Player Matchup

Bellona
Bellona
ChristianMcGod
Bellona
Level 106
God Stats
1W - 14L
1,109 SR
Queue Stats
200W - 259L
1,445 Elo+
Solo
Neith
Neith
NandoWayne221B
Neith
Level 86
God Stats
19W - 19L
1,519 SR
Queue Stats
105W - 102L
1,556 Elo+
Party 1
Janus
Janus
StarkAuditore02
Janus
Level 96
God Stats
7W - 16L
1,406 SR
Queue Stats
153W - 182L
1,495 Elo+
Party 1
Team Averages
Level 96
1,345 SR
1,499 Elo+

VS

Team Averages
Level 59
1,543 SR
1,462 Elo+
Mulan
Mulan
 
Mulan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Chrodi666
Sol
Level 60
God Stats
61W - 76L
1,457 SR
Queue Stats
66W - 85L
1,329 Elo+
Solo
Danzaburou
Danzaburou
ShadowSickle
Danzaburou
Level 53
God Stats
8W - 7L
1,672 SR
Queue Stats
87W - 87L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,854
571
5,311
11,502
9,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

8
0 / 3 / 1
6,668
556
1,428
5,947
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 5 / 1
7,742
645
7,977
6,656
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 1 / 12
8,232
686
5,533
7,292
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 1 / 8
8,334
695
5,217
9,143
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
ShadowSickle
Danzaburou
12
9 / 0 / 3
9,258
772
8,263
7,996
2,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
12
7
L
1
5
0
0.2
W
3
1
8
7
L
0
3
1
0.17
W
Danzaburou
ShadowSickle
Danzaburou
9
0
3
10.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,716
Damage
19,013
24,105
Taken
24,431
13,004
Mitigated
10,216
3,828
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,533
1,380
0
2,856
7,292
4,678
551
2,480
4,524
0
19,741
L
5,311
587
0
2,402
11,502
9,395
0
2,613
8,639
0
16,636
W
5,217
1,094
158
5,235
9,143
2,668
1,614
2,466
6,461
26,883
0
L
1,428
623
0
956
5,947
1,714
308
1,337
4,485
0
9,398
W
Danzaburou
ShadowSickle
Danzaburou
8,263
2,526
506
1,756
7,996
2,870
1,149
2,567
5,249
0
36,854
L
7,977
246
0
470
6,656
1,895
99
1,287
5,294
32,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,264
Gold Earned
25,824
94
Minions Killed
124
0
Camps Cleared
0
508,430
Distance Traveled
643,084
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,232
686
23
2
0
213,160
3
L
Bellona
6,854
571
15
1
0
189,527
0
W
Sol
8,334
695
37
3
0
198,617
0
L
Neith
6,668
556
22
2
0
122,983
1
W
Danzaburou
9,258
772
64
5
0
231,307
0
L
Janus
7,742
645
57
5
0
195,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role