Player Matchup

Anubis
Anubis
AngelWommy
Anubis
Level 25
God Stats
3W - 2L
1,495 SR
Queue Stats
60W - 52L
1,464 Elo+
Solo
Skadi
Skadi
I--SaLaMi--l
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Awilix
Awilix
Ipromise im new
Awilix
Level 11
God Stats
3W - 1L
1,797 SR
Queue Stats
11W - 6L
1,873 Elo+
Solo
Khepri
Khepri
Migtitans11
Khepri
Level 27
God Stats
1W - 0L
1,264 SR
Queue Stats
39W - 35L
1,547 Elo+
Solo
Bacchus
Bacchus
PixelatedAggress
Bacchus
Level 25
God Stats
1W - 1L
1,472 SR
Queue Stats
13W - 9L
1,552 Elo+
Solo
Team Averages
Level 19
1,505 SR
1,587 Elo+

VS

Team Averages
Level 22
1,461 SR
1,390 Elo+
Kuzenbo
Kuzenbo
Duhbununuman
Kuzenbo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,408 Elo+
Party 1
Fenrir
Fenrir
FreakinDavey
Fenrir
Level 26
God Stats
4W - 8L
1,500 SR
Queue Stats
137W - 156L
1,422 Elo+
Party 1
Poseidon
Poseidon
WH15P3R1NGx3Y3
Poseidon
Level 26
God Stats
1W - 1L
1,642 SR
Queue Stats
66W - 83L
1,372 Elo+
Party 1
Apollo
Apollo
XxLife0nStandby
Apollo
Level 28
God Stats
1W - 2L
1,271 SR
Queue Stats
90W - 115L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
thePT2019
Sun Wukong
Level 17
God Stats
9W - 7L
1,394 SR
Queue Stats
30W - 30L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AngelWommy
Anubis
20
11 / 6 / 10
15,241
544
20,928
18,400
9,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 7 / 1
13,932
498
16,291
16,807
9,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
28 / 0 / 5
17,326
619
37,938
20,342
13,406
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
19
3 / 3 / 10
12,249
437
6,235
18,485
20,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 7 / 9
12,007
429
11,731
21,836
24,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Duhbununuman
Kuzenbo
17
2 / 8 / 2
10,776
385
7,390
24,337
24,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
17
4 / 8 / 6
11,423
408
8,535
25,124
10,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
16
5 / 13 / 5
10,606
379
15,350
21,119
5,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 13 / 3
11,391
407
11,018
22,677
7,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
thePT2019
Sun Wukong
16
3 / 9 / 4
11,300
404
8,878
27,049
25,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
50
Kills
22
23
Deaths
51
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
AngelWommy
Anubis
11
6
10
2.67
L
Kuzenbo
Duhbununuman
Kuzenbo
2
8
2
0.38
L
Fenrir
4
8
6
0.88
W
6
7
1
0.93
W
28
0
5
30.5
W
Khepri
3
3
10
2.67
W
2
7
9
0.93
L
Poseidon
5
13
5
0.58
L
8
13
3
0.73
L
Sun Wukong
thePT2019
Sun Wukong
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,123
Damage
51,171
95,870
Taken
120,306
77,044
Mitigated
72,469
12,613
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AngelWommy
Anubis
20,928
632
735
5,637
18,400
9,684
7,288
7,064
10,766
113,238
0
L
Kuzenbo
Duhbununuman
Kuzenbo
7,390
3,211
0
4,166
24,337
24,113
326
6,604
17,733
34,617
0
L
Fenrir
8,535
2,967
0
1,504
25,124
10,015
0
7,604
17,520
0
52,045
W
16,291
10,055
0
3,360
16,807
9,389
6,301
4,370
12,300
0
91,851
W
37,938
16,234
0
0
20,342
13,406
723
1,361
18,933
0
164,958
W
Khepri
6,235
1,209
0
1,270
18,485
20,262
470
4,357
12,092
46,430
0
W
11,731
1,136
0
1,611
21,836
24,303
1,208
4,229
17,159
40,755
0
L
Poseidon
15,350
2,341
0
0
21,119
5,436
0
9,413
11,706
48,313
0
L
11,018
7,284
0
0
22,677
7,572
3,071
8,201
14,476
0
53,129
L
Sun Wukong
thePT2019
Sun Wukong
8,878
2,394
0
259
27,049
25,333
526
7,072
19,977
0
54,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,755
Gold Earned
55,496
646
Minions Killed
391
0
Camps Cleared
0
2,581,871
Distance Traveled
2,255,584
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,241
544
183
7
0
412,703
6
L
Kuzenbo
10,776
385
51
2
0
486,048
1
L
Fenrir
11,423
408
85
3
0
405,659
0
W
Skadi
13,932
498
147
5
0
500,223
0
W
Awilix
17,326
619
200
7
0
602,372
1
W
Khepri
12,249
437
57
2
0
525,525
4
W
Bacchus
12,007
429
59
2
0
541,048
0
L
Poseidon
10,606
379
67
2
0
449,464
5
L
Apollo
11,391
407
81
3
0
445,896
4
L
Sun Wukong
11,300
404
107
4
0
468,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role