Player Matchup

Cupid
Cupid
Dicoterror
Cupid
Level 137
God Stats
13W - 14L
1,528 SR
Queue Stats
181W - 153L
1,630 Elo+
Party 2
Ne Zha
Ne Zha
MyWkeyIsOP
Ne Zha
Level 29
God Stats
3W - 0L
1,518 SR
Queue Stats
7W - 1L
1,824 Elo+
Party 2
Zhong Kui
Zhong Kui
gloogurt
Zhong Kui
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 61
1,515 SR
1,652 Elo+

VS

Team Averages
Level 79
1,565 SR
1,519 Elo+
Mulan
Mulan
CrescentxCloud
Mulan
Level 109
God Stats
5W - 4L
1,592 SR
Queue Stats
345W - 263L
1,563 Elo+
Party 1
Thoth
Thoth
CrescentxRiku
Thoth
Level 121
God Stats
10W - 9L
1,602 SR
Queue Stats
203W - 150L
1,597 Elo+
Party 1
Ullr
Ullr
pinky232
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
5 / 1 / 8
8,620
784
5,912
5,954
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
MyWkeyIsOP
Ne Zha
12
5 / 2 / 8
9,255
841
8,448
12,456
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
gloogurt
Zhong Kui
12
4 / 2 / 8
8,233
748
5,108
6,878
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 2
8,073
734
5,587
10,151
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 2 / 2
8,116
738
8,638
4,952
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
0 / 5 / 3
7,117
647
3,212
8,270
2,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
2
2
2
1.5
W
Cupid
5
1
8
9
W
Ne Zha
MyWkeyIsOP
Ne Zha
5
2
8
4.5
W
Zhong Kui
gloogurt
Zhong Kui
4
2
8
4
L
Ullr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,468
Damage
17,437
25,288
Taken
23,373
13,331
Mitigated
11,775
10,247
Healing
1,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,587
1,631
0
733
10,151
7,743
158
3,106
7,045
0
20,158
L
8,638
177
0
621
4,952
1,317
523
710
4,242
39,059
0
W
Cupid
5,912
2,194
487
2,463
5,954
1,683
652
2,667
3,037
0
31,695
W
Ne Zha
MyWkeyIsOP
Ne Zha
8,448
938
0
5,027
12,456
7,526
228
3,660
8,315
0
32,052
W
Zhong Kui
gloogurt
Zhong Kui
5,108
555
0
2,270
6,878
4,122
527
1,826
4,787
20,840
0
L
Ullr
3,212
1,581
0
303
8,270
2,715
808
1,375
6,895
0
16,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,108
Gold Earned
23,306
127
Minions Killed
135
0
Camps Cleared
0
648,563
Distance Traveled
561,044
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,073
734
30
3
0
199,271
3
L
Thoth
8,116
738
77
7
0
193,090
0
W
Cupid
8,620
784
69
6
0
201,866
0
W
Ne Zha
9,255
841
25
2
0
233,607
2
W
Zhong Kui
8,233
748
33
3
0
213,090
0
L
Ullr
7,117
647
28
3
0
168,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role