Player Matchup

Medusa
Medusa
King_Slayer_Kian
Medusa
Level 101
God Stats
31W - 35L
1,747 SR
Queue Stats
131W - 164L
1,520 Elo+
Party 2
Chang'e
Chang'e
MJB-Frightrider
Chang'e
Level 116
God Stats
43W - 45L
1,563 SR
Queue Stats
142W - 173L
1,527 Elo+
Party 2
Amaterasu
Amaterasu
Phizies
Amaterasu
Level 81
God Stats
2W - 2L
1,317 SR
Queue Stats
109W - 165L
1,400 Elo+
Party 2
Raijin
Raijin
WrldFear
Raijin
Level 58
God Stats
11W - 22L
1,425 SR
Queue Stats
221W - 387L
1,389 Elo+
Solo
Aphrodite
Aphrodite
microlegoboy101
Aphrodite
Level 37
God Stats
8W - 7L
1,415 SR
Queue Stats
15W - 24L
1,286 Elo+
Solo
Team Averages
Level 79
1,494 SR
1,424 Elo+

VS

Team Averages
Level 65
1,473 SR
1,472 Elo+
Tiamat
Tiamat
BIue_Minx
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
CRY0TICFLAME
Sun Wukong
Level 14
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 4L
1,403 Elo+
Party 1
Nemesis
Nemesis
MISTER TACO 420
Nemesis
Level 73
God Stats
7W - 5L
1,551 SR
Queue Stats
117W - 152L
1,443 Elo+
Solo
Ganesha
Ganesha
P4tri0t
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
bla2e0fgl0ry
Ullr
Level 105
God Stats
3W - 9L
1,531 SR
Queue Stats
621W - 594L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 7
10,981
646
15,954
10,406
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 1 / 11
11,573
681
14,569
15,292
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Phizies
Amaterasu
18
14 / 1 / 4
12,341
726
10,393
14,204
10,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
WrldFear
Raijin
18
11 / 0 / 7
12,265
721
14,558
8,943
4,477
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
microlegoboy101
Aphrodite
16
2 / 0 / 14
9,435
555
2,897
3,303
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BIue_Minx
Tiamat
12
0 / 13 / 1
6,993
411
4,532
18,593
6,102
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
CRY0TICFLAME
Sun Wukong
11
1 / 13 / 0
7,120
419
6,868
16,917
7,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
1 / 9 / 0
7,235
426
6,337
16,044
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
P4tri0t
Ganesha
2
0 / 2 / 0
5,038
296
62
4,239
1,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 11 / 0
6,377
375
2,267
14,523
3,919

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
3
48
Kills
2
2
Deaths
48
43
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BIue_Minx
Tiamat
0
13
1
0.04
L
Sun Wukong
CRY0TICFLAME
Sun Wukong
1
13
0
0.08
W
14
0
7
17.5
L
1
9
0
0.11
W
7
1
11
12.5
L
Ganesha
P4tri0t
Ganesha
0
2
0
0
W
Amaterasu
Phizies
Amaterasu
14
1
4
16
W
Raijin
WrldFear
Raijin
11
0
7
14.5
L
0
11
0
0
W
Aphrodite
microlegoboy101
Aphrodite
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,371
Damage
20,066
52,148
Taken
70,316
24,913
Mitigated
24,197
33,370
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BIue_Minx
Tiamat
4,532
1,622
0
1,966
18,593
6,102
31
14,651
3,902
31,045
0
L
Sun Wukong
CRY0TICFLAME
Sun Wukong
6,868
2,090
0
959
16,917
7,211
544
2,232
14,679
0
32,928
W
15,954
9,495
0
5,588
10,406
3,657
3,576
1,348
9,058
0
91,119
L
6,337
2,280
0
1,118
16,044
5,713
0
6,669
9,335
0
37,115
W
14,569
1,411
1,415
7,516
15,292
5,343
901
2,483
11,713
92,598
0
L
Ganesha
P4tri0t
Ganesha
62
62
99
159
4,239
1,252
0
1,631
2,582
1,645
0
W
Amaterasu
Phizies
Amaterasu
10,393
6,076
0
6,920
14,204
10,203
1,871
730
13,474
0
74,759
W
Raijin
WrldFear
Raijin
14,558
1,945
0
6,108
8,943
4,477
4,041
2,645
6,298
80,584
0
L
2,267
917
0
1,074
14,523
3,919
970
6,501
7,794
0
24,468
W
Aphrodite
microlegoboy101
Aphrodite
2,897
858
3,417
2,406
3,303
1,233
1,146
1,101
2,202
21,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,595
Gold Earned
32,763
600
Minions Killed
232
0
Camps Cleared
0
1,667,963
Distance Traveled
1,068,771
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,993
411
62
4
0
215,670
1
L
Sun Wukong
7,120
419
50
3
0
290,145
3
W
Medusa
10,981
646
127
7
0
343,574
1
L
Nemesis
7,235
426
66
4
0
269,239
1
W
Chang'e
11,573
681
158
9
0
341,046
3
L
Ganesha
5,038
296
0
0
0
47,209
0
W
Amaterasu
12,341
726
132
8
0
327,830
0
W
Raijin
12,265
721
142
8
0
300,095
0
L
Ullr
6,377
375
54
3
0
246,508
1
W
Aphrodite
9,435
555
41
2
0
355,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role