Player Matchup

Nike
Nike
ARedSpectre
Nike
Level 116
God Stats
26W - 17L
1,542 SR
Queue Stats
94W - 80L
1,416 Elo+
Solo
Hades
Hades
Andoromad2
Hades
Level 39
God Stats
55W - 52L
1,653 SR
Queue Stats
143W - 194L
1,452 Elo+
Solo
Ymir
Ymir
LAKAI818108
Ymir
Level 17
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Sol
Sol
MercsOdyssey
Sol
Level 61
God Stats
0W - 1L
1,436 SR
Queue Stats
5W - 6L
1,466 Elo+
Party 2
Serqet
Serqet
pablo1424567866
Serqet
Level 127
God Stats
2W - 2L
1,460 SR
Queue Stats
67W - 78L
1,582 Elo+
Solo
Team Averages
Level 72
1,489 SR
1,442 Elo+

VS

Team Averages
Level 62
1,596 SR
1,633 Elo+
Susano
Susano
ChangEIsDaddy
Susano
Level 66
God Stats
2W - 0L
1,766 SR
Queue Stats
169W - 104L
1,645 Elo+
Party 1
Cupid
Cupid
DSunaKara
Cupid
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JimmyBimy
King Arthur
Level 29
God Stats
3W - 0L
1,325 SR
Queue Stats
105W - 63L
1,687 Elo+
Party 1
Artio
Artio
Taco4Remix42
Artio
Level 67
God Stats
4W - 0L
1,630 SR
Queue Stats
182W - 113L
1,651 Elo+
Party 1
Ra
Ra
TheNakedTorta
Ra
Level 58
God Stats
6W - 1L
1,756 SR
Queue Stats
129W - 87L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,119
738
3,989
8,677
6,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
13
0 / 8 / 3
7,021
638
7,769
16,506
9,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 3
6,886
626
1,346
9,648
6,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 6 / 1
8,510
774
13,744
10,157
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 8 / 0
7,039
640
3,555
11,672
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 2 / 5
11,983
1,089
16,934
9,276
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
DSunaKara
Cupid
14
1 / 1 / 12
8,145
740
4,620
5,721
1,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
JimmyBimy
King Arthur
14
3 / 0 / 11
8,683
789
4,477
7,910
5,852
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 1 / 15
9,809
892
10,648
15,076
16,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 10
9,163
833
9,169
8,160
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
6
Kills
28
28
Deaths
6
8
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
L
Hades
0
8
3
0.19
W
16
2
5
9.25
W
Cupid
DSunaKara
Cupid
1
1
12
7
W
King Arthur
JimmyBimy
King Arthur
3
0
11
8.5
L
0
6
3
0.25
L
3
6
1
0.58
W
4
1
15
11.5
W
4
2
10
4.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,403
Damage
45,848
56,660
Taken
46,143
30,368
Mitigated
32,345
6,146
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,989
359
0
320
8,677
6,040
0
2,454
6,157
0
17,106
L
Hades
7,769
42
0
2,586
16,506
9,335
0
5,833
10,517
20,156
0
W
16,934
4,291
0
512
9,276
4,119
120
3,221
5,784
0
39,542
W
Cupid
DSunaKara
Cupid
4,620
2,544
308
1,400
5,721
1,971
299
4,311
1,258
0
19,981
W
King Arthur
JimmyBimy
King Arthur
4,477
957
0
1,090
7,910
5,852
338
2,970
4,940
0
19,469
L
1,346
201
0
185
9,648
6,518
0
3,271
6,255
8,677
0
L
13,744
4,116
0
1,580
10,157
3,298
0
4,114
5,883
30,342
1,134
W
10,648
1,676
1,320
4,663
15,076
16,865
509
7,192
7,788
20,638
0
W
9,169
861
2,275
2,705
8,160
3,538
0
5,238
2,646
35,728
0
L
3,555
488
0
1,475
11,672
5,177
0
3,642
7,884
0
16,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,575
Gold Earned
47,783
179
Minions Killed
252
5
Camps Cleared
8
847,779
Distance Traveled
1,044,776
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,119
738
43
4
1
215,960
3
L
Hades
7,021
638
29
3
2
161,065
0
W
Susano
11,983
1,089
70
6
4
217,133
1
W
Cupid
8,145
740
48
4
0
200,443
2
W
King Arthur
8,683
789
28
3
1
194,087
0
L
Ymir
6,886
626
21
2
0
117,554
0
L
Sol
8,510
774
45
4
1
180,581
1
W
Artio
9,809
892
23
2
0
214,853
1
W
Ra
9,163
833
83
8
3
218,260
1
L
Serqet
7,039
640
41
4
1
172,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role