Player Matchup

Terra
Terra
FallenLanternGL
Terra
Level 118
God Stats
5W - 2L
1,500 SR
Queue Stats
162W - 183L
1,482 Elo+
Party 1
Ne Zha
Ne Zha
GodlySlayer0081
Ne Zha
Level 127
God Stats
10W - 3L
1,997 SR
Queue Stats
338W - 308L
1,613 Elo+
Solo
Olorun
Olorun
imperialjpn
Olorun
Level 114
God Stats
5W - 4L
1,698 SR
Queue Stats
399W - 356L
1,587 Elo+
Solo
Merlin
Merlin
jaydaringleader
Merlin
Level 160
God Stats
5W - 3L
1,245 SR
Queue Stats
235W - 234L
1,539 Elo+
Solo
Heimdallr
Heimdallr
lYlEGATR0N
Heimdallr
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
185W - 207L
1,501 Elo+
Party 1
Team Averages
Level 129
1,588 SR
1,544 Elo+

VS

Team Averages
Level 134
1,503 SR
1,565 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CrystaIStorm
Baron Samedi
Level 106
God Stats
2W - 2L
1,743 SR
Queue Stats
107W - 87L
1,649 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Denthatus
Ah Muzen Cab
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 158L
1,318 Elo+
Solo
Thanatos
Thanatos
Tadeo7u7
Thanatos
Level 159
God Stats
9W - 26L
1,271 SR
Queue Stats
686W - 721L
1,570 Elo+
Solo
Danzaburou
Danzaburou
jancarlossklk
Danzaburou
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 17
10,327
738
6,222
18,174
24,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 5 / 15
9,680
691
11,501
16,775
8,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
19
6 / 3 / 11
10,985
785
10,478
15,736
7,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 10
10,669
762
15,236
11,669
4,981
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
lYlEGATR0N
Heimdallr
18
7 / 4 / 11
11,459
819
14,038
13,735
6,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 6 / 9
8,652
618
4,778
14,096
9,627
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
CrystaIStorm
Baron Samedi
18
5 / 2 / 9
10,422
744
17,337
10,363
4,624
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Denthatus
Ah Muzen Cab
19
5 / 2 / 9
10,955
783
23,010
11,860
6,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
Tadeo7u7
Thanatos
14
0 / 6 / 9
8,354
597
8,445
12,996
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
jancarlossklk
Danzaburou
16
5 / 4 / 10
10,153
725
14,625
13,368
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
62
20
Kills
16
16
Deaths
20
64
Assists
46
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
9
0.92
L
Baron Samedi
CrystaIStorm
Baron Samedi
5
2
9
4.75
L
Ah Muzen Cab
Denthatus
Ah Muzen Cab
5
2
9
4.75
W
0
2
17
4.25
W
2
5
15
1.9
L
Thanatos
Tadeo7u7
Thanatos
0
6
9
0.75
W
Olorun
6
3
11
3.83
L
Danzaburou
jancarlossklk
Danzaburou
5
4
10
2.5
W
5
2
10
5
W
Heimdallr
lYlEGATR0N
Heimdallr
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,475
Damage
68,195
76,089
Taken
62,683
52,232
Mitigated
32,627
43,466
Healing
28,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,778
629
640
478
14,096
9,627
0
6,011
8,085
0
7,563
L
Baron Samedi
CrystaIStorm
Baron Samedi
17,337
1,053
4,343
3,127
10,363
4,624
471
6,329
4,033
29,832
0
L
Ah Muzen Cab
Denthatus
Ah Muzen Cab
23,010
3,949
4,308
4,742
11,860
6,032
1,197
6,509
5,351
0
48,258
W
6,222
546
15,692
8,187
18,174
24,327
989
3,077
14,701
9,339
0
W
11,501
5,277
2,104
3,318
16,775
8,660
664
4,005
12,420
0
18,824
L
Thanatos
Tadeo7u7
Thanatos
8,445
869
789
5,616
12,996
6,849
0
5,631
7,365
0
12,328
W
Olorun
10,478
6,618
4,025
4,973
15,736
7,868
3,495
4,204
11,235
29,081
0
L
Danzaburou
jancarlossklk
Danzaburou
14,625
5,363
1,586
2,986
13,368
5,495
0
7,456
5,912
0
30,994
W
15,236
257
1,657
1,171
11,669
4,981
1,023
387
10,883
42,889
0
W
Heimdallr
lYlEGATR0N
Heimdallr
14,038
7,444
261
2,078
13,735
6,396
1,146
5,664
7,871
0
30,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,120
Gold Earned
48,536
182
Minions Killed
145
0
Camps Cleared
0
1,127,092
Distance Traveled
1,162,884
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,652
618
6
0
0
199,029
3
L
Baron Samedi
10,422
744
49
4
0
241,271
0
L
Ah Muzen Cab
10,955
783
53
4
0
264,726
4
W
Terra
10,327
738
7
1
0
212,047
6
W
Ne Zha
9,680
691
21
2
0
247,845
1
L
Thanatos
8,354
597
8
1
0
229,508
0
W
Olorun
10,985
785
48
3
0
230,493
2
L
Danzaburou
10,153
725
29
2
0
228,350
0
W
Merlin
10,669
762
58
4
0
228,295
1
W
Heimdallr
11,459
819
48
3
0
208,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role