Player Matchup

Neith
Neith
AdryIbeas14
Neith
Level 23
God Stats
16W - 12L
1,531 SR
Queue Stats
36W - 39L
1,444 Elo+
Solo
Izanami
Izanami
KACTPAT0P
Izanami
Level 29
God Stats
33W - 37L
1,501 SR
Queue Stats
527W - 608L
1,295 Elo+
Solo
Kukulkan
Kukulkan
Raffir94
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,128 Elo+
Solo
Ymir
Ymir
SARGIS_G
Ymir
Level 23
God Stats
7W - 4L
1,500 SR
Queue Stats
197W - 211L
1,456 Elo+
Solo
Nemesis
Nemesis
mrLoki27
Nemesis
Level 29
God Stats
12W - 12L
1,616 SR
Queue Stats
75W - 93L
1,485 Elo+
Solo
Team Averages
Level 22
1,530 SR
1,362 Elo+

VS

Team Averages
Level 20
1,457 SR
1,344 Elo+
Hades
Hades
Comrade_Blin_exe
Hades
Level 14
God Stats
20W - 16L
1,186 SR
Queue Stats
343W - 408L
1,290 Elo+
Party 1
Arachne
Arachne
LukeJCB
Arachne
Level 24
God Stats
76W - 33L
1,500 SR
Queue Stats
486W - 428L
1,532 Elo+
Solo
Amaterasu
Amaterasu
NashyyWashyy
Amaterasu
Level 26
God Stats
28W - 24L
1,435 SR
Queue Stats
416W - 452L
1,438 Elo+
Solo
Jing Wei
Jing Wei
Oscar-Lorenz
Jing Wei
Level 17
God Stats
2W - 2L
1,497 SR
Queue Stats
74W - 129L
1,123 Elo+
Party 1
Yemoja
Yemoja
Tommy_74842
Yemoja
Level 20
God Stats
3W - 0L
1,667 SR
Queue Stats
111W - 120L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 5
8,744
416
12,809
12,508
4,164
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
KACTPAT0P
Izanami
12
1 / 11 / 0
7,940
378
6,172
14,091
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Raffir94
Kukulkan
16
9 / 9 / 1
10,544
502
17,287
16,162
6,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
13
3 / 6 / 6
8,177
389
8,569
19,569
15,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
mrLoki27
Nemesis
13
4 / 5 / 1
8,703
414
8,798
16,198
6,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 10
12,136
578
12,420
16,981
8,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
LukeJCB
Arachne
20
18 / 3 / 4
14,508
691
20,849
17,464
9,307
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
NashyyWashyy
Amaterasu
19
7 / 2 / 11
13,866
660
9,426
18,705
18,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
Oscar-Lorenz
Jing Wei
15
3 / 7 / 8
10,307
491
11,614
14,078
4,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
15
2 / 2 / 8
10,572
503
5,862
12,884
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
22
Kills
37
37
Deaths
22
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
W
7
8
10
1.5
L
Izanami
KACTPAT0P
Izanami
1
11
0
0.09
W
Arachne
LukeJCB
Arachne
18
3
4
6.67
W
Amaterasu
NashyyWashyy
Amaterasu
7
2
11
6.25
W
Jing Wei
Oscar-Lorenz
Jing Wei
3
7
8
1
L
Kukulkan
Raffir94
Kukulkan
9
9
1
1.06
L
Ymir
3
6
6
1
W
Yemoja
2
2
8
3
L
Nemesis
mrLoki27
Nemesis
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,635
Damage
60,171
78,528
Taken
80,112
36,421
Mitigated
50,836
8,090
Healing
27,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,809
5,766
465
2,394
12,508
4,164
644
3,373
9,135
0
47,009
W
12,420
2,222
322
4,342
16,981
8,859
1,938
3,984
12,845
63,609
0
L
Izanami
KACTPAT0P
Izanami
6,172
5,542
0
1,296
14,091
4,458
0
2,851
11,240
0
34,583
W
Arachne
LukeJCB
Arachne
20,849
15,503
0
9,042
17,464
9,307
1,919
6,524
10,768
0
133,577
W
Amaterasu
NashyyWashyy
Amaterasu
9,426
4,982
0
6,541
18,705
18,809
3,845
3,793
14,720
0
69,403
W
Jing Wei
Oscar-Lorenz
Jing Wei
11,614
9,981
0
1,520
14,078
4,600
2,929
6,156
7,880
0
49,038
L
Kukulkan
Raffir94
Kukulkan
17,287
3,176
0
0
16,162
6,047
322
2,937
13,225
50,153
0
L
Ymir
8,569
600
0
2,223
19,569
15,447
450
4,839
14,730
32,279
0
W
Yemoja
5,862
2,241
3,778
2,146
12,884
9,261
1,105
4,839
8,043
27,758
0
L
Nemesis
mrLoki27
Nemesis
8,798
3,791
0
1,712
16,198
6,305
0
4,282
11,916
0
43,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,108
Gold Earned
61,389
335
Minions Killed
559
0
Camps Cleared
0
1,607,109
Distance Traveled
1,882,179
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,744
416
67
3
0
269,111
2
W
Hades
12,136
578
101
5
0
377,001
3
L
Izanami
7,940
378
59
3
0
306,279
0
W
Arachne
14,508
691
168
8
0
405,655
0
W
Amaterasu
13,866
660
147
7
0
386,901
2
W
Jing Wei
10,307
491
93
4
0
334,738
1
L
Kukulkan
10,544
502
90
4
0
316,984
0
L
Ymir
8,177
389
49
2
0
360,363
5
W
Yemoja
10,572
503
50
2
0
377,884
2
L
Nemesis
8,703
414
70
3
0
354,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role