Player Matchup

Ymir
Ymir
Skippermcgipper
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
SugarOrtega
Anubis
Level 100
God Stats
34W - 32L
1,574 SR
Queue Stats
916W - 1,027L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
Ultraspike15
Guan Yu
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
406W - 515L
1,505 Elo+
Party 1
Neith
Neith
berrybrick
Neith
Level 14
God Stats
2W - 4L
1,356 SR
Queue Stats
43W - 27L
1,408 Elo+
Party 1
Eset
Eset
divinefeces
Eset
Level 85
God Stats
50W - 42L
1,614 SR
Queue Stats
664W - 721L
1,549 Elo+
Party 1
Team Averages
Level 70
1,509 SR
1,501 Elo+

VS

Team Averages
Level 56
1,598 SR
1,475 Elo+
Baron Samedi
Baron Samedi
Ariboku
Baron Samedi
Level 67
God Stats
0W - 1L
1,804 SR
Queue Stats
100W - 104L
1,383 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CoolManDavie82
Tsukuyomi
Level 86
God Stats
7W - 8L
1,546 SR
Queue Stats
67W - 79L
1,586 Elo+
Party 2
Neith
Neith
Piggytaker2
Neith
Level 18
God Stats
4W - 4L
1,533 SR
Queue Stats
5W - 4L
1,510 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Yuna Is God
Kumbhakarna
Level 27
God Stats
30W - 22L
1,467 SR
Queue Stats
383W - 397L
1,420 Elo+
Party 2
Achilles
Achilles
blarghman93
Achilles
Level 84
God Stats
2W - 4L
1,638 SR
Queue Stats
224W - 194L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 12
11,061
553
9,355
14,881
15,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
19
12 / 2 / 3
12,331
617
20,484
18,286
9,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Ultraspike15
Guan Yu
18
1 / 2 / 6
10,483
524
6,091
12,460
14,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
16
5 / 0 / 8
10,319
516
16,547
8,625
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
8 / 3 / 8
11,608
580
13,951
11,321
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ariboku
Baron Samedi
14
0 / 8 / 4
8,569
428
12,421
14,613
5,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
CoolManDavie82
Tsukuyomi
14
4 / 8 / 0
8,942
447
8,243
17,324
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

12
0 / 7 / 1
7,098
355
4,227
10,895
2,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kumbhakarna
Yuna Is God
Kumbhakarna
12
1 / 4 / 0
8,467
423
2,807
21,238
14,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
blarghman93
Achilles
15
2 / 4 / 3
9,572
479
12,030
20,632
24,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
31
Kills
7
7
Deaths
31
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ariboku
Baron Samedi
0
8
4
0.25
L
Tsukuyomi
CoolManDavie82
Tsukuyomi
4
8
0
0.5
L
0
7
1
0.07
W
5
0
12
11
W
Anubis
12
2
3
6.75
W
Guan Yu
Ultraspike15
Guan Yu
1
2
6
2
L
Kumbhakarna
Yuna Is God
Kumbhakarna
1
4
0
0.25
W
Neith
5
0
8
9
L
Achilles
blarghman93
Achilles
2
4
3
0.88
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,428
Damage
39,728
65,573
Taken
84,702
47,579
Mitigated
53,059
32,092
Healing
18,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ariboku
Baron Samedi
12,421
518
1,703
2,003
14,613
5,216
42
10,415
4,198
46,967
0
L
Tsukuyomi
CoolManDavie82
Tsukuyomi
8,243
2,403
0
3,677
17,324
5,835
0
9,751
7,498
0
43,738
L
4,227
724
0
506
10,895
2,972
0
6,564
4,331
0
35,571
W
9,355
1,463
0
2,947
14,881
15,480
180
3,799
10,894
51,867
0
W
Anubis
20,484
1,253
0
11,924
18,286
9,308
0
5,012
12,952
100,605
0
W
Guan Yu
Ultraspike15
Guan Yu
6,091
417
904
5,424
12,460
14,885
1,651
1,064
11,333
0
55,554
L
Kumbhakarna
Yuna Is God
Kumbhakarna
2,807
148
266
5,736
21,238
14,277
0
8,759
12,194
27,865
0
W
Neith
16,547
8,445
196
4,549
8,625
4,077
3,116
1,996
6,583
0
55,088
L
Achilles
blarghman93
Achilles
12,030
3,218
565
4,397
20,632
24,759
234
8,301
11,856
0
52,565
W
13,951
1,852
1,002
5,146
11,321
3,829
721
2,614
8,583
88,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,802
Gold Earned
42,648
553
Minions Killed
350
0
Camps Cleared
0
1,787,604
Distance Traveled
1,735,067
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,569
428
79
4
0
325,431
0
L
Tsukuyomi
8,942
447
70
4
0
341,575
0
L
Neith
7,098
355
67
3
0
299,636
0
W
Ymir
11,061
553
77
4
0
342,597
1
W
Anubis
12,331
617
135
7
0
333,502
3
W
Guan Yu
10,483
524
110
6
0
396,696
2
L
Kumbhakarna
8,467
423
48
2
0
396,934
1
W
Neith
10,319
516
88
4
0
326,680
2
L
Achilles
9,572
479
86
4
0
371,491
0
W
Eset
11,608
580
143
7
0
388,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role