Player Matchup

Artemis
Artemis
Joci7416
Artemis
Level 18
God Stats
1W - 2L
1,433 SR
Queue Stats
1W - 6L
1,182 Elo+
Party 2
Ymir
Ymir
Kogamester
Ymir
Level 14
God Stats
1W - 2L
1,511 SR
Queue Stats
1W - 2L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
Seme_AS_21
Cthulhu
Level 19
God Stats
1W - 3L
1,571 SR
Queue Stats
73W - 87L
1,378 Elo+
Solo
Susano
Susano
onekill78
Susano
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 182L
1,419 Elo+
Solo
Mulan
Mulan
vicdrift
Mulan
Level 25
God Stats
6W - 4L
1,467 SR
Queue Stats
49W - 55L
1,452 Elo+
Solo
Team Averages
Level 20
1,497 SR
1,412 Elo+

VS

Team Averages
Level 42
1,466 SR
1,421 Elo+
Horus
Horus
Bluegills
Horus
Level 18
God Stats
6W - 2L
1,314 SR
Queue Stats
20W - 15L
1,529 Elo+
Party 1
Bakasura
Bakasura
KickedSnaps
Bakasura
Level 20
God Stats
6W - 4L
1,546 SR
Queue Stats
31W - 29L
1,397 Elo+
Party 1
Anhur
Anhur
MyNameisBean105
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,681 Elo+
Party 3
Bacchus
Bacchus
SHMOELY
Bacchus
Level 154
God Stats
22W - 18L
1,562 SR
Queue Stats
137W - 125L
1,498 Elo+
Party 3
Thanatos
Thanatos
dark-shelter3
Thanatos
Level 15
God Stats
2W - 1L
1,408 SR
Queue Stats
7W - 15L
1,002 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Joci7416
Artemis
17
1 / 7 / 2
10,877
453
5,002
11,252
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 11 / 4
10,884
454
9,725
22,101
10,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Seme_AS_21
Cthulhu
18
4 / 5 / 4
11,946
498
7,658
20,662
27,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Susano
onekill78
Susano
18
2 / 10 / 3
11,476
478
8,411
24,268
9,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
vicdrift
Mulan
19
9 / 6 / 6
13,185
549
10,773
17,028
14,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bluegills
Horus
18
5 / 4 / 13
11,755
490
9,549
19,811
13,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
KickedSnaps
Bakasura
20
13 / 4 / 7
13,568
565
15,661
17,859
9,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
20 / 3 / 4
14,875
620
34,062
21,028
8,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SHMOELY
Bacchus
14
1 / 1 / 6
10,796
450
3,673
11,148
9,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
dark-shelter3
Thanatos
10
0 / 8 / 2
8,547
356
1,682
8,384
2,546

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
71
19
Kills
39
39
Deaths
20
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
Bluegills
Horus
5
4
13
2.88
L
Artemis
Joci7416
Artemis
1
7
2
0.29
W
Bakasura
KickedSnaps
Bakasura
13
4
7
4.13
L
3
11
4
0.45
W
20
3
4
7.33
W
Bacchus
SHMOELY
Bacchus
1
1
6
4
L
Cthulhu
Seme_AS_21
Cthulhu
4
5
4
1.2
W
Thanatos
dark-shelter3
Thanatos
0
8
2
0.13
L
Susano
onekill78
Susano
2
10
3
0.35
L
Mulan
vicdrift
Mulan
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,569
Damage
64,627
95,311
Taken
78,230
66,669
Mitigated
43,627
13,902
Healing
26,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bluegills
Horus
9,549
4,577
2,454
6,158
19,811
13,806
824
8,177
11,634
0
45,842
L
Artemis
Joci7416
Artemis
5,002
1,746
0
85
11,252
5,119
2,934
0
10,832
0
57,506
W
Bakasura
KickedSnaps
Bakasura
15,661
9,665
0
6,083
17,859
9,115
3,379
2,141
15,718
0
77,288
L
9,725
1,764
0
1,596
22,101
10,738
363
0
21,801
48,106
0
W
34,062
21,592
0
8,279
21,028
8,989
3,172
5,418
15,610
0
118,505
W
Bacchus
SHMOELY
Bacchus
3,673
492
0
1,949
11,148
9,171
306
3,105
8,043
28,151
0
L
Cthulhu
Seme_AS_21
Cthulhu
7,658
235
0
132
20,662
27,055
306
2,823
17,627
50,308
0
W
Thanatos
dark-shelter3
Thanatos
1,682
170
0
1,565
8,384
2,546
252
2,207
6,177
0
10,200
L
Susano
onekill78
Susano
8,411
2,494
0
7,249
24,268
9,546
704
402
22,988
0
86,047
L
Mulan
vicdrift
Mulan
10,773
2,392
291
4,549
17,028
14,211
2,081
448
16,316
0
62,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,368
Gold Earned
59,541
476
Minions Killed
404
0
Camps Cleared
0
1,940,322
Distance Traveled
1,906,240
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,755
490
62
3
0
423,803
1
L
Artemis
10,877
453
128
5
0
355,815
0
W
Bakasura
13,568
565
135
6
0
430,940
12
L
Ymir
10,884
454
65
3
0
367,725
5
W
Anhur
14,875
620
147
6
0
368,853
0
W
Bacchus
10,796
450
44
2
0
371,536
3
L
Cthulhu
11,946
498
76
3
0
393,322
3
W
Thanatos
8,547
356
16
1
0
311,108
2
L
Susano
11,476
478
127
5
0
406,832
0
L
Mulan
13,185
549
80
3
0
416,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role