Player Matchup

Nemesis
Nemesis
Aneglhcv8
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Joqsan
Ares
Level 155
God Stats
3W - 0L
1,917 SR
Queue Stats
96W - 52L
1,662 Elo+
Party 2
Cernunnos
Cernunnos
JulyEstrella
Cernunnos
Level 124
God Stats
1W - 2L
1,495 SR
Queue Stats
117W - 76L
1,619 Elo+
Party 2
Cerberus
Cerberus
Mercy0nlyF
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 16L
1,688 Elo+
Party 2
Chang'e
Chang'e
NanoMePlz6835
Chang'e
Level 127
God Stats
2W - 0L
1,274 SR
Queue Stats
87W - 36L
1,698 Elo+
Party 2
Team Averages
Level 116
1,537 SR
1,633 Elo+

VS

Team Averages
Level 80
1,448 SR
1,553 Elo+
Sylvanus
Sylvanus
AKingAtHeart
Sylvanus
Level 136
God Stats
2W - 3L
1,440 SR
Queue Stats
129W - 99L
1,741 Elo+
Party 1
Vamana
Vamana
EnchantedFlames
Vamana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,495 Elo+
Party 3
Izanami
Izanami
Gualt
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,495 Elo+
Party 3
Artio
Artio
Zarareis
Artio
Level 160
God Stats
1W - 1L
1,299 SR
Queue Stats
88W - 64L
1,620 Elo+
Party 1
Fenrir
Fenrir
xFeedxMorex
Fenrir
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 71L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aneglhcv8
Nemesis
14
5 / 4 / 18
9,576
798
10,320
14,049
9,814
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Joqsan
Ares
16
8 / 2 / 20
10,799
900
11,655
18,714
27,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
JulyEstrella
Cernunnos
17
3 / 1 / 23
10,235
853
15,998
11,581
6,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Mercy0nlyF
Cerberus
17
9 / 2 / 20
10,578
882
17,812
19,256
22,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
18
7 / 3 / 18
10,735
895
24,560
17,149
8,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AKingAtHeart
Sylvanus
16
2 / 3 / 6
8,954
746
12,472
21,162
19,068
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 11 / 6
8,463
705
11,068
19,256
12,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Gualt
Izanami
15
2 / 8 / 4
8,633
719
13,796
12,634
4,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Artio
Zarareis
Artio
15
1 / 5 / 9
9,254
771
9,237
22,979
24,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
15
5 / 5 / 5
9,390
783
5,544
17,588
17,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
42
32
Kills
12
12
Deaths
32
99
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AKingAtHeart
Sylvanus
2
3
6
1.67
W
Nemesis
Aneglhcv8
Nemesis
5
4
18
3.5
L
2
11
6
0.45
L
Izanami
Gualt
Izanami
2
8
4
0.5
W
Ares
Joqsan
Ares
8
2
20
9
W
Cernunnos
JulyEstrella
Cernunnos
3
1
23
14.5
W
Cerberus
Mercy0nlyF
Cerberus
9
2
20
9.5
W
Chang'e
7
3
18
5.33
L
Artio
Zarareis
Artio
1
5
9
1.1
L
Fenrir
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,345
Damage
52,117
80,749
Taken
93,619
75,393
Mitigated
78,490
42,652
Healing
32,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AKingAtHeart
Sylvanus
12,472
1,637
7,287
7,570
21,162
19,068
124
10,593
10,320
18,616
0
W
Nemesis
Aneglhcv8
Nemesis
10,320
4,284
2,956
2,768
14,049
9,814
607
4,719
9,330
0
13,175
L
11,068
4,359
0
2,931
19,256
12,331
114
12,455
6,801
114
23,467
L
Izanami
Gualt
Izanami
13,796
9,197
671
562
12,634
4,715
686
6,875
5,598
0
27,466
W
Ares
Joqsan
Ares
11,655
352
810
1,942
18,714
27,362
216
3,676
15,038
14,568
0
W
Cernunnos
JulyEstrella
Cernunnos
15,998
7,058
2,148
2,698
11,581
6,436
3,065
2,775
8,806
0
33,498
W
Cerberus
Mercy0nlyF
Cerberus
17,812
729
2,038
9,333
19,256
22,818
511
5,491
13,765
25,448
0
W
Chang'e
24,560
2,094
10,052
7,907
17,149
8,963
640
5,216
11,933
47,487
0
L
Artio
Zarareis
Artio
9,237
452
4,283
5,134
22,979
24,847
196
13,221
9,758
18,098
0
L
Fenrir
5,544
1,104
1,405
2,496
17,588
17,529
50
10,473
7,115
54
11,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,923
Gold Earned
44,694
134
Minions Killed
72
0
Camps Cleared
0
1,005,661
Distance Traveled
972,151
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,954
746
4
0
0
204,109
0
W
Nemesis
9,576
798
10
1
0
210,330
0
L
Vamana
8,463
705
20
2
0
183,185
2
L
Izanami
8,633
719
28
2
0
185,337
0
W
Ares
10,799
900
2
0
0
208,657
0
W
Cernunnos
10,235
853
40
3
0
177,370
0
W
Cerberus
10,578
882
19
2
0
196,149
0
W
Chang'e
10,735
895
63
5
0
213,155
0
L
Artio
9,254
771
5
0
0
226,263
3
L
Fenrir
9,390
783
15
1
0
173,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role