Player Matchup

Guan Yu
Guan Yu
Apathetic-Simp
Guan Yu
Level 136
God Stats
0W - 2L
1,285 SR
Queue Stats
190W - 183L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
Muffmunchies
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
TheTalIDwarf
Zeus
Level 48
God Stats
11W - 7L
1,784 SR
Queue Stats
112W - 91L
1,626 Elo+
Solo
Odin
Odin
cesar32198
Odin
Level 141
God Stats
21W - 17L
1,503 SR
Queue Stats
338W - 335L
1,570 Elo+
Solo
Sol
Sol
xela22531
Sol
Level 78
God Stats
10W - 7L
1,699 SR
Queue Stats
474W - 402L
1,539 Elo+
Party 1
Team Averages
Level 106
1,554 SR
1,558 Elo+

VS

Team Averages
Level 122
1,671 SR
1,521 Elo+
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
YSoSeriousLuL
Vamana
Level 121
God Stats
6W - 3L
1,850 SR
Queue Stats
172W - 165L
1,607 Elo+
Solo
Chiron
Chiron
blue shadow159
Chiron
Level 82
God Stats
3W - 2L
1,993 SR
Queue Stats
31W - 32L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
panda74
Kuzenbo
Level 105
God Stats
2W - 0L
1,509 SR
Queue Stats
81W - 65L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
7,797
650
5,529
13,213
12,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Muffmunchies
Danzaburou
15
1 / 3 / 2
7,790
649
4,551
8,417
3,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 3
7,720
643
12,678
7,569
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 4
7,016
585
3,310
8,982
4,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 3 / 0
7,702
642
6,830
7,527
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
8 / 0 / 2
10,530
878
11,641
5,087
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
 
Kali
16
2 / 0 / 9
9,060
755
5,767
13,955
8,143
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 1 / 7
9,204
767
5,637
7,618
5,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 0 / 0
8,926
744
9,061
5,910
2,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
panda74
Kuzenbo
14
0 / 3 / 9
8,454
705
7,084
12,778
12,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
4
Kills
13
13
Deaths
4
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
2
9
W
Kali
 
Kali
2
0
9
6.5
L
1
3
2
0.67
L
Danzaburou
Muffmunchies
Danzaburou
1
3
2
0.67
L
1
2
3
1.25
W
1
1
7
4.5
W
2
0
0
2
L
0
2
4
1
W
Kuzenbo
panda74
Kuzenbo
0
3
9
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,898
Damage
39,190
45,708
Taken
45,348
25,492
Mitigated
30,195
8,540
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,641
1,241
0
1,358
5,087
1,893
0
2,577
2,410
40,807
0
W
Kali
 
Kali
5,767
2,676
0
4,969
13,955
8,143
243
5,536
8,319
0
24,462
L
5,529
636
907
4,771
13,213
12,089
0
4,629
8,442
0
25,510
L
Danzaburou
Muffmunchies
Danzaburou
4,551
1,721
0
272
8,417
3,506
0
2,749
5,608
0
28,733
L
12,678
1,009
0
742
7,569
2,620
0
4,438
2,987
36,975
0
W
5,637
2,565
0
1,498
7,618
5,807
756
4,358
3,210
0
24,312
W
9,061
2,979
310
3,220
5,910
2,216
1
2,440
3,320
0
49,627
L
3,310
789
0
0
8,982
4,464
1
2,501
6,393
219
14,640
W
Kuzenbo
panda74
Kuzenbo
7,084
2,622
0
2,192
12,778
12,136
462
5,193
7,429
16,415
0
L
6,830
1,763
0
1,848
7,527
2,813
0
4,030
3,365
34,431
1,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
46,174
299
Minions Killed
310
9
Camps Cleared
8
1,045,513
Distance Traveled
1,109,320
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,530
878
88
7
3
236,588
3
W
Kali
9,060
755
42
4
4
233,954
1
L
Guan Yu
7,797
650
51
4
2
224,523
0
L
Danzaburou
7,790
649
78
7
2
163,889
2
L
Zeus
7,720
643
72
6
0
215,702
2
W
Vamana
9,204
767
41
3
0
223,753
1
W
Chiron
8,926
744
122
10
1
201,270
4
L
Odin
7,016
585
26
2
2
236,307
2
W
Kuzenbo
8,454
705
17
1
0
213,755
1
L
Sol
7,702
642
72
6
3
205,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role