Player Matchup

Chang'e
Chang'e
BlitzBizcut
Chang'e
Level 125
God Stats
2W - 0L
1,447 SR
Queue Stats
33W - 45L
1,334 Elo+
Party 3
Danzaburou
Danzaburou
LocalMilkMan
Danzaburou
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 24L
1,632 Elo+
Party 2
Hercules
Hercules
XxAGWolfxX
Hercules
Level 160
God Stats
2W - 2L
1,548 SR
Queue Stats
42W - 54L
1,384 Elo+
Solo
Ah Puch
Ah Puch
neonWINDx
Ah Puch
Level 127
God Stats
1W - 0L
1,210 SR
Queue Stats
8W - 8L
1,422 Elo+
Party 3
Cabrakan
Cabrakan
paninifruitcake
Cabrakan
Level 94
God Stats
17W - 14L
1,448 SR
Queue Stats
144W - 136L
1,629 Elo+
Party 2
Team Averages
Level 105
1,431 SR
1,480 Elo+

VS

Team Averages
Level 90
1,532 SR
1,433 Elo+
Artemis
Artemis
Fróstmourne
Artemis
Level 17
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 5L
1,333 Elo+
Party 1
Neith
Neith
Mikela12
Neith
Level 29
God Stats
3W - 9L
1,478 SR
Queue Stats
5W - 13L
1,309 Elo+
Party 1
Sun Wukong
Sun Wukong
NemoOnRoids
Sun Wukong
Level 123
God Stats
0W - 1L
1,729 SR
Queue Stats
16W - 22L
1,548 Elo+
Solo
Nox
Nox
iJinxU
Nox
Level 134
God Stats
7W - 8L
1,594 SR
Queue Stats
570W - 571L
1,426 Elo+
Solo
Terra
Terra
javierjackson5
Terra
Level 146
God Stats
7W - 5L
1,588 SR
Queue Stats
82W - 82L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlitzBizcut
Chang'e
20
5 / 3 / 12
13,574
754
12,090
18,588
8,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
LocalMilkMan
Danzaburou
20
10 / 3 / 11
15,092
838
27,126
15,004
8,260
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
XxAGWolfxX
Hercules
19
5 / 1 / 7
12,842
713
14,045
18,746
20,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
neonWINDx
Ah Puch
20
7 / 3 / 12
13,867
770
21,023
10,687
4,700
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
19
3 / 3 / 12
13,750
764
8,535
15,188
17,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fróstmourne
Artemis
16
0 / 14 / 2
9,985
555
7,250
21,103
8,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Mikela12
Neith
19
1 / 3 / 3
11,840
658
10,518
16,257
7,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
NemoOnRoids
Sun Wukong
19
3 / 7 / 5
11,560
642
12,121
20,401
21,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nox
iJinxU
Nox
19
4 / 5 / 2
13,296
739
13,069
11,900
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 1 / 6
13,999
778
14,829
25,208
38,442
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
30
Kills
13
13
Deaths
30
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BlitzBizcut
Chang'e
5
3
12
3.67
L
Artemis
Fróstmourne
Artemis
0
14
2
0.07
W
Danzaburou
LocalMilkMan
Danzaburou
10
3
11
5.17
L
Neith
Mikela12
Neith
1
3
3
0.83
L
Sun Wukong
NemoOnRoids
Sun Wukong
3
7
5
0.79
W
Hercules
XxAGWolfxX
Hercules
5
1
7
8.5
L
Nox
iJinxU
Nox
4
5
2
1
L
5
1
6
8
W
Ah Puch
neonWINDx
Ah Puch
7
3
12
4.33
W
Cabrakan
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,819
Damage
57,787
78,213
Taken
94,869
59,103
Mitigated
82,144
27,202
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BlitzBizcut
Chang'e
12,090
594
5,491
8,615
18,588
8,187
887
7,340
11,248
48,353
0
L
Artemis
Fróstmourne
Artemis
7,250
2,812
474
1,442
21,103
8,977
186
10,383
10,557
0
28,402
W
Danzaburou
LocalMilkMan
Danzaburou
27,126
13,708
0
4,625
15,004
8,260
5,497
5,115
9,889
0
80,396
L
Neith
Mikela12
Neith
10,518
7,134
0
4,405
16,257
7,254
826
6,198
9,839
0
53,444
L
Sun Wukong
NemoOnRoids
Sun Wukong
12,121
1,487
0
1,478
20,401
21,532
0
8,164
12,016
0
33,843
W
Hercules
XxAGWolfxX
Hercules
14,045
4,030
0
5,018
18,746
20,421
960
7,435
11,311
232
44,251
L
Nox
iJinxU
Nox
13,069
771
416
1,657
11,900
5,939
0
5,491
6,284
47,397
0
L
14,829
1,310
1,850
5,229
25,208
38,442
1
11,471
13,274
54,945
0
W
Ah Puch
neonWINDx
Ah Puch
21,023
345
0
1,634
10,687
4,700
340
2,729
7,958
44,564
0
W
Cabrakan
8,535
465
0
1,819
15,188
17,535
376
6,074
9,114
27,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,125
Gold Earned
60,680
394
Minions Killed
395
12
Camps Cleared
6
1,529,243
Distance Traveled
1,427,260
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,574
754
89
5
1
329,513
1
L
Artemis
9,985
555
57
3
0
212,916
1
W
Danzaburou
15,092
838
129
7
4
284,718
3
L
Neith
11,840
658
125
7
1
272,840
0
L
Sun Wukong
11,560
642
53
3
0
324,314
2
W
Hercules
12,842
713
69
4
3
312,681
1
L
Nox
13,296
739
84
5
4
254,508
1
L
Terra
13,999
778
76
4
1
362,682
1
W
Ah Puch
13,867
770
63
4
3
293,275
2
W
Cabrakan
13,750
764
44
2
1
309,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role