Player Matchup

Athena
Athena
Aneglhcv8
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Joqsan
Xbalanque
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 155L
1,640 Elo+
Party 1
Chang'e
Chang'e
JulyEstrella
Chang'e
Level 124
God Stats
11W - 7L
1,651 SR
Queue Stats
278W - 237L
1,537 Elo+
Party 1
Cupid
Cupid
Mercy0nlyF
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,755 Elo+
Party 1
Thor
Thor
NanoMePlz6835
Thor
Level 127
God Stats
2W - 9L
1,171 SR
Queue Stats
65W - 61L
1,573 Elo+
Party 1
Team Averages
Level 116
1,464 SR
1,601 Elo+

VS

Team Averages
Level 59
1,518 SR
1,510 Elo+
Kukulkan
Kukulkan
BrokenPK
Kukulkan
Level 31
God Stats
4W - 6L
1,612 SR
Queue Stats
174W - 204L
1,486 Elo+
Party 2
Ao Kuang
Ao Kuang
GratTaTa11
Ao Kuang
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 3
Medusa
Medusa
Kid in a c0rner
Medusa
Level 54
God Stats
6W - 11L
1,500 SR
Queue Stats
70W - 81L
1,500 Elo+
Party 3
Geb
Geb
Mikeanator1
Geb
Level 42
God Stats
16W - 11L
1,500 SR
Queue Stats
60W - 56L
1,500 Elo+
Party 3
Hades
Hades
RaPiDFuze
Hades
Level 137
God Stats
6W - 2L
1,477 SR
Queue Stats
416W - 389L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aneglhcv8
Athena
16
5 / 1 / 6
10,682
593
7,903
13,156
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Joqsan
Xbalanque
17
0 / 0 / 4
10,152
564
9,811
15,145
8,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
JulyEstrella
Chang'e
17
4 / 1 / 3
10,638
591
5,981
9,062
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
18
4 / 1 / 3
11,479
638
14,608
14,074
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 0 / 3
10,484
582
5,468
9,140
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrokenPK
Kukulkan
13
0 / 7 / 0
7,946
441
4,779
12,532
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
GratTaTa11
Ao Kuang
15
3 / 2 / 0
8,983
499
7,531
14,257
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 4 / 1
7,256
403
4,561
8,725
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 2 / 0
7,813
434
4,676
11,862
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
RaPiDFuze
Hades
16
0 / 2 / 0
9,571
532
8,856
15,417
10,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
17
Kills
3
3
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
Aneglhcv8
Athena
5
1
6
8
L
Kukulkan
BrokenPK
Kukulkan
0
7
0
0
L
Ao Kuang
GratTaTa11
Ao Kuang
3
2
0
1.5
W
Xbalanque
Joqsan
Xbalanque
0
0
4
2
W
Chang'e
JulyEstrella
Chang'e
4
1
3
5.5
L
0
4
1
0.13
W
Cupid
4
1
3
5.5
L
0
2
0
0
W
4
0
3
5.5
L
Hades
RaPiDFuze
Hades
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,771
Damage
30,403
60,577
Taken
62,793
30,610
Mitigated
33,086
32,111
Healing
20,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aneglhcv8
Athena
7,903
2,255
0
2,869
13,156
9,625
141
4,774
8,382
30,225
0
L
Kukulkan
BrokenPK
Kukulkan
4,779
878
0
2,959
12,532
4,647
0
5,779
6,573
50,183
0
L
Ao Kuang
GratTaTa11
Ao Kuang
7,531
1,238
0
3,507
14,257
5,570
0
3,373
10,760
65,469
0
W
Xbalanque
Joqsan
Xbalanque
9,811
5,452
0
5,282
15,145
8,387
415
8,615
6,530
0
75,516
W
Chang'e
JulyEstrella
Chang'e
5,981
921
2,978
5,650
9,062
3,346
455
3,943
5,119
79,067
0
L
4,561
2,091
0
1,374
8,725
2,872
0
1,049
7,676
0
36,821
W
Cupid
14,608
9,344
405
10,461
14,074
5,269
3,341
5,606
8,468
0
82,339
L
4,676
645
0
2,207
11,862
9,261
0
2,198
9,638
33,797
0
W
5,468
1,475
0
4,466
9,140
3,983
0
3,035
6,105
0
72,628
L
Hades
RaPiDFuze
Hades
8,856
677
69
10,011
15,417
10,736
38
1,155
14,262
74,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,435
Gold Earned
41,569
575
Minions Killed
499
0
Camps Cleared
0
1,799,962
Distance Traveled
1,634,703
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,682
593
43
2
0
383,078
3
L
Kukulkan
7,946
441
98
5
0
283,722
3
L
Ao Kuang
8,983
499
108
6
0
368,710
1
W
Xbalanque
10,152
564
113
6
0
328,731
2
W
Chang'e
10,638
591
156
9
0
368,378
4
L
Medusa
7,256
403
67
4
0
321,468
3
W
Cupid
11,479
638
152
8
0
302,353
4
L
Geb
7,813
434
53
3
0
347,442
5
W
Thor
10,484
582
111
6
0
417,422
3
L
Hades
9,571
532
173
10
0
313,361
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role