Player Matchup

Izanami
Izanami
Francamiolo
Izanami
Level 41
God Stats
5W - 5L
1,698 SR
Queue Stats
84W - 105L
1,505 Elo+
Party 1
Nike
Nike
Olafino44
Nike
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,010 Elo+
Solo
Freya
Freya
Sacling
Freya
Level 28
God Stats
6W - 9L
1,295 SR
Queue Stats
102W - 112L
1,447 Elo+
Solo
Agni
Agni
mambokings060
Agni
Level 23
God Stats
14W - 9L
1,747 SR
Queue Stats
52W - 68L
1,394 Elo+
Party 1
Ymir
Ymir
pallia_8
Ymir
Level 22
God Stats
5W - 13L
1,676 SR
Queue Stats
167W - 209L
1,396 Elo+
Party 1
Team Averages
Level 24
1,583 SR
1,350 Elo+

VS

Team Averages
Level 19
1,533 SR
1,370 Elo+
Yemoja
Yemoja
Mythosweet
Yemoja
Level 28
God Stats
6W - 7L
1,659 SR
Queue Stats
84W - 106L
1,316 Elo+
Solo
Ra
Ra
RotRAMPAGE
Ra
Level 29
God Stats
48W - 57L
1,506 SR
Queue Stats
86W - 102L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
Senpkai
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,252 Elo+
Solo
Mercury
Mercury
StunTime24
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
casll
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Francamiolo
Izanami
20
18 / 3 / 4
16,276
626
31,644
21,121
9,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nike
16
1 / 2 / 8
10,869
418
1,867
17,838
10,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
Sacling
Freya
20
4 / 0 / 7
14,939
575
5,888
14,086
9,457
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 2 / 7
14,551
560
26,609
16,141
7,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
17
3 / 2 / 11
11,682
449
4,046
19,958
18,096
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Mythosweet
Yemoja
18
3 / 2 / 3
11,862
456
17,193
18,418
15,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
1 / 6 / 0
12,118
466
10,314
17,518
7,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Senpkai
Erlang Shen
17
4 / 5 / 2
11,166
429
9,343
24,668
11,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
StunTime24
Mercury
15
0 / 8 / 2
9,807
377
5,554
16,138
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
casll
Medusa
13
1 / 16 / 0
8,950
344
7,932
21,566
7,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
35
Kills
9
9
Deaths
37
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Francamiolo
Izanami
18
3
4
6.67
L
Yemoja
Mythosweet
Yemoja
3
2
3
2.25
W
Nike
1
2
8
2.5
L
1
6
0
0.17
W
Freya
Sacling
Freya
4
0
7
7.5
L
Erlang Shen
Senpkai
Erlang Shen
4
5
2
1
L
Mercury
StunTime24
Mercury
0
8
2
0.13
L
Medusa
casll
Medusa
1
16
0
0.06
W
9
2
7
6.25
W
Ymir
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,054
Damage
50,336
89,144
Taken
98,308
54,376
Mitigated
48,700
31,548
Healing
19,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Francamiolo
Izanami
31,644
24,490
0
5,308
21,121
9,347
3,167
4,599
16,388
0
159,556
L
Yemoja
Mythosweet
Yemoja
17,193
2,321
2,094
2,955
18,418
15,640
806
6,846
11,312
61,016
0
W
Nike
1,867
1,355
0
5,206
17,838
10,261
262
7,111
10,535
0
19,640
L
10,314
921
300
4,753
17,518
7,750
410
6,736
10,370
102,812
0
W
Freya
Sacling
Freya
5,888
2,486
0
11,299
14,086
9,457
4,924
1,021
13,023
126,974
0
L
Erlang Shen
Senpkai
Erlang Shen
9,343
6,346
390
7,489
24,668
11,843
0
9,206
15,114
0
62,108
L
Mercury
StunTime24
Mercury
5,554
2,424
0
1,826
16,138
6,217
454
3,391
12,630
0
52,759
L
Medusa
casll
Medusa
7,932
4,535
0
0
21,566
7,250
0
9,036
12,112
0
30,649
W
26,609
1,342
634
4,853
16,141
7,215
3,963
5,023
10,852
107,336
0
W
Ymir
4,046
1,270
0
4,248
19,958
18,096
228
9,089
10,839
34,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,317
Gold Earned
53,903
730
Minions Killed
513
0
Camps Cleared
0
2,296,679
Distance Traveled
2,145,672
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,276
626
229
9
0
494,108
2
L
Yemoja
11,862
456
75
3
0
442,686
2
W
Nike
10,869
418
40
2
0
357,250
0
L
Ra
12,118
466
201
8
0
422,684
14
W
Freya
14,939
575
228
9
0
491,775
3
L
Erlang Shen
11,166
429
104
4
0
484,842
0
L
Mercury
9,807
377
87
3
0
443,080
0
L
Medusa
8,950
344
46
2
0
352,380
6
W
Agni
14,551
560
182
7
0
484,420
0
W
Ymir
11,682
449
51
2
0
469,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role