Player Matchup

Aphrodite
Aphrodite
Cooch430
Aphrodite
Level 28
God Stats
55W - 41L
1,552 SR
Queue Stats
190W - 181L
1,424 Elo+
Solo
Thanatos
Thanatos
Darknighty
Thanatos
Level 46
God Stats
1W - 1L
1,839 SR
Queue Stats
2W - 5L
1,318 Elo+
Party 1
Tyr
Tyr
Noprofanity96
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,704 Elo+
Solo
Neith
Neith
bLUNTmeh
Neith
Level 7
God Stats
1W - 1L
1,365 SR
Queue Stats
2W - 5L
1,318 Elo+
Party 1
Hel
Hel
killah_bruh907
Hel
Level 16
God Stats
0W - 2L
1,285 SR
Queue Stats
248W - 306L
1,416 Elo+
Solo
Team Averages
Level 22
1,508 SR
1,436 Elo+

VS

Team Averages
Level 16
1,575 SR
1,337 Elo+
Merlin
Merlin
AczinoBoss3050
Merlin
Level 14
God Stats
1W - 0L
1,597 SR
Queue Stats
49W - 54L
1,125 Elo+
Solo
Ymir
Ymir
De3jAy_0312_
Ymir
Level 2
God Stats
2W - 0L
1,657 SR
Queue Stats
2W - 4L
1,405 Elo+
Solo
Chaac
Chaac
RegularType
Chaac
Level 13
God Stats
2W - 2L
1,213 SR
Queue Stats
3W - 4L
1,276 Elo+
Solo
Izanami
Izanami
TNaste
Izanami
Level 27
God Stats
12W - 11L
1,686 SR
Queue Stats
167W - 197L
1,438 Elo+
Solo
Da Ji
Da Ji
YEET76
Da Ji
Level 24
God Stats
3W - 1L
1,724 SR
Queue Stats
51W - 65L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cooch430
Aphrodite
18
6 / 2 / 2
12,289
534
16,564
14,551
7,495
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Darknighty
Thanatos
18
7 / 5 / 3
12,725
553
8,111
17,524
6,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 1
10,182
443
10,660
22,558
16,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
bLUNTmeh
Neith
16
2 / 5 / 4
10,793
469
7,814
15,857
5,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 10 / 5
8,638
376
5,024
18,403
5,080
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 10
12,362
537
10,823
11,760
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 8 / 2
7,082
308
139
5,632
1,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 2 / 5
12,692
552
16,651
23,036
26,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
TNaste
Izanami
20
11 / 5 / 8
13,671
594
25,829
19,497
7,661
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Da Ji
YEET76
Da Ji
20
8 / 2 / 4
13,239
576
9,024
14,922
7,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
19
Kills
28
28
Deaths
19
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
Aphrodite
Cooch430
Aphrodite
6
2
2
3.5
L
Thanatos
Darknighty
Thanatos
7
5
3
1.7
W
0
8
2
0.13
L
3
6
1
0.58
W
8
2
5
5.25
W
Izanami
TNaste
Izanami
11
5
8
3
W
Da Ji
YEET76
Da Ji
8
2
4
5
L
Neith
bLUNTmeh
Neith
2
5
4
0.8
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,173
Damage
62,466
88,893
Taken
74,847
41,160
Mitigated
48,667
36,355
Healing
26,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,823
600
140
2,528
11,760
5,302
1,250
5,525
6,235
84,175
0
L
Aphrodite
Cooch430
Aphrodite
16,564
2,667
1,339
9,131
14,551
7,495
400
2,839
11,180
78,635
0
L
Thanatos
Darknighty
Thanatos
8,111
2,843
0
13,271
17,524
6,701
1,444
666
16,766
0
70,807
W
139
33
0
25
5,632
1,822
0
2,408
3,205
1,390
0
L
10,660
2,811
0
5,946
22,558
16,019
0
672
21,138
0
47,626
W
16,651
2,714
0
12,703
23,036
26,634
2,049
4,297
18,629
235
74,409
W
Izanami
TNaste
Izanami
25,829
20,921
0
8,439
19,497
7,661
2,649
6,137
13,215
0
103,700
W
Da Ji
YEET76
Da Ji
9,024
2,154
0
2,446
14,922
7,248
1,146
3,221
11,418
0
95,821
L
Neith
bLUNTmeh
Neith
7,814
3,382
0
4,442
15,857
5,865
1,350
1,702
14,013
0
63,832
L
5,024
1,535
677
1,549
18,403
5,080
1,532
4,494
13,717
27,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,627
Gold Earned
59,046
493
Minions Killed
598
0
Camps Cleared
0
1,784,011
Distance Traveled
1,869,435
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,362
537
163
7
0
405,766
3
L
Aphrodite
12,289
534
138
6
0
331,451
4
L
Thanatos
12,725
553
124
5
0
400,610
7
W
Ymir
7,082
308
3
0
0
159,644
0
L
Tyr
10,182
443
81
4
0
377,546
1
W
Chaac
12,692
552
124
5
0
449,941
0
W
Izanami
13,671
594
153
7
0
402,217
1
W
Da Ji
13,239
576
155
7
0
451,867
4
L
Neith
10,793
469
105
5
0
380,771
3
L
Hel
8,638
376
45
2
0
293,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role