Player Matchup

Horus
Horus
AK Sharpshooter
Horus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,382 Elo+
Party 1
Anhur
Anhur
Ad1Sam27
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,615 Elo+
Party 2
Tiamat
Tiamat
Ryakkusu
Tiamat
Level 28
God Stats
10W - 13L
1,486 SR
Queue Stats
62W - 69L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ten of Diamonds
Ah Muzen Cab
Level 30
God Stats
2W - 4L
1,170 SR
Queue Stats
47W - 47L
1,437 Elo+
Party 1
Vamana
Vamana
xokzz1318
Vamana
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 12L
1,137 Elo+
Party 2
Team Averages
Level 17
1,431 SR
1,416 Elo+

VS

Team Averages
Level 15
1,448 SR
1,391 Elo+
Artio
Artio
 
Artio
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
LilKritical
Amaterasu
Level 24
God Stats
6W - 13L
1,456 SR
Queue Stats
36W - 35L
1,551 Elo+
Solo
Osiris
Osiris
Los canon
Osiris
Level 17
God Stats
2W - 3L
1,314 SR
Queue Stats
19W - 28L
1,210 Elo+
Solo
Ganesha
Ganesha
kozulmarija
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,269 Elo+
Solo
Fenrir
Fenrir
maggittus
Fenrir
Level 4
God Stats
19W - 28L
1,469 SR
Queue Stats
25W - 34L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 14
12,849
918
8,219
17,763
9,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
Ad1Sam27
Anhur
20
4 / 7 / 14
12,864
919
14,633
14,504
5,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Ryakkusu
Tiamat
20
7 / 4 / 22
14,854
1,061
35,032
13,111
14,147
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Ten of Diamonds
Ah Muzen Cab
20
17 / 1 / 13
15,405
1,100
46,354
13,560
7,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
xokzz1318
Vamana
20
9 / 1 / 15
14,274
1,020
19,195
18,100
19,107
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
0 / 8 / 9
12,177
870
12,095
27,253
21,982
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
LilKritical
Amaterasu
19
10 / 3 / 3
15,195
1,085
22,616
28,617
20,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
Los canon
Osiris
19
0 / 11 / 8
12,093
864
8,688
28,412
28,905
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
kozulmarija
Ganesha
20
0 / 14 / 9
12,199
871
3,742
30,245
16,872
Fenrir
maggittus
Fenrir
19
7 / 5 / 6
13,245
946
25,173
23,179
14,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
52
41
Kills
17
17
Deaths
41
78
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
8
9
0.56
W
4
4
14
2.75
W
Anhur
Ad1Sam27
Anhur
4
7
14
1.57
L
Amaterasu
LilKritical
Amaterasu
10
3
3
3.83
L
Osiris
Los canon
Osiris
0
11
8
0.36
W
Tiamat
Ryakkusu
Tiamat
7
4
22
4.5
W
Ah Muzen Cab
Ten of Diamonds
Ah Muzen Cab
17
1
13
23.5
L
Ganesha
kozulmarija
Ganesha
0
14
9
0.32
L
Fenrir
maggittus
Fenrir
7
5
6
2
W
Vamana
xokzz1318
Vamana
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,433
Damage
72,314
77,038
Taken
137,706
56,082
Mitigated
102,342
19,531
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
12,095
4,287
925
4,636
27,253
21,982
0
7,915
19,113
25,896
0
W
8,219
5,811
1,884
1,845
17,763
9,420
0
3,511
14,252
0
14,090
W
Anhur
Ad1Sam27
Anhur
14,633
6,736
0
1,108
14,504
5,488
0
2,233
12,271
0
24,866
L
Amaterasu
LilKritical
Amaterasu
22,616
12,560
468
2,195
28,617
20,323
0
7,933
20,464
0
53,356
L
Osiris
Los canon
Osiris
8,688
5,127
0
0
28,412
28,905
0
8,745
19,567
0
27,772
W
Tiamat
Ryakkusu
Tiamat
35,032
7,575
1,048
4,949
13,111
14,147
0
2,662
10,449
53,141
0
W
Ah Muzen Cab
Ten of Diamonds
Ah Muzen Cab
46,354
25,851
0
4,424
13,560
7,920
0
2,973
10,587
0
73,821
L
Ganesha
kozulmarija
Ganesha
3,742
680
0
0
30,245
16,872
0
6,326
23,669
13,607
0
L
Fenrir
maggittus
Fenrir
25,173
5,219
0
705
23,179
14,260
0
4,113
18,891
0
35,798
W
Vamana
xokzz1318
Vamana
19,195
7,635
0
4,273
18,100
19,107
0
4,458
13,642
0
39,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,246
Gold Earned
64,909
208
Minions Killed
230
4
Camps Cleared
6
1,189,403
Distance Traveled
1,176,221
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,177
870
36
3
0
218,933
0
W
Horus
12,849
918
15
1
1
206,440
0
W
Anhur
12,864
919
23
2
1
194,367
1
L
Amaterasu
15,195
1,085
88
6
5
242,192
0
L
Osiris
12,093
864
53
4
1
198,643
0
W
Tiamat
14,854
1,061
60
4
2
217,876
0
W
Ah Muzen Cab
15,405
1,100
65
5
0
258,160
0
L
Ganesha
12,199
871
13
1
0
211,092
0
L
Fenrir
13,245
946
40
3
0
305,361
0
W
Vamana
14,274
1,020
45
3
0
312,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role