Player Matchup

Pele
Pele
AC WolF v7
Pele
Level 27
God Stats
2W - 2L
1,561 SR
Queue Stats
72W - 70L
1,352 Elo+
Party 2
Odin
Odin
Alimohammad
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,226 Elo+
Solo
Fafnir
Fafnir
Artensca
Fafnir
Level 19
God Stats
4W - 5L
1,457 SR
Queue Stats
108W - 121L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Final_Fear27
Danzaburou
Level 29
God Stats
15W - 11L
1,467 SR
Queue Stats
15W - 13L
1,340 Elo+
Solo
Eset
Eset
Too Impressive
Eset
Level 29
God Stats
2W - 2L
1,594 SR
Queue Stats
90W - 83L
1,410 Elo+
Party 2
Team Averages
Level 24
1,516 SR
1,346 Elo+

VS

Team Averages
Level 22
1,467 SR
1,461 Elo+
Nike
Nike
Ayemos
Nike
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 58L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
MACHOMAN3601234
Heimdallr
Level 22
God Stats
12W - 11L
1,529 SR
Queue Stats
71W - 77L
1,443 Elo+
Solo
Fafnir
Fafnir
PandaCaneee
Fafnir
Level 39
God Stats
17W - 22L
1,463 SR
Queue Stats
118W - 116L
1,456 Elo+
Party 1
Freya
Freya
ShockyRock
Freya
Level 46
God Stats
17W - 22L
1,341 SR
Queue Stats
219W - 229L
1,408 Elo+
Party 1
Nemesis
Nemesis
Yuiake
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
9,948
497
5,971
14,255
5,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 7 / 3
7,808
390
5,023
12,597
8,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Artensca
Fafnir
11
3 / 7 / 3
9,197
460
7,081
20,960
24,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Final_Fear27
Danzaburou
13
4 / 5 / 3
9,119
456
13,709
11,740
4,213
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 8 / 2
8,937
447
15,201
12,066
4,629
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ayemos
Nike
16
7 / 0 / 8
10,661
533
11,126
16,679
13,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
MACHOMAN3601234
Heimdallr
15
9 / 3 / 7
10,272
514
15,704
12,695
4,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
13
2 / 5 / 15
10,114
506
7,517
16,216
15,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
17
12 / 1 / 12
10,728
536
16,224
17,947
6,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Yuiake
Nemesis
12
0 / 5 / 7
7,872
394
3,408
11,679
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
14
Kills
30
31
Deaths
14
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
1
7
3
0.36
L
Fafnir
Artensca
Fafnir
3
7
3
0.64
W
Nike
Ayemos
Nike
7
0
8
11
L
Danzaburou
Final_Fear27
Danzaburou
4
5
3
1.1
W
Heimdallr
MACHOMAN3601234
Heimdallr
9
3
7
4.17
W
Fafnir
2
5
15
1.9
W
Freya
12
1
12
18
L
4
8
2
0.63
W
Nemesis
Yuiake
Nemesis
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,985
Damage
53,979
71,618
Taken
75,216
47,467
Mitigated
44,574
12,673
Healing
31,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,971
1,884
0
5,704
14,255
5,215
4,994
3,647
10,508
0
56,773
L
5,023
389
0
225
12,597
8,580
0
7,678
4,869
0
20,615
L
Fafnir
Artensca
Fafnir
7,081
1,828
0
2,886
20,960
24,830
0
7,963
12,772
18,828
0
W
Nike
Ayemos
Nike
11,126
1,814
0
5,870
16,679
13,508
2,338
4,072
12,298
10,413
49,088
L
Danzaburou
Final_Fear27
Danzaburou
13,709
6,538
235
2,209
11,740
4,213
0
3,750
7,865
0
48,970
W
Heimdallr
MACHOMAN3601234
Heimdallr
15,704
9,825
0
4,591
12,695
4,867
2,839
5,359
7,165
0
55,939
W
Fafnir
7,517
2,100
687
4,664
16,216
15,335
812
1,837
14,168
19,252
0
W
Freya
16,224
6,600
699
13,230
17,947
6,598
505
7,037
10,426
55,463
0
L
15,201
1,189
321
1,093
12,066
4,629
0
2,768
9,161
45,269
0
W
Nemesis
Yuiake
Nemesis
3,408
750
0
1,862
11,679
4,266
400
3,036
8,477
0
30,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,009
Gold Earned
49,647
324
Minions Killed
368
0
Camps Cleared
0
1,742,706
Distance Traveled
1,854,996
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,948
497
105
5
0
349,500
1
L
Odin
7,808
390
34
2
0
348,627
0
L
Fafnir
9,197
460
24
1
0
342,646
0
W
Nike
10,661
533
127
6
0
327,105
3
L
Danzaburou
9,119
456
86
4
0
340,090
4
W
Heimdallr
10,272
514
90
5
0
338,046
2
W
Fafnir
10,114
506
24
1
0
387,400
0
W
Freya
10,728
536
81
4
0
373,203
0
L
Eset
8,937
447
75
4
0
361,843
0
W
Nemesis
7,872
394
46
2
0
429,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role