Player Matchup

Olorun
Olorun
Devin1451
Olorun
Level 45
God Stats
1W - 2L
1,407 SR
Queue Stats
60W - 78L
1,332 Elo+
Solo
Cthulhu
Cthulhu
Lv1-Weedle
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,531 Elo+
Party 1
Bellona
Bellona
Ziogoth
Bellona
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 46L
1,531 Elo+
Party 1
Team Averages
Level 46
1,469 SR
1,464 Elo+

VS

Team Averages
Level 93
1,564 SR
1,394 Elo+
Nox
Nox
Esau3266
Nox
Level 129
God Stats
31W - 26L
1,449 SR
Queue Stats
399W - 436L
1,433 Elo+
Solo
Fenrir
Fenrir
MachoMexican830
Fenrir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 96L
1,408 Elo+
Solo
Artio
Artio
ThaWorld1994
Artio
Level 65
God Stats
15W - 19L
1,742 SR
Queue Stats
184W - 249L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Devin1451
Olorun
12
2 / 10 / 4
10,183
679
8,223
15,101
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Lv1-Weedle
Cthulhu
12
1 / 8 / 1
8,597
573
9,272
17,307
11,035
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Ziogoth
Bellona
13
5 / 8 / 1
10,555
704
8,592
15,154
10,916
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 3 / 7
12,144
810
22,137
10,073
4,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 4 / 12
11,616
774
10,784
14,231
8,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 1 / 21
10,509
701
7,129
14,372
12,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
8
Kills
26
26
Deaths
8
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Olorun
Devin1451
Olorun
2
10
4
0.4
W
16
3
7
6.5
L
Cthulhu
Lv1-Weedle
Cthulhu
1
8
1
0.19
W
7
4
12
3.25
W
3
1
21
13.5
L
Bellona
Ziogoth
Bellona
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,087
Damage
40,050
47,562
Taken
38,676
26,707
Mitigated
24,926
6,326
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Devin1451
Olorun
8,223
5,596
852
3,130
15,101
4,756
309
9,903
4,772
25,078
0
W
22,137
1,791
0
1,781
10,073
4,422
375
5,508
4,565
61,837
0
L
Cthulhu
Lv1-Weedle
Cthulhu
9,272
1,018
73
905
17,307
11,035
322
8,814
8,004
28,104
0
W
10,784
2,143
0
3,696
14,231
8,060
70
5,672
8,559
0
42,089
W
7,129
708
2,001
3,928
14,372
12,444
448
6,479
7,893
12,086
0
L
Bellona
Ziogoth
Bellona
8,592
3,012
132
1,234
15,154
10,916
269
9,602
5,034
0
24,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,335
Gold Earned
34,269
100
Minions Killed
130
0
Camps Cleared
0
704,011
Distance Traveled
814,465
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,183
679
33
2
0
189,902
0
W
Nox
12,144
810
82
5
0
262,172
0
L
Cthulhu
8,597
573
24
2
0
258,831
1
W
Fenrir
11,616
774
40
3
0
267,664
0
W
Artio
10,509
701
8
1
0
284,629
5
L
Bellona
10,555
704
43
3
0
255,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role