Player Matchup

Cthulhu
Cthulhu
Bodytown123
Cthulhu
Level 29
God Stats
45W - 38L
1,563 SR
Queue Stats
349W - 374L
1,482 Elo+
Party 2
Scylla
Scylla
Fideriti
Scylla
Level 109
God Stats
39W - 29L
1,535 SR
Queue Stats
289W - 269L
1,494 Elo+
Party 2
Ullr
Ullr
PapiBigDilf
Ullr
Level 82
God Stats
12W - 28L
1,378 SR
Queue Stats
425W - 381L
1,462 Elo+
Party 2
Persephone
Persephone
casually26
Persephone
Level 61
God Stats
29W - 23L
1,676 SR
Queue Stats
650W - 711L
1,498 Elo+
Party 1
Cabrakan
Cabrakan
uknowtht1guy
Cabrakan
Level 94
God Stats
3W - 3L
1,500 SR
Queue Stats
145W - 145L
1,552 Elo+
Party 1
Team Averages
Level 75
1,530 SR
1,498 Elo+

VS

Team Averages
Level 73
1,415 SR
1,359 Elo+
Baron Samedi
Baron Samedi
Rcortese1
Baron Samedi
Level 104
God Stats
1W - 1L
1,275 SR
Queue Stats
6W - 8L
1,412 Elo+
Party 3
The Morrigan
The Morrigan
Royal oF
The Morrigan
Level 46
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 6L
1,391 Elo+
Solo
Thor
Thor
donatelo-0
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,311 Elo+
Party 3
Vulcan
Vulcan
granpatrik
Vulcan
Level 88
God Stats
0W - 2L
1,487 SR
Queue Stats
8W - 16L
1,369 Elo+
Party 3
Artemis
Artemis
tkaber
Artemis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bodytown123
Cthulhu
19
6 / 0 / 31
12,005
1,091
15,960
25,803
30,847
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Fideriti
Scylla
20
12 / 4 / 26
12,823
1,166
17,687
10,708
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
18 / 4 / 18
14,545
1,322
20,574
12,573
5,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
casually26
Persephone
18
4 / 1 / 16
11,196
1,018
4,448
8,398
3,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
uknowtht1guy
Cabrakan
20
10 / 3 / 25
12,701
1,155
20,760
14,760
15,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rcortese1
Baron Samedi
17
1 / 11 / 7
10,825
984
16,130
22,836
9,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Royal oF
The Morrigan
17
7 / 5 / 4
12,756
1,160
12,959
6,319
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 15 / 5
9,756
887
5,476
21,510
7,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
granpatrik
Vulcan
17
3 / 6 / 7
11,723
1,066
14,511
12,495
4,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
tkaber
Artemis
17
1 / 13 / 6
10,699
973
15,732
23,372
7,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
41
50
Kills
12
12
Deaths
50
116
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bodytown123
Cthulhu
6
0
31
21.5
W
Scylla
Fideriti
Scylla
12
4
26
6.25
W
18
4
18
6.75
L
Baron Samedi
Rcortese1
Baron Samedi
1
11
7
0.41
L
The Morrigan
Royal oF
The Morrigan
7
5
4
1.8
W
Persephone
casually26
Persephone
4
1
16
12
L
0
15
5
0.17
L
Vulcan
granpatrik
Vulcan
3
6
7
1.08
L
Artemis
tkaber
Artemis
1
13
6
0.31
W
Cabrakan
uknowtht1guy
Cabrakan
10
3
25
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,429
Damage
64,808
72,242
Taken
86,532
59,364
Mitigated
31,970
13,686
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bodytown123
Cthulhu
15,960
1,219
1,200
7,292
25,803
30,847
0
17,104
8,503
36,421
0
W
Scylla
Fideriti
Scylla
17,687
820
0
0
10,708
4,523
0
6,137
4,516
33,986
0
W
20,574
10,808
0
967
12,573
5,634
0
7,226
5,243
0
42,508
L
Baron Samedi
Rcortese1
Baron Samedi
16,130
1,756
2,443
5,756
22,836
9,508
0
16,488
6,085
44,357
0
L
The Morrigan
Royal oF
The Morrigan
12,959
4,474
0
250
6,319
2,221
0
3,534
2,436
19,092
2,151
W
Persephone
casually26
Persephone
4,448
894
183
1,680
8,398
3,038
0
3,388
4,945
28,898
0
L
5,476
1,368
0
0
21,510
7,756
0
14,755
6,577
0
15,043
L
Vulcan
granpatrik
Vulcan
14,511
3,874
138
1,303
12,495
4,591
0
8,394
4,041
34,223
0
L
Artemis
tkaber
Artemis
15,732
6,903
61
2,633
23,372
7,894
0
14,584
8,538
0
38,552
W
Cabrakan
uknowtht1guy
Cabrakan
20,760
3,154
0
2,364
14,760
15,322
0
7,065
7,586
37,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,270
Gold Earned
55,759
211
Minions Killed
193
6
Camps Cleared
5
1,029,823
Distance Traveled
842,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,005
1,091
25
2
0
238,177
0
W
Scylla
12,823
1,166
51
5
1
206,070
0
W
Ullr
14,545
1,322
41
4
1
194,547
0
L
Baron Samedi
10,825
984
56
5
1
164,155
0
L
The Morrigan
12,756
1,160
26
2
2
138,265
0
W
Persephone
11,196
1,018
58
5
2
204,210
0
L
Thor
9,756
887
15
1
0
185,304
0
L
Vulcan
11,723
1,066
45
4
1
207,391
0
L
Artemis
10,699
973
51
5
1
147,445
0
W
Cabrakan
12,701
1,155
36
3
2
186,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role