28,301
43,616
Taken
48,374
17,280
Mitigated
22,431
8,821
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AZURE7STAR
Merlin
4,875
267
0
534
5,299
1,851
102
327
4,792
35,146
0
W
4,106
365
0
940
6,794
2,479
866
2,199
4,364
51,856
0
W
Cerberus
Jhon_Master15
Cerberus
9,253
963
249
3,607
14,260
7,460
288
2,659
11,436
32,013
0
W
Izanami
RafaRamos9
Izanami
7,628
6,125
425
2,318
9,062
2,653
818
1,039
7,638
0
59,260
W
Tsukuyomi
Reviahel
Tsukuyomi
5,547
2,392
0
748
8,201
2,837
0
770
7,125
0
37,089
L
Cernunnos
Smogogole
Cernunnos
8,716
4,438
393
2,762
11,248
3,824
360
4,837
6,411
0
35,886
L
Nox
VKazV
Nox
2,949
191
0
2,061
8,159
2,999
0
3,905
3,918
58,115
0
L
Sun Wukong
WEI1426
Sun Wukong
4,050
282
0
2,211
9,902
5,791
548
3,784
5,462
0
46,855
L
Bakasura
cowgom00
Bakasura
8,541
6,384
0
2,432
9,525
4,239
305
1,437
8,072
0
37,499
L
Yemoja
人口贩I
Yemoja
4,045
1,662
920
630
9,540
5,578
44
3,263
6,277
25,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,903
Gold Earned
40,358
456
Minions Killed
399
0
Camps Cleared
0
1,489,740
Distance Traveled
1,393,185
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,049
441
82
5
0
252,700
0
W
Ra
8,255
516
107
7
0
285,124
0
W
Cerberus
8,723
545
81
5
0
327,811
0
W
Izanami
8,239
515
122
8
0
263,710
1
W
Tsukuyomi
6,637
415
64
4
0
360,395
0
L
Cernunnos
7,076
442
64
4
0
244,263
2
L
Nox
8,547
534
115
7
0
274,993
1
L
Sun Wukong
8,628
539
112
7
0
282,297
1
L
Bakasura
8,882
555
75
5
0
327,329
1
L
Yemoja
7,225
452
33
2
0
264,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role