Player Matchup

Cernunnos
Cernunnos
Fredov
Cernunnos
Level 23
God Stats
5W - 6L
1,215 SR
Queue Stats
49W - 72L
1,344 Elo+
Solo
Sol
Sol
Los canon
Sol
Level 17
God Stats
0W - 3L
1,192 SR
Queue Stats
19W - 28L
1,217 Elo+
Solo
Neith
Neith
XxHyperQueenxX
Neith
Level 11
God Stats
31W - 42L
1,500 SR
Queue Stats
1,038W - 1,176L
1,309 Elo+
Solo
Tiamat
Tiamat
captain_bomber44
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,315 Elo+
Solo
Ymir
Ymir
kozulmarija
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,297 Elo+
Solo
Team Averages
Level 16
1,381 SR
1,296 Elo+

VS

Team Averages
Level 18
1,551 SR
1,458 Elo+
Ra
Ra
AK Sharpshooter
Ra
Level 12
God Stats
8W - 10L
1,357 SR
Queue Stats
45W - 41L
1,369 Elo+
Solo
Neith
Neith
Pachuco553
Neith
Level 16
God Stats
116W - 104L
1,409 SR
Queue Stats
123W - 120L
1,278 Elo+
Solo
Thor
Thor
Pilot569
Thor
Level 23
God Stats
34W - 29L
1,524 SR
Queue Stats
37W - 34L
1,403 Elo+
Party 1
Guan Yu
Guan Yu
The8thHokage605
Guan Yu
Level 7
God Stats
17W - 7L
1,889 SR
Queue Stats
27W - 34L
1,788 Elo+
Party 1
Bacchus
Bacchus
mostlymorose252
Bacchus
Level 34
God Stats
32W - 28L
1,578 SR
Queue Stats
51W - 49L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fredov
Cernunnos
16
2 / 3 / 0
10,803
900
15,033
20,428
8,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 3 / 1
10,240
853
11,297
10,862
3,992
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
0 / 9 / 1
9,749
812
8,480
19,360
7,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 9 / 3
10,154
846
9,031
18,292
9,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 13 / 0
9,781
815
2,194
24,154
10,383
Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 19
11,932
994
22,985
8,131
3,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
18
6 / 0 / 12
11,373
948
9,672
5,156
2,574
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
18
9 / 3 / 13
12,268
1,022
17,345
18,149
9,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 0 / 19
12,949
1,079
17,712
16,883
19,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 0 / 19
12,571
1,048
14,338
9,716
12,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
119
3
Kills
37
37
Deaths
3
5
Assists
82
Player
Kills
Deaths
Assists
KDA
W
5
0
19
14.5
L
Cernunnos
Fredov
Cernunnos
2
3
0
0.67
L
1
3
1
0.5
W
Neith
6
0
12
12
W
Thor
9
3
13
5.17
W
11
0
19
20.5
L
0
9
1
0.06
L
0
9
3
0.17
L
0
13
0
0
W
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,035
Damage
82,052
93,096
Taken
58,035
39,533
Mitigated
47,671
7,550
Healing
14,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,985
977
2,598
137
8,131
3,416
0
3,473
4,658
47,694
0
L
Cernunnos
Fredov
Cernunnos
15,033
8,062
0
2,218
20,428
8,236
0
6,714
13,714
0
51,155
L
11,297
5,209
0
2,417
10,862
3,992
0
5,542
5,320
28,621
0
W
Neith
9,672
5,975
0
2,379
5,156
2,574
0
2,619
2,537
0
23,235
W
Thor
17,345
8,321
0
342
18,149
9,307
0
7,027
10,553
0
29,424
W
17,712
4,402
4,628
4,388
16,883
19,910
0
6,340
10,543
0
38,192
L
8,480
4,101
0
1,056
19,360
7,016
0
9,858
9,502
0
18,362
L
9,031
1,617
0
1,859
18,292
9,906
0
8,396
9,896
17,703
0
L
2,194
869
0
0
24,154
10,383
0
6,813
17,341
12,343
0
W
14,338
1,475
0
0
9,716
12,464
0
3,063
6,653
29,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,727
Gold Earned
61,093
159
Minions Killed
215
3
Camps Cleared
6
868,262
Distance Traveled
1,130,218
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,932
994
76
6
1
235,942
0
L
Cernunnos
10,803
900
65
5
2
154,617
0
L
Sol
10,240
853
40
3
1
160,786
0
W
Neith
11,373
948
30
3
3
163,799
0
W
Thor
12,268
1,022
24
2
0
200,000
0
W
Guan Yu
12,949
1,079
52
4
2
282,903
3
L
Neith
9,749
812
15
1
0
217,882
0
L
Tiamat
10,154
846
16
1
0
173,575
0
L
Ymir
9,781
815
23
2
0
161,402
0
W
Bacchus
12,571
1,048
33
3
0
247,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role